via https://synthnyc.com/




GENERIC FEATURES:
- Display parameter Name and Value
- Double click a slider or button to reset it to a default value
- MIDI data rate efficient: only sends a MIDI message if the parameter value is incremented or decremented by 1
SPECIFIC FEATURES (FW v2.0.0):
- 1 Editor Page for main, LFO and ADSR2 Common Program parameters (some Global parameters are also on that page)
- 2 Editor Pages for LFO and ADSR2 Individual Program parameters (and duplication of key LFO and ADSR2 parameters for a better workflow)
- 1 Editor Page for ARP and Microtuning Global parameters
- All 240 Program + Global parameters implemented in the editor. Program and Global parameters are bidirectional using CC and SYSEX
- MIDI Channel selection slider (this is the Kijimi MIDI Receive Global parameter)
- Bank (change) + Program (change) selection slider + buttons
- Buffer Request, Buffer Init, Buffer Write and Program Write buttons using SYSEX
- Hide / unhide specific LFO and ADSR2 features based on Common / Individual parameters selection (see video for a demonstration)
WORKFLOW 1 EDITING FROM PATCH (starting at 00:06 in the video above):
- Select a Bank & Program
- Press Buffer Request to load it to the editor
- Start editing (the loaded patch) on the editor (the Patch is edited in the synth buffer)
- Select a Bank & Program (Optional)
- Press Program Write to save it in the synth
WORKFLOW 2 EDITING FROM SCRATCH (starting at 03:56 in the video above):
- Press Buffer Init to send an init patch to the synth buffer
- Start editing (the init patch) on the editor (the Patch is edited in the synth buffer)
- Press Buffer Request to record it in your DAW / SYSEX librarian; or save it manually in the synth
- Press Program Write to save it to the synth
FEATURE REQUESTS / BUG FIXES:
- Go to the video Description on Vimeo
https://vimeo.com/1102655869
MOTIVATION:
- Consistent User Experience (no skeuomorphism): Color coding of synth blocks (VCO1 in blue, VCO2 in green, VCF in orange, etc..) which makes it extremely efficient and consistent across synths (rather than using different synth UI or dedicated editors).