Published on Mar 15, 2016 Applied Acoustics Systems
"Thiago Pinheiro presents the Chromaphone 2 acoustic object synthesizer plug-in.
Chromaphone 2 is an acoustic object synthesizer plug-in in VST, Audio Units (AU), RTAS, and AAX formats for Live, Logic Pro, Pro Tools, Cubase, Reaper, Sonar, FL Studio, and many more. Try Chromaphone 2 for free.
"Chromaphone uses acoustic resonators to create drums, percussion, mallet, string, and other unique instruments. They get sparked into life by a mallet and a flexible noise generator.
Modeling based synthesis gives you access to all source and resonator parameters. Customize instruments to perfectly fit your project or follow your inspiration and build entirely new ones for really creative and innovative sound design...
The Effects panel wraps up Chromaphone 2 as an all-inclusive package with awesome polishing tools...
Chromaphone 2 ships with premium performance features: unison, vibrato, and a complete set of MIDI features. And for even more action, Chromaphone provides a user programmable pattern arpeggiator and shortcuts to the high quality effects...
Chromaphone 2 is packed with more than 650 presets from the best sound designers. Instruments span from warm and mellow pitched percussions for melodies to punchy one-shots and kits for rhythm tracks. Twisted, they generate unique textures and soundscapes that will move any film score. Whether real, other-wordly, or with an ethnic touch, Chromaphone will fill your music with rich and organic tones..."
"Quick demo of some Chromaphone patches I've made. Was minding my own business when it occurred to me that my drummer buddy could make use of some of these patches. So I figured I'd make a 20 second demo so I could show him what I was thinking and then a few hours later somehow ended up here with a complete (quick) demo. It happens, I guess.
All patches are mine, and the end theme under the credits is 100% Chromaphone.
"Chromaphone combines acoustic resonators to create drums, percussions, string and synth-like instruments. Membranes, bars, marimbas, plates, strings, and tubes form pairs that get sparked into life by a mallet and a flexible noise source. The resonators' material, tuning, and coupling parameters allow the creation of a wide range of instruments and sonic colors. Whether real, innovative, or with an ethnic touch, Chromaphone will fill your music with rich and organic tones." A few samples: ThiagoPinhero-Cinematic.mp3 ThiagoPinhero-Chromafrica.mp3 AlexMcMahon-ChromaphoneBeat.mp3
Realism is a new soundset with 128 patches for Chromaphone 2.
This soundset is specially designed for cinematic electronica with a modern edge and avant garde feel.
Realism has been made with extensive use of Chromaphone's arpeggiator making quite fun and inspiring to play sounds with the keyboard."
"In this video, Flux controls via Befaco VCMC the physical modelling monophonic synthesizer Aodyo Anima Phi. The unexpectedly organic sequences generated by Flux make a great combination with the wide range of Anima Phi’s sounds.
Flux’ macro pots are assigned to Density, Compression, Curve and Humanise.
Slider 8 on VCMC generates mod-wheel CC."
“IOLabs Flux 36 - Flux goes midi” by Friendly Noise
video upload by Friendly Noise
"Video sections:
00:06 Kontakt Drum Lab 01:00 Kontakt Drum Lab 02:14 Kontakt Action Strikes 03:14 Kontakt Action Strikes 04:37 Chromaphone 3 06:00 Chromaphone 3
This video shows the power of Flux after the firmware upgrade V1.06. Flux is now fully controllable via midi messages and it sends midi control signals, too. You can use the midi port on the back pannel or the coming little expansion module. Flux is class compliant. :-)
When combined with different VST instruments, the intricate and ever evolving patterns that Flux can generate simply shine. Everything is based on an 8 step sequence."
"The amazing Befaco Voltage Controlled Midi Converter (VCMC) allows you to convert analog signals like voltages and gates into midi messages with microscopic detail and programmability. I think that SIG and VCMC can be best friends, because with VCMC you can record the output of SIG as midi data in the DAW of your choice, for later editing, cut and paste, …
"Subscribe this channel for more videos about Software, IOS and Hardware Synthesizers. Leave your comments below so I know what do you think about UVI Relayer Plugin
Some experiments with AAS Chromaphone (Percussive Synthesizer) and UVI Relayer Effect Plugin."
"Aalto demo track of the soundset AALTOSPHERE released in ZenSound.
'Aaltosphere is about the machines and industrial plants of an advanced technological civilisation.
All the sounds are carefully designed to be as realistic as possible and to fit your necessities and goals.'
"Some time ago I showed you how to sample hardware Synthesizers with the Auto-Sampler in Mainstage. Here is now a tutorial on how to sample AudioUnits plugins like U-he DIVA or Chromaphone 2 by AAS.
"Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine’s idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience."
"Plonk uses a technique known as physical modelling to synthesize, with great realism, the way in which sound is produced by acoustic instruments. The Plonk module is, itself, focused primarily on creating percussive sounds — both pitched and un-pitched; natural and unnatural; acoustic-sounding or totally electronic.
Plonk does this by breaking sound creation into two distinct elements — the exciter and the resonator. The exciter is a mathematical model of the device used to strike a particular surface. Plonk, because it’s percussion oriented, has two types of exciters: one modelled on a mallet, and the other providing a noise source. The resonator is a virtualization of the object being struck, which vibrates, resonates and creates the body of a sound. Plonk offers several types of resonators: beam; marimba; drumhead; membrane; plate; and string.
Plonk provides numerous parameters that let you shape, mold and design both the exciter and the resonator, thus enabling you to synthesize the sound of striking or scraping almost any type of object — real or imagined. In this way, Plonk can accurately model the sounds of kicks, snares, toms, cymbals, claps, tablas, congas and all manner of traditional percussion instruments. It can also model pitched percussive instruments, like vibes, marimbas, and even bass or guitar-like tones. Of course, it additionally excels at modelling instruments that heretofore never existed.
Best of all, the sounds created by Plonk are not static — any sound you design can respond dynamically to velocity, as well as four different modulation inputs. This means the sound of Plonk can change completely from note-to-note (or strike-to-strike). Because of this, Plonk is actually a duophonic (2-voice) module, which lets the sound of one note decay naturally when a second note (possibly employing an entirely different set of modelling values) is struck. Thus, hitting a new note does not choke the sound of the previously struck note (unless you want it to, of course)!
Plonk stores up to 128 patches in its internal memory, and ships with many presets programmed by professional sound designers and composers. You may overwrite these patches if you wish, and banks of patches may be transferred via MIDI System Exclusive over Plonk’s built-in mini-USB port to facilitate offline storage by programs or websites that support this capability.
Plonk was developed in cooperation with Montreal-based Applied Acoustics Systems — physical modelling pioneers, and the creators of Tassman, Lounge Lizard, String Studio, Ultra Analog, Chromaphone and numerous other plugins. It is with great pleasure that Intellijel brings the potential of this physical modelling technology to a hands-on, CV-laden device capable of the sort of dynamic control and sonic exploration that modular synthesists demand.
Features:
Resonator section models strings, beams, marimbas, drumheads, membranes, and plates.
Exciter section comprises a realistic mallet model and flexible noise source.
Two Voice Polyphonic at full resolution (16-bit 44.1Khz).
Pseudo multi-timbrality possible via CV selectable presets recalled on each new trigger/gate.
Full parameter randomization and morphing via CV/trigger.
All synthesis parameters can be assigned to the X, Y and MOD controls.
128 user preset slots with import/export via USB and come filled with factory presets designed Richard Devine and AAS.
Laser Mammoth compatible preset management
Width: 12 hp
Max Depth: 38 mm
Power: 170 mA @ +12V, 6 mA @ -12V
MSRP: $349.00"
"New partnership between Applied Acoustics Systems and Intellijel results in PLONK module
Intellijel and Applied Acoustics Systems ( A|A|S ) have teamed up to create Plonk; a Eurorack format module capable of creating a wide variety of complex and acoustically realistic percussive sounds.
For more than a decade A|A|S have been a world leader in the development and application of physical modeling synthesis. This has resulted in the creation of award winning software products such as Tassman and Chromaphone. Now for the first time their powerful physical modeling algorithms are available in hardware form!
"Chapter Markers:
1. Triggering, Loading, Saving, and Tuning Sounds - 1:06
2. Exciter Section - 3:06
3. Object Section - 4:46
4. X, Y, Mod, and Config - 7:01
5. Example 1 (Decay and Morph) - 9:07
6. Example 2 (Preset Stepping Drum Kits) - 10:55
7. Example 3 (Preset Stepping Bassline) - 13:32
Plonk uses a technique known as physical modelling to synthesize, with great realism, the way in which sound is produced by acoustic instruments. The Plonk module is, itself, focused primarily on creating percussive sounds — both pitched and un-pitched; natural and unnatural; acoustic-sounding or totally electronic.
Plonk does this by breaking sound creation into two distinct elements — the exciter and the resonator. The exciter is a mathematical model of the device used to strike a particular surface. Plonk, because it’s percussion oriented, has two types of exciters: one modelled on a mallet, and the other providing a noise source. The resonator is a virtualization of the object being struck, which vibrates, resonates and creates the body of a sound. Plonk offers several types of resonators: beam; marimba; drumhead; membrane; plate; and string.
Plonk provides numerous parameters that let you shape, mold and design both the exciter and the resonator, thus enabling you to synthesize the sound of striking or scraping almost any type of object — real or imagined. In this way, Plonk can accurately model the sounds of kicks, snares, toms, cymbals, claps, tablas, congas and all manner of traditional percussion instruments. It can also model pitched percussive instruments, like vibes, marimbas, and even bass or guitar-like tones. Of course, it additionally excels at modelling instruments that heretofore never existed.
Best of all, the sounds created by Plonk are not static — any sound you design can respond dynamically to velocity, as well as four different modulation inputs. This means the sound of Plonk can change completely from note-to-note (or strike-to-strike). Because of this, Plonk is actually a duophonic (2-voice) module, which lets the sound of one note decay naturally when a second note (possibly employing an entirely different set of modelling values) is struck. Thus, hitting a new note does not choke the sound of the previously struck note (unless you want it to, of course)!
Plonk stores up to 128 patches in its internal memory, and ships with many presets programmed by professional sound designers and composers. You may overwrite these patches if you wish, and banks of patches may be transferred via MIDI System Exclusive over Plonk’s built-in mini-USB port to facilitate offline storage by programs or websites that support this capability.
Plonk was developed in cooperation with Montreal-based Applied Acoustics Systems — physical modelling pioneers, and the creators of Tassman, Lounge Lizard, String Studio, Ultra Analog, Chromaphone and numerous other plugins. It is with great pleasure that Intellijel brings the potential of this physical modelling technology to a hands-on, CV-laden device capable of the sort of dynamic control and sonic exploration that modular synthesists demand.
Features
Resonator section models strings, beams, marimbas, drumheads, membranes, and plates.
Exciter section comprises a realistic mallet model and flexible noise source.
Two Voice Polyphonic at full resolution (16-bit 44.1Khz).
Pseudo multi-timbrality possible via CV selectable presets recalled on each new trigger/gate.
Full parameter randomization and morphing via CV/trigger.
All synthesis parameters can be assigned to the X, Y and MOD controls.
128 user preset slots with import/export via USB and come filled with factory presets designed Richard Devine and AAS.
Laser Mammoth compatible preset management"