1. Glou-Glou "Bien Jolie !"
2. Glou-Glou "Bien Jolie !" Introducing
3. Glou-Glou "Bien Jolie !" - Controlled Randomness
4. Glou-Glou "Bien Jolie !" - Mineapolis Beat
5. Glou-Glou Bien Jolie ! - Sound Only / No Talk by Stazma
6. Explaining and testing Bien Jolie ! by Glou-Glou by Stazma
7. Glou Glou's Bien Jolie! as an insert with Tonverk. So many tones. by keinseier
Details:
9V DC 200mA PSU (not included)
Relay-bypass available via external footswitch (no built-in bypass switch)
Passive expression pedal input for direct performance control of parameters
"In this video, we take a deep dive into the Kurzweil K2061/K2088 and explore creative V.A.S.T. programming inspired by the legendary Juno-60 sound.
This is Part 1 of a two-part series. We’ll build the patch you heard at the beginning completely from scratch, using only a single saw wave as our starting point.
Rather than recreating a vintage synth directly, this patch expands on the Juno’s classic single-oscillator architecture — demonstrating how Kurzweil’s powerful V.A.S.T. synthesis engine can transform a simple waveform into something far deeper and more expressive.
In this episode, you’ll see how to:
• Design a full synth patch from a single oscillator
• Shape tone using VAST DSP architecture
• Create movement and depth with Kurzweil FX
• Use physical controllers to add expression and performance dynamics
• Push beyond traditional analog limitations while preserving classic character
The goal is simple: show just how much is possible with one waveform, thoughtful programming, and the immense flexibility of VAST.
This inaugural Protein soundset brings the acclaimed Perfect Pads series – previously available for the Waldorf Iridium and Quantum – to Waldorf’s newest synthesizer Protein.
Featuring 32 meticulously crafted pad presets designed to showcase the full depth and character of the Protein sound engine. Drawing on the powerful synthesis architecture of the Protein and rich wavetable palette, this collection delivers some of the widest, warmest, and most expressive pads available on the Waldorf Protein. Each patch is immediately playable and musically inspiring, making the pack ideal for a wide range of genres – from ambient and cinematic to electronic and experimental – while also providing an excellent starting point for further tweaking and sound design.
Harry van Mierloo is an emerging international sound designer and creative design professional from the Netherlands. He blends the sound of classic analog synthesizers with the power of modern machines – perfect for artists seeking highly usable patches or fresh inspiration as a starting point for everyday day studio work. For many years, Harry has been fascinated by the wonderfully rich and emotional touch that pad sounds can add to music. He has now crafted and released his second official soundset called ‘Perfect Pads 2’ for the Iridium & Quantum."
"This listing is for a vintage 1980's Ensoniq ESQ-1 Analog/Digital Polyphonic Synthesizer Workstation that comes with an Ensoniq Sequencer Expander Cartridge and power cord. This synthesizer is in good physical and working condition. The winning bidder will receive exactly what is pictured.
The Ensoniq ESQ-1 is a 61-key, velocity sensitive, eight-note polyphonic and multitimbral synthesizer released by Ensoniq in 1985. It was marketed as a "digital wave synthesizer" but is actually an early music workstation. Although its voice generation is typically subtrative in much the same fashion as most analog synthesizer that preceded it, its oscillators are neither voltage nor digitally controlled, but true digital oscillators, provided by a custom Ensoniq wavetable chip. The signal path includes analog resonant low-pass filters and an analog amplifier.
"An 'in progress' sketch for an OST I'm working on.
My 2nd Zoia patch, 'Dream Shrine #2', is a four voice, generative synth thingy with master tempo and adjustable meter for each voice. The voices are routed through a reverb and ping-pong delay module. The four voices are also sending MIDI notes out on different channels - which are triggering 2 harp voices, a vibraphone and a celeste voice on the MT-32.
The Zoia patch is also sending clock sync out to the Razz to keep it in tempo. The M8 is playing back creepy public domain samples from an old-sci radio show about an alien that haunts your dreams called "The Green Thing".
NTS-3 is chopping the drums.
Not sure if this will be the final configuration - I'd like some bass in there as well. Just playing around at this point.
The album is an ambient-ish OST that should be out by this summer!"
Note there are two versions, a synth version and accordian: http://juzisound.com. The original was in a rectangular box format as seen in previous posts here. Spotted this newer model via the listing below.
Next generation of sampler device, again specialized for playing ethno music. If you play that kind of music, this device is really the right one for you!
Model 3 is successor of Sampler 2, but the technology is much more advanced. Sampler 3 have 8 independent Uppers (synth version), read samples from Micro SD card with maximum possible speed, have SD card auto refresh function, and have best in the world 32 bit DAC for perfect audio quality. The same hardware is used with 2 independent software versions: One for use with any Synth, and second for use with MIDI accordions.
For more information, see specification and comparison table between all samplers.
Been working on this for a while and it's finally at a point where I want to share it.
*Tresse* is a standalone polyphonic synthesizer built around Mutable Instruments' Plaits DSP code, running on an ESP32-S3 with a custom PCB. Three voices of polyphony, 38 synthesis engines, USB, DIN/TRS and Bluetooth MIDI, and perhaps Ableton Link and our upcoming stack (VMB) Våld Modular Bus, expected to ship this summer, and which will a new wireless comms protocol with negligible latency, auto discovery and machine mesh capabilities (to be released soon). Also enough knobs and encoders to actually play the thing without menu-diving, and a battery for when you're bored outside of your studio.
*The core idea:* take the full Plaits engine library — all 24 algorithms — and make it polyphonic in a self-contained hardware instrument. Then keep going and add 14 more custom engines on top. There are hundreds of options similar to this in modular systems and i thought why not bring all these god-level creative tools to bedroom, desktop producers who don't have the money or the space (or will) to mingle in the modular space, and bring them one contained box with all they need.
What's inside
*ESP32-S3* doing all the DSP across both cores (voices 0+1 on Core 1, voice 2 on Core 0, parallel render) **PCM5102A DAC**, 24-bit output, 32kHz sample rate *4 pots + 4 rotary encoders* through CD74HC4067 mux and MCP23017 I2C expander *OLED display* (128×64) for patch info, engine select, preset browsing *USB MIDI + BLE MIDI* — works with everything, no adapter needed for wireless Custom PCB, all through-hole friendly
38 engines
The first 24 are straight from Plaits — East Coast, Phase Distortion, all three DX7 variants, Terrain, String/Chords, Chiptune, Wavetable, Speech, Swarm, Particle, the Rings modes, the three drum engines, etc.
Then 14 custom engines built from scratch:
*Karplus-Strong* — proper physical string modeling with excitation morphing (noise → impulse → tonal) *ByteBeat* — 8 classic formulas with pitch-tracked rate, gets wild *CZ Phase Distortion* — Casio CZ-style, three distortion shapes *Supersaw* — up to 7 detuned saws with PWM, the obvious one but it needed to exist *Formant* — vowel synthesis with 3 bandpass resonators, gender shift control *2-Op FM* — clean FM with 13 ratios and operator feedback *Wavefolder* — sine/tri/saw/square source into a proper folder with bias *Noise Drums* — SVF-based with pitch envelope, covers kicks through metallic hits *Modal Resonator* — 8 tuned bandpass partials, morphs from harmonic → bell → bar inharmonicity, with a bowed excitation mode *Sympathetic Strings* — 3 coupled Karplus delay lines with controllable coupling and interval ratios *Comb Resonator* — 4 parallel comb filters with spread control *Drawbars* — organ-style additive with 8 Hammond-ratio partials *Complex Oscillator* — FM into wavefolder, Buchla-adjacent territory *Grain Noise* — granular noise with smoothing, good for textures and pads
Controls
Three parameter layers accessible via toggle buttons:
*Normal* — Timbre, Morph, Harmonics, Color on pots; Attack, Decay, FM, LFO Depth on encoders *MOD* — Fold, Detune, Ring Mod, Chorus on pots; LFO destination/shape/speed/sync on encoders *SHIFT* — Filter Cutoff/Reso/Env/Type on pots; Portamento, Octave, Vibrato depth/speed on encoders
Hold both buttons → engine select overlay. Double-tap MOD → system menu (randomizer, MIDI config, play mode). Double-tap SHIFT → preset browser across three banks (own patches, generated, branches).
Play modes: Poly, Mono, and chord modes (Major, Minor, 7th, Sus4, Power, Octave).
The randomizer is one of my favorite things — it generates random patches with procedural names (stuff like "Velvet Moth" or "Iron Shard"), you scroll through them with the encoder, and save the ones you like to a generated preset bank. 512 slots each for generated and branch presets, 128 for your own.
What it sounds like
Honestly covers a lot of ground. The Plaits engines already span everything from classic analog to FM to physical modeling to noise, and the custom engines fill in some gaps I wanted — proper supersaw, real Karplus-Strong, the modal/sympathetic stuff for metallic and evolving tones, and the ByteBeat engine for when you want to go full chaos. The global FX chain (filter, wavefolder, ring mod, chorus) ties everything together.
The project should be available from April 2026, in kit or assembled units! Price to be discolsed once i have the final FINAL prototype, but shouldn't hurt the wallet.
This is a *Våld Labs* project from Lisbon Portugal. Much more to come.
Would love to hear what people think, and happy to answer questions about the build or the DSP. Be aware that this is a pretty advenced prototype, but still a prototype"
"In this video, I explore the scramble function on the Teenage Engineering OP-XY to generate random sounds and turn them into a full alternative electro-rock track.
I’m not a sound design expert, but I’m fascinated by the process of discovering new textures through experimentation. Using the OP-XY’s synthesis engines, I started generating random patches and shaping them into something cohesive.
At one point, a powerful sound emerged — the opening tone of the track — and everything else grew from there.
This piece moves into alternative electro-rock territory, blending:
Heavy electronic beats
Distorted bass lines
Aggressive synth textures
Raw, energetic sound design
Most of the sounds remain very close to their original scrambled versions. I only made subtle adjustments to fit the arrangement and dynamics.
This workflow felt spontaneous, unpredictable, and surprisingly personal, probably one of the most “mine” tracks I’ve made so far.
🔥 If you’re into dark/heavy electronic music, synth textures and Teenage Engineering gears, this track is for you. 🔥
Hope you enjoy it!
🎧 For the full immersive experience — subtle textures, evolving pads, spatial details, and low-end nuances — listening with headphones is highly recommended.
"Follow-up to yesterday’s binaural Summit deep dive. No talking, no tutorial, just patches.
This is 9:50 of binaural-style patches on the Novation Summit, built using bitimbral mode with the two parts hard panned left and right. Each patch is demoed twice: dry first, then with Summit’s internal FX.
Why Summit works well for this: the digital NCOs can be kept phase-stable and pitch-stable, so you can control the exact differences between the left and right layers without slow drift turning the whole thing into randomness.
Headphones strongly recommended. The stereo perception is the whole point.
What you’ll hear
Binaural patches designed around controlled L/R differences
Each patch: no FX → FX
No narration, clean demos, consistent comparisons"
"This video is an experiment in binaural-style synthesis on the Novation Summit, using bitimbral mode with each part hard panned left and right.
I start by demoing a handful of binaural patches, then do a real-time build in the middle where I patch a binaural setup from scratch, explaining the decisions as I go. It ends with more patch demos once the core idea is in place.
The trigger for this was the ongoing discussion around the UDO range and how it approaches binaural by design. I realized you can push a similar concept much further on other synths if you’re willing to build it deliberately.
Why the Summit for this? The digital NCOs can be set up so both layers stay phase-aligned and pitch-stable, which makes it possible to control every intentional difference between left and right without the whole thing drifting into 'close enough.'
"Almost only the pedal is audible, bleah
That's the point!
Eventide recently came out with a surprise update, adding a completely new (and FREE, wow!) granular engine to the H90.
For this video, I loaded two instances in parallel, one running the Cosmic Web algorithm (and as soon as you hear the video, you'll immediately understand why it's called that), and the other running Glitch, for those sparkly textures you hear here and there.
«but Dexba, you didn't even patch the Make Noise 0-Coast», yeah, exactly, because in this video the instrument is the Eventide H90, and I wanted the simplest (but best sounding) source I could use.
Plus, you get to experience a slow 0-Coast for once, since most of the other videos are focused on its plucking capabilities ;)
I hope you'll like it! 🧡"
🔮 Kilohearts Phase Plant – Wind Cipher is a collection of 50 rhythmic presets built around dark, noisy atmospheres and dirty textures. The rhythm-focused sounds range from intricate, complex sequences to straightforward dance patterns. Each sound carries a distinct mood—some dense and layered, others sparse and breathing. 📻 This bank leans heavily into distortion, saturation, noise, and texture. The dirt isn’t a byproduct — it’s the point.
GENERIC FEATURES: - Display parameter Name and Value - Double click a slider or button to reset it to a default value - MIDI data rate efficient: only sends a MIDI message if the parameter value is incremented or decremented by 1
SPECIFIC FEATURES (FW 1.60): - 119 Program parameters implemented in the editor. Program parameters are bidirectional using SYSEX - 22 Multi parameters implemented in the editor. Multi parameters are bidirectional using SYSEX - DCO 1/2 User Wavetable Waves (1-4) selection (only available via SYSEX) - Program Name (1-32) selection (only available via SYSEX) - Multi (1-4) Channel, Multi (1-4) Preset, Multi (2-4) Volume, Multi (2-4) Balance (only available via SYSEX) - MIDI Channel selection slider - Part (select) + Program (change) selection sliders + buttons - Program / Multi Buffer Request, Buffer Init and Buffer Write buttons using SYSEX
"Rare stereo keyboard which combines 100 2-op FM preset sounds, 10 rhythms and an 8-bit sampling function incorporating a four stage envelope generator and 9 adjustable DSP effects.
This unit has been custom modified to include a 14 point patch bay (five stackable patch cables included) which allows for the further processing of any sample recorded via the onboard microphone or phono input. The patch matrix generates an array of effects including aliasing, bit crushing, stuttering, bleeping and warped digital degradation, offering numerous unique lo-fi sound design possibilities. See the chapters in the YouTube video description for more details.
-49 half sized keys. -Six voice polyphony (depending on the mode used) -100 FM generated presets. -10 rhythm patterns: 8 Beat, 16 Beat, Rock-A-Ballad, Samba, Bossa Nova, Tango, Swing, Disco, Waltz, March with fill button. -Sample bit depth: 8 Bit. -Sample length: 1.9 seconds, 16 kHz- with the option for double tracking. -Sampling modes: Microphone/Sample Input, Internal voice bank, Overdub. -9 DSP effects: Loop, U-Turn, Reverse, Echo, Fuzz, FM, AM, Level, Pitch with adjustable levels. Can be tweaked in real time. -ADSR for amplitude. -Power source: 9VDC by six "C" size batteries or external power supply. -Output Ports: 6.35mm Headphone/Aux socket. -Input Port: Sample In (RCA)."
GENERIC FEATURES: - Display parameter Name and Value - Double click a slider or button to reset it to a default value - MIDI data rate efficient: only sends a MIDI message if the parameter value is incremented or decremented by 1
SPECIFIC FEATURES (FW YAM v190319): - Page 1: Main - Page 2: ARP / Sequencer / Pattern - 179 Program (Part + Sequencer) parameters implemented in the editor. Program parameters are bidirectional using NRPN and SYSEX - MIDI Channel selection slider - Bank (change) + Program (change) selection slider + buttons - Buffer Request and Buffer Init buttons using SYSEX
WORKFLOW 1 EDITING FROM PATCH (starting at 00:06 in the video above): - Select a Bank & Program - Press Buffer Request to load it to the editor - Start editing (the loaded patch) on the editor (the Patch is edited in the synth buffer) - Press Buffer Request to record it in your DAW / SYSEX librarian; or save it manually in the synth
WORKFLOW 2 EDITING FROM SCRATCH (starting at 04:40 in the video above): - Press Buffer Init to send an init patch to the synth buffer - Start editing (the init patch) on the editor (the Patch is edited in the synth buffer) - Press Buffer Request to record it in your DAW / SYSEX librarian; or save it manually in the synth
LIMITATIONS: - Program Single (Part + Sequencer) only (no Xena Multi) - Only 16/32 Pattern / Sequencers steps
EDITOR QUESTIONS? - NB: The editor is a TouchOSC template (.tosc file), it requires a TouchOSC license (https://hexler.net/touchosc) - If MSW or anyone has some questions, please contact me via my website: https://synthnyc.com - Not for sale / no licensing at this point
"Absynth is back and better than ever. The legendary semi-modular synth built for evolving textures, immersive atmospheres, and expressive sound – now with new presets, a reimagined Mutator, Preset Explorer, surround sound and MPE support, plus much more."
And a few supporting member videos followed by the press release with images:
"Read my full review here: https://www.databroth.com/blog/absynt...
Join me December 12th at 9 AM PT in the Native Instruments discord as I live stream Absynth 6
1. Absynth 6 Review is Here: The King of Cloudy Pads Returns #absynth6 #absynth #nativeinstruments
"Native Instruments has finally released Absynth 6! In this exclusive first look review, we dive deep into the completely redesigned GUI, the new MPE capabilities, and the massive library of new presets Ocean Swift helped design.
After years of waiting, the legendary semi-modular synthesizer is back. As one of the external sound designers for this release, we've spent months exploring the new engine. In this video, we break down exactly what makes Absynth special and why the new UX modernization changes the game for sound designers and composers.
We cover everything from the new HD Mode and browsing workflow to the advanced envelope shapers that made Absynth famous - now easier to use than ever.
00:00:00 Absynth Is Back! 00:01:16 UX and UI Remake 00:03:15 Revamped Macros 00:04:22 MPE and PolyAT 00:06:22 New Synthesis 00:08:00 Browsing 00:08:27 New Presets 00:09:48 Get +780 Presets! 00:11:13 New Samples 00:13:10 In Love"
2. Absynth 6 - Design a Patch From Scratch | Layers, Clouds, Macros & Note FX #absynth6 #sounddesign
Along the way we explore the unique features that make Absynth special: working with all three layers, using per-layer envelopes, dialing in note-aware effects, assigning macros, shaping clouds and filters, and sprinkling in small tricks and workflow tidbits.
By the end of the video you’ll have a clear understanding of how to approach your own Absynth 6 patch design - whether you’re after cloudy pads, moving textures or more experimental tones.
If you’re just getting into Absynth 6 or want to go deeper than presets, this walkthrough will help you unlock the synth’s semi-modular possibilities and design your own signature sounds.
Press release follows:
Native Instruments makes things “Weird by Design” with the return of fan-favorite soft-synth Absynth 6
The semi-modular powerhouse, overhauled for a new generation of musicians, featuring full MPE polyphonic aftertouch, surround support and an AI-powered browser
"When the Cocoquantus2 first appeared, it didn’t just find an audience—it created one. Musicians, experimentalists, producers, and curious tinkerers fell in love with its organic chaos, character, and uncanny ability to turn accidents into art. It became a modern cult instrument because you couldn’t play it without forming a relationship with it.
Café Quantum continues that lineage with reverence—then boldly invents a new chapter.
At its core, Café Quantum preserves the tactile immediacy and playful unpredictability of the Coco ecosystem. But surrounding that familiar heart are entirely new tools designed to make the instrument feel more alive, more intelligent, and more expressive.
One of the biggest leaps is the open-source programmable engine. For the first time, players can write their own behaviors—little sonic personalities— at the Cafe modules, one for each side, and the Quantum module can carry them out by patching points. Whether it’s generative patches, evolving modulation, rhythmic structures, or strange autonomous rituals, the instrument becomes a creative partner. And thanks to the dedicated banana sockets, these behaviors integrate directly into the patch ecosystem. The Cafe module becomes a blank page for your imagination, shaped as far as your coding skills can carry you
The preamp has grown up too. Now it features a Norton gain character and adds a VCA input, making external dynamics, sidechaining, and voltage-controlled level manipulation feel effortless. On top of the newly redesigned preamp features you still have the envelope follower that opens the door to all sorts of expressive interactions between incoming audio and internal modulation.
Then comes the new magic trick: A radio-based gestural controller sits atop the entire system, allowing 4 hands-free modulation reminiscent of a theremin. Move in space, and the instrument responds—pitch, delay time, grain density, feedback paths, whatever you choose. It transforms performance from knob-twisting to full-body expression."
The second edition of the Perfect Pads collection, this time with 34 brand new meticulously crafted pad patches for the wonderful Waldorf Iridium & Quantum synthesizer.
This pack makes use of the various native sound engines of the Iridium/Quantum, which are blended with high-quality recordings of some of the fantastic analog pad synths like the OB-X8 and ISE-NIN.
The result is another highly usable pack of presets with some of the widest and warmest pads available on the Iridium & Quantum, immediately usable for many different music genres or a great starting point for further tweaking."
"🧿 Encrypted Pulse is a collection of 50 patches for the semi-modular synthesizer Behringer Grind. The bank includes: 11 Basses, 12 Leads, 12 Plucks, and 15 Chords. ⚙️ The centerpiece of Grind is its multi-mode oscillator — a powerful and flexible sound source capable of generating a wide variety of tones. This collection was born from an exploration of that oscillator’s potential in combination with the synth’s other sections and the patchbay.
🔮 In this collection, I aimed to create dark, noisy, gritty, and sometimes atonal presets suitable for genres such as techno, ambient, IDM, industrial, deep, house, progressive, downtempo, breaks, drum 'n' bass, and others.
"Here's my full review of PopuMusic's Party Studio ( https://www.popumusic.com/pages/party... ) - an innovative MIDI/synthesizer-enabled bluetooth speaker. I've tried to answer all your questions from last sunday and run through all of the functions and features, and point out the good, the patch-worthy and the 'why is this not there'."
Table of contents:
00:00 demo (pure / then mastered in a DAW) 00:46 hello, what's this? 01:07 specs 02:01 overall impression 02:17 internal battery run time 02:30 sound quality (speaker) - LOUD 02:47 user interface overview 03:58 synthesizer overview - tech info 04:43 the GM soundset 05:10 examples and thoughts on the piano sounds 05:41 ... and on the electric pianos 06:00 ... and strings 06:15 ... and guitar sounds 07:07 ... organ sounds 07:25 ... bass sounds 07:53 drums 08:20 GM parameter list (CC for tweaking sounds) 09:10 grand piano after tweaking ;-) 09:25 working on a detuned saw wave 10:17 singalong mode (auto accompaniement) 10:59 visual metronome 11:39 MIDI connectivity (keyboards, DAWs, sequencers...) 12:22 some standard MIDI files played back on the PartyStudio 13:18 bluetooth connectivity: "real music" + internal synth 13:47 the PartyKeys keyboard 14:17 conclusion: The Good 15:20 potential firmware update fixes 17:18 answering a viewer question 17:41 synthesizer users will not like this omission (plus a workaround) 18:51 the wish list 19:18 verdict 20:37 bye