MATRIXSYNTH: Search results for Plogue


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Showing posts sorted by date for query Plogue. Sort by relevance Show all posts

Wednesday, December 06, 2023

Introducing Chipsynth C64


video uploads by Plogue Art et Technologie, Inc.

Playlist:

1. Introducing chipsynth C64 - "great overview of OPS7 from @tssf"
2. chipsynth C64 launch demo (PAL C64C capture)
"The great chipsynth C64 launch demo from 4mat!
Running on an ACTUAL PAL C64 and captured using a RetroTINK 2X-Pro and generic HDMI capture for video. Audio was captured using our reference M-Audio M-Track then manually resynched.

Code and Music: 4Mat
Graphics and concept: 4Mat and Plogue.
The actauly binary is shipped with the product, but should (and can) be spread outside no worry!
Enjoy!"
3. Exhausted dev noodles with the "EMU" tab in chipsynth C64.
As is now customary each time we release something, an exhausted David tries to show some of the product's feature candidly and without filter (pun indented)
Emulating the SID the HARD way.

video upload by plgDavid

"emulation SID 6581 8580
chipresearch episode 0x08

00:00 Intro
01:04 What's a SID?
01:56 "Fake SIDs" and sidbench
02:46 Reading OSC3/ENV3 registers
04:11 "Old" bank: Monitoring filter capacitor voltages
04:31 "New" bank: gigabytes of DC recordings per chip
06:20 Listening test preliminaries
07:23 Advanced SID Engine issues
08:11 QA Song Choice
10:21 The "Unicorn" R1
10:45 MDFourier C64 edition

Get chipsynth C64 here {SOON}

Listening test songs are a mix and match of PAL and NTSC speeds we know.
(our emulation can do both)

Tracks used:
chipsynth C64 - 4Mat.
From the official old-school C64 "chipsynth C64" demo from 4Mat"



via https://plogue.com/...

"The new reference for SID emulation

FASTLOAD chipsynth C64 into your music software and RUN the biggest, baddest sound of the 8-bit generation!

Put a tantalizing cascade of thick pulse width modulation, smashing digital drums, soaring arpeggios, and unidentifiable twerky groaning warbly dins under your giddy fingertips.

Skip over the need for obscure tools full of big columns of hexadecimal numbers, and instead load up your favorite music software with the easiest way to get the C64 sound. A vast preset library will fill your heart with an infinite tessellation of big tones that twist and turn and tumble.

Want to make patches with deep, unusual modulations hitting any parameter you can think of? Perhaps you want to modulate pulse width at audio rate? Do it all using our intuitive chipsynth graphical modulation system, which lets you do all of this without needing an engineering degree and easily join the culture of extremely animated sounds found in SID music!

CHIPSYNTH C64

Plogue chipsynth C64 brings forward the deepest SID sound chip emulation ever. The fruit of years of laborious research, it bears our legendary desire for emulation perfection. Real chips in the field vary wildly in sound - every slight deviation in silicon composition radically changes the character of the filter - and we went all out on capturing this.

We reproduced no less than 32 different SID chips in excruciating detail, covering the full rainbow spectrum of SIDs: every revision of 6581 and 8580 from R1 to R5, every tone from warm to bright to clean to distorted and gnarly.

This is a full, REAL emulator that can actually play original songs natively and accurately, with a full-featured SID file player capable of playing even exotic songs with multiple-SID setups, sample playback and hard filter overdrive.

They said it was all bleep bloops. But it's GOOD bleep and bloops! And we couldn’t be happier. And, as always, no samples are used, it's all true emulation!"

Saturday, September 24, 2022

SunVox + VintageRack presets (iOS AUv3)


video upload by Alexander Zolotov

"SunVox drums and generators + amazing VintageRack (Easy LoFi Vintage Vibe Effects): https://apps.apple.com/app/vintagerac..."

Wednesday, September 21, 2022

VintageRack - Easy LoFi Vintage Vibe Effects


video upload by Igor Vasiliev

"VintageRack (iOS and macOS) is a minimalistic and convenient multi-effect application that contains modules realistically simulating notable retro gear from the early digital age with their natural lo-fi and warm aesthetics. Most of the effects in this application have been inspired and based on the principles of actual hardware from the 70s and 80s, which is great for giving the sound of any instrument the nostalgic and emotional mood of old recordings.
AppStore: https://apps.apple.com/app/vintagerac...
App site: https://motion-soundscape.blogspot.com"

"VintageRack is a minimalistic and convenient multi-effect application that contains modules realistically simulating notable retro gear from the early digital age with their natural lo-fi and warm aesthetics. Most of the effects in this application have been inspired and based on the principles of actual hardware from the 70s and 80s, which is great for giving the sound of any instrument the nostalgic and emotional mood of old recordings.

This application has a clean and intuitive user interface with a well-considered structure. All controls are located on the main screen, which is divided into seven slots for processing (effect) modules. The first slot contains the module for controlling the input, the last one is for controlling the output. Each of the five slots in between are designed to use one of the effect modules. The input signal passes from the first to the last slot and is then sent to the output.

Each slot has a Master Fader that controls the presence of the effect, and a Mute button that smoothly turns the effect on and off. These controls are available to be assigned to a MIDI controller, or to use as audio unit parameters regardless of the type of module in the slot. Also in each slot, there is a Parameters button that opens a panel of additional parameters for each module. Additional parameters of modules are kept to a minimum and represent the most suitable use cases.

The key idea behind application control is to first adjust the parameters of modules, and then use only the Master Fader to change the presence or depth of the effect and the Mute button to turn it on and off. Everything is geared towards fast and easy use.

Another great feature of VintageRack is the ability to set a lower bit depth of processed signal, typical for early digital devices, both for the entire path and for individual modules. As with these devices, this application simulates pre- and post-processing of the analog signal both before and after the digital circuits with the addition of companders, emphasis and filters, which makes the sound similar to the real devices.


Effect modules:

- Analog-style compressor.
- Three band equalizer typical for mixing consoles.
- Classic and reverse delays with modulation feature.
- Two modules of Chorus simulating two well known devices.
- Two modules of Flanger with different options and tones.
- Two modules of Phaser with various sound character.
- AutoWah with several filters based on envelope generator.
- Combined effect of Tremolo and Vibrato with separate rate.
- Ring modulator with additional modulation of carrier.
- Two types of Fuzz with modulated filters.
- Simulation of one of the early digital reverbs.
- Input slot contains Noise gate and Automatic gain control.
- Output slot contains tape-style saturation and three general types of tonestack.

VintageRack is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). VintageRack works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, and supports Audiobus and Ableton Link. On MacOS, VintageRack can works both as a standalone application and as an Audio unit (AUv3) with DAWs and audio unit hosts like Ableton Live, Logic Pro, GarageBand, MainStage, Cockos Reaper, Plogue Bidule, Hosting AU, and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. VintageRack has a built-in detailed description of all parameters also available as PDF file on the application site."

Thursday, December 16, 2021

Plogue ChipSynth OPS7 - Bit for Bit DX7 emulation - Sonic LAB Review


video upload by sonicstate

"The Plogue Chipsynth OPS7 - is a bit level copy of the original DX-7 - warts and all. They are really into digital accuracy and emulation as with the others in the ChipSynth range. They've included the bugs, the envelope stepping and operator maths, as well as the insane compander and filtering.

We know there's a certain something about an original DX-7 and Owen Palmer is a man who appreciates such detail, so he's having a look at this new plug-in for us."

See this post for additional details.

Wednesday, September 22, 2021

Plogue Introduces CHIPSYNTH OPS7 - Sample Free Yamaha DX7 Software Synth Model


Feature overview of chipsynth OPS7 video upload by Plogue Art et Technologie, Inc.

"Watch this great overview of OPS7 from @Mathew Valente

Plogue is not affiliated with any of the original integrated circuit, computer and console manufacturers. All other trademarks are the property of their respective owners."

Unscripted live comparison of chipsynth OPS7 with an original mk1

video upload by

"We briefly explain how to set up the SYSEX librarian mode of chipsynth OPS7, Bidule and a spectrum analyzer to do a random preset comparison between OPS7 and an OG mk1

Thanks to Joan Touzet for her TX816 tests

Product page:
https://plogue.com/products/chipsynth...

Plogue is not affiliated with any of the original integrated circuit, computer and console manufacturers. All other trademarks are the property of their respective owners."



"It's loud! It's brash! It's digital! It's the edgy sound of Yamaha's 6-op FM synths, now perfectly emulated by chipsynth OPS7 in a convenient plugin format!

Let it take over your tracks as it took over the airwaves with a storm in 1983. Open the flood gates to a deluge of crisp bass sounds, crystalline bells, soothing electric pianos, and sharp rhythmic clavichords.

You will unleash vast FM landscapes in mere seconds, thanks to the dual-layer system seen only in the most expensive FM keyboards - the Yamaha DX1 and DX5 - giving your music a big, full, lush studio sound!

In addition to a full set of effects, we've given chipsynth OPS7 a game-changing dynamic patch editing system, making FM patch creation easier than ever and removing any need for cumbersome algorithm diagrams.

But perhaps you want to load-in one of the thousands of available original Yamaha DX series 6-op patch banks instead?

We've got you covered, with full SysEx bank file support and full hardware SysEx interfacing.

CHIPSYNTH OPS7
In terms of emulation, Plogue goes all-in: by exactly matching the digitally captured output of the original EGS and OPS chips, we've recreated every nugget of sound from the original keyboard.

This includes exact envelope stepping patterns that vary note-to-note, every facet of the convoluted pitch calculation, and absolutely identical operator math for each algorithm down to the bit.

The analog side of the original keyboards and modules is also recreated with lavish attention to detail: you want the unique crunchiness of the original DAC?

We got it down to its insane compander and the full analog filtering section.

Guaranteed 100% free of any samples!"

Monday, January 25, 2021

chipsynth PortaFM: Now with OPL2!


video by Plogue Art et Technologie, Inc.

"This updated version of PortaFM now adds the AdLib/Sound Blaster's classic OPL2 (YM3812) emulation core to the existing OPLL core (hot swappable)
Video by [TSSF] https://youtube.com/tssf
Music by Madbrain (Hubert Lamontagne)"



"Vintage 'portable' FM synthesizer

This chipsynth is a unique two operator FM synth with a very quirky feature set.
The late 80's 'PSS' series was cheesy and made of plastic but had a very unique sound which was lost to time. Some of the most well known examples of synthesizers in this series include the PSS-140, PSS-270 mini keyboards and the SHS-10 keytar.
On home computers, the iconic AdLib and Sound Blaster lines of sound cards used the same line of chips to give a musical voice to the PC, becoming the core of the sound of 90's DOS games.

Not willing to just copy the past, we designed a NEW synthesizer that features the same sound generation found in these synthesizers, but this time with much more processing power to control and modulate its features, all in a convenient virtual instrument form.

PortaFM uses a pair of cycle-accurately emulated FM chip cores for its main synth engine, switchable between OPLL (YM2413) and OPL2 (YM3812). Another core is dedicated to the the drum sounds, and all of this can be layered creatively.

The unique 'lofi' quality of the OPLL and OPL2 chips was never recreated this accurately before. Plogue's experience of more than 15 years studying vintage digital sound generators was pushed to its limit. Brand new mathematical models were built using our custom Hardware-assisted systematic testing procedures by our in house reverse engineering team in Montreal.

Oh, and of course, it does not use ANY samples!"

https://plogue.com/products/chipsynth-portafm.html

Thursday, October 03, 2019

Plogue Chipsynth MD Demo (Sega Genesis Synth)


Published on Oct 3, 2019 once upon a synth

"This is a demo of some presets from the Plogue Chipsynth MD plugin which emulates the Sega Mega Drive (Genesis) FM synth. It also includes some built-in effects."

Plogue Chipsynth

Wednesday, September 04, 2019

New Plogue Chipsynth MD - Awesome Sega Megadrive Synthesizer


Published on Sep 4, 2019

"Plogue is continuing their deep dive into preserving old synth chips found in game consoles. This time it's the legendary Yamaha chip found in the Sega Megadrive. It sounds amazing. I love it."

Update: and a video from plgDavid

chipresearch 0x04: The rigs we've created for chipsynth MD

Published on Sep 4, 2019 plgDavid


via Plogue

"16-bit four operator FM synthesizer

This member of the chipsynth line is a feature-rich four operator FM synth that packs quite a punch!
The Mega Drive™ - also known as Genesis™ - is a much beloved console system that brought the bright and sparkly sound of FM to the masses. It resulted in the creation of numerous fast paced and exciting soundtracks, and it still drives the creativity of composers to this day.

As we designed chipsynth MD, we couldn't help ourselves but to jam pack it with features that take it to the next level, with an access to every component of the hardware no matter how obscure, and an intelligent layering system that lets you turn any OPN2 patch into a monstrous ear-splitting 6-layer wall of sound!

CHIPSYNTH MD
MD features a bit accurate OPN2 (YM2612) emulator. We combined it with a SN76489-compatible square wave core (SPSG) and a special emulation of the very crunchy sample playback found in games, and we multiplied all of this by 6 to make it polyphonic in every situation imaginable. A complimentary VGM file player allows you to audition hundreds of vintage soundtracks just like they were meant to be heard.

Plogue's reverse-engineering team worked very hard to make sure that even the rarest corner-cases involving the special features of the OPN2 chip are emulated bit-perfectly, backed by large amounts of testing on special hardware rigs. Add the DAC and impulse-response emulation to that, and you get a degree of realism that has never been reached before!

Oh, and as always, it is done how it should: without using samples!"

Previous Plogue posts.

Tuesday, November 13, 2018

Plogue chipcrusher v2.0 : Retro-Digital Multi-FX


Published on Nov 13, 2018 Plogue Art et Technologie, Inc.

"Now available (free for registered users)
New DAC Encodings: -CVSD -MOZER -HAAR TRANSFORM -LPC-SP0256 -VOCODER
SPC Delay effect from forthcoming 'chipsynth SFC'
UI Redesign from http://www.kikencorp.com
NKS FX Support!

Downloads and more info:
https://www.plogue.com/products/chipc..."



"Nostalgic for vintage sound encodings, 80s computer speakers, or the SPC Delay from a famous 16-bit console? chipcrusher's got all that, plus grit (background noise) and filter-impulse responses.

HOW DOES IT SOUND?
There is a wide spectrum of results achievable with chipcrusher. Here are a few use cases:

Uniquely destroy/mangle a beat, a guitar or any other audio track.
Play single hits and emulate the sound of old samplers.
Add ‘accurate dirt’ to chipsounds’s output.
Emulate a classic 16-bit console's "Delay/verb" to a track
There are four main components in chipcrusher: DAC Encoding, SPC Delay, Background Noise and Cabinet. The audio inputs first go to the DAC Encoding. Then gets processed by the SPC Delay, mixed with the Background Noise to finally get sent to the Cabinet stage. Of course, each component can be bypassed on demand without muting the audio.

Monday, November 06, 2017

Walkthough of the NKS-ready chipsounds and chipspeech on Komplete Kontrol MK2


Published on Nov 6, 2017 Plogue Art et Technologie, Inc.

"Plogue's flagship chipsounds and chipspeech synthesizers are now available for the Native Instruments Maschine and Komplete Kontrol platforms through the Native Kontrol Standard (NKS)

Every chipsounds preset has been revisited with quick parameter pages.

100 new chipspeech presets have been created JUST for the Komplete Kontrol integration.

Get it at 50% off for a limited time. Use coupon code NKSREADYCHIP50 in checkout.

Try out a free demo here:
https://www.plogue.com/downloads#chip...
https://www.plogue.com/downloads#chip..."

Tuesday, March 07, 2017

Sequential Prophet VS Synthesizer - eDrumming with Bidule


Published on Mar 7, 2017 BecauseDrumGeek

This is the legendary Sequential Circuits Prophet VS Digital Vector Synthesizer from 1986! added to an e-drum-setup.

This video is meant to show you that it is possible to integrate melody play from a hardware synth (or of course any soft-synth) into your e-drumming by playing only 1 zone (e.g. the bow of a cymbal pad) for each programmed cycle of notes/accords (no matter how many notes in one cycle!...).

A second melody is triggered by a second zone (e.g. the edge of a cymbal pad). It doesn't matter where you have stopped: hiitting the other zone will always launch the first note of the other cycle.

A third zone is meant to stop and reset it all.

Forget about using samples in a sampler tool. Triggering a synthesizer directly is so much more comfortable!!!

And please don't think that it is easy to handle a synth with drum pads: every new hit has to replace the note before...

So you'll need a wizard:
Plogue's Bidule makes it possible!!!

http://www.plogue.com/products/bidule/"

Tuesday, November 08, 2016

Fields


Published on Nov 2, 2016

"From 'Otopst' by Op top stop

8 layered tracks of a Ploytec PL2, Plogue Chipcrusher, and a bunch of LFOs...

https://optopstop.bandcamp.com"

Monday, August 03, 2015

Circuit bent Speak & Spell vs Plogue chipspeech


Published on Aug 3, 2015 Plogue Art et Technologie, Inc.

"The next version of chipspeech (free for any current users) will include the official Speak & Spell vocabulary files. For this occasion we've decided to do a comparison between our own 'bent' S&S and chipspeech's emulated TMS5XXX engine.

The output is post-processed with chipcrusher's S&S impulse and a slight bit of verb was added to match the ambiance of our office."

Friday, January 16, 2015

Plogue chipspeech + chipsounds + Renoise


Published on Jan 16, 2015 Plogue Art et Technologie, Inc.

"strayboom on KVR provided the Renoise project he used for his contribution to chipspeech AUTOMATE SONGS .01

I just made a video render of it and tweaked a few voice settings to give you a glimpse of some of the stuff you can do. We know its not a demo, but please bear with us for some more

Links

Original song:
http://toycompany.bandcamp.com/track/8bit-machine

::] http://soundcloud.com/strayboom
::] http://soundcloud.com/vincenzo
::] http://www.strayworx.com"

Monday, January 12, 2015

1975: The first speech synthesizer IC was born. [To Return in 2015 with Plogue's Chipspeech Project]


Published on Jan 12, 2015 Plogue Art et Technologie, Inc.

"In 1974/1975 Dr. Forrest S. Mozer licensed his unique voice compression technology to Telesensory Systems, Inc. (TSI).

Encoding words was a very complex and time consuming process. Something only he and a few of his colleagues could do. Most of the TSI/Digitalker-using consumer devices of the late 70's and early 80's used Dr Mozer's own voice, compressed by a factor of 100.

This is the voice you are hearing in the video.

Last year we've obtained his authorization to use his voice for our 'chipspeech' project.
Thank you infinitely Dr. Mozer!

All other materials used property of their respective owners.

Berzerk Arcade filmed on location at http://www.classicarcademuseum.org KEEP THE ARCADE ALIVE, please visit them!

Character art: https://twitter.com/pixoshiru

End 'ATTACK humanoid 2015' Track produced by https://www.youtube.com/user/Wasreich

chipspeech (c) 2015 Plogue Art et Technologie, Inc."

Monday, December 15, 2014

Linnstrument with chipspeech


Published on Dec 15, 2014 PatchArena

"The first few days with the Linnstrument have been very fun! Here is a quick excerpt of the Linnstrument playing Plogue chipspeech. The amount of expression and control is amazing. It is really intuitive to create natural sounding vibratos.

Linnstrument:
http://www.rogerlinndesign.com/linnst...

chipspeech:
http://www.plogue.com/"

Friday, November 28, 2014

LAST Run of NES Carts from Ninstrument & Modifying Your NES for Modular Control


via Ninstrument

"These are just getting too time consuming to make, so it’s time for one last run. In this last round I have included special carts that have a cool new ROM from David over at PLOGUE called livenes. It allows direct control over the registers in the APU directly. Scroll down to the end of the page to get directions on how to modify your NES gamepad so you can control it directly with your modular synthesizer:)"

Tuesday, September 23, 2014

Plogue Releases New ROM for the NES & Ninstrument Modular CV Integration


livenes from Plogue controlled via Eurorack Modular Published on Sep 23, 2014 Ninstrument.com

"Plogue has released a great little ROM for the NES. It allows direct access to the registers in the APU (Audio processing Unit). In this vid I show an NES being controlled by a eurorack modular synthesizer. Big props goes out to David over at Plogue. More info available at their site.

http://ploguechipsounds.blogspot.com/

Carts and Eurorack Mod info will also be available soon on
http://www.Ninstrument.com"

Note the CV input should work with 1 volt per octave signals including all modular formats and synthesizers that support it.

Friday, August 08, 2014

Plogue chipspeech - live MIDI test with a friend


Published on Aug 8, 2014 The Plogue Channel

"Eric Shaw of http://pixelaudio.ca gave us a little visit today.
He had the opportunity to give chipspeech a spin.
Here are a few voice grooves he made....

http://plogue.com"

Wednesday, August 06, 2014

Bass City - Free Sample Library Featuring the KORG Poly-800, EX-800 & Yamaha TX81Z



"Free vintage electronic bass sample library by Chad Beckwith and Tomislav Zlatic.

Bass City is a free collection of synthesized bass samples created by Chad Beckwith from PatchArena and Tomislav Zlatic from 99Sounds. The library features a set of 26 classic analog and FM bass patches which have been multi-sampled from three different hardware synthesizers:

1) Korg Poly-800
2) Korg EX-800
3) Yamaha TX81Z

Bass City contains 399 individual 24-bit WAV samples which form 26 multi-sampled patches in total, covering a wide range of classic analogue and FM electronic bass sounds.

The library also contains a set of SFZ and Kontakt 5 instrument patches. The custom Kontakt 5 interface features simple filter and volume envelope controls. Users who load the SFZ patches in sforzando by Plogue will notice that cutoff and resonance controls are already included on the instrument panel.

Contents:

399 audio samples
24-bit WAV format
44.1 kHz Stereo
Kontakt 5 support
SFZ format support
581 MB size on disk
336 MB download size (RAR archive)

Product page: http://99sounds.org/bass-city/"
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