MATRIXSYNTH: Search results for Audio Term


Showing posts sorted by relevance for query Audio Term. Sort by date Show all posts
Showing posts sorted by relevance for query Audio Term. Sort by date Show all posts

Tuesday, April 03, 2018

New North Coast Synthesis MSK 011 Transistor Mixer Uses Only Six Transistors


via North Coast Synthesis

"New mixer from North Coast uses only six transistors

TORONTO, Ontario - April 3, 2018 - North Coast Synthesis Ltd., Toronto-based manufacturer of electronic musical instruments, today released its Transistor Mixer, a four-channel utility mixer for Eurorack modular synthesizers. At 6HP width, the new module is suitable for both audio and control voltage processing. Its minimalist design features only six transistors, but still includes extra features like offset generation, separate AC and DC outputs, and distortion.

'We're a bit spoiled now that chips are cheap as, well, chips,' says North Coast module designer Matthew Skala. 'People can afford to throw dozens of integrated transistors into even the simplest analog projects. Millions, for digital. With this one I'm trying to get back to the style of classic designs where every speck of silicon was made to really count.'

The term "chips" in an audio mixer usually refers to integrated circuits containing operational amplifiers, or "op amps." An op amp chip would typically contain between ten and one hundred transistors built into a single piece of silicon. Designers use these ready-made building blocks to save time and expense in constructing larger circuits. Circuits made out of so-called discrete transistors, one at a time, require a more manual design approach with attention to every transistor.

"I'm not convinced that discrete transistors really make an audible difference," says Skala. 'There's a lot of mumbo-jumbo on that issue in the audio world. But they certainly made the module fun to design and build. There's something very nice, and you can see it even in the circuit diagram, about having only a few parts and being able to describe exactly what each one of them is for.'

North Coast sells the MSK 011 Transistor Mixer on its Web storefront for $210 Canadian including shipping (assembled module), or $140 for a do-it-yourself kit."

Tuesday, April 02, 2013

Sample to wavetable conversion

Published on Apr 2, 2013 blacktomcat666·12 videos

"A spoken word ("ensoniq") resynthesized by Audio-Term and then saved as *.bwc file for importing into Blofeld Wavetable Creator."

Update:

Sample to wavetable conversion, part 2
Published on Jun 4, 2013 blacktomcat666·13 videos

"Testing the wavetable analyzer algorithm on various files."

Wednesday, September 11, 2013

Blofeld 1 - Creating New Wavetables for the Waldorf Blofeld with AUDIO-Term

Published on Sep 11, 2013 Piet Wagner·8 videos

See this post for details.

Blofeld's on eBay

Tuesday, October 01, 2013

FourierSynth

Published on Oct 1, 2013

http://apps4idevices.com/read/fourier...

iTunes: FourierSynth - Paul Watkinson

"FourierSynth Fourier Synthesiser allows students, engineers and musicians to study quantitatively the Fourier components of periodic waveforms. Real-time superposition of harmonically related sinusoids upto 15th harmonic can be viewed with the built in Time Domain display or alternatively viewed on an Oscilloscope connected to the audio stereo output. Those musically inclined can choose to listen to any two sinusoids or the sum of all selected sinusoids.

Features:

Select Sine and Cosine from fundamental to the 15th harmonic. See how convergence to the ideal improves with more components
Fundamental frequency adjustable from 50Hz to 1kHz
Individually control amplitude and On/Off state of each harmonic
DC term available on iPad display
Select from a range of 10 preset waveforms Square, Triangle, Sawtooth, Amplitude Modulation, Impulse, Half and Full Wave Rectification
Monitor waveforms externally on an Oscilloscope or Listen to audio output
Choose which sinusoid or 'sum' appear on display or audio output
Listen to musical chords and hear the effects of phase change on their sound

Use the full range of Swipe, Tap, Pinch, Tap&Hold Gestures
tap harmonic component to toggle On or Off
swipe up or down to set amplitude of each harmonic component, swipe faster for rapid adjustment, swipe slower for fine settting
press & hold harmonic component to reset to previous amplitude
change fundamental frequency with pinch in or out

tap Time Domain display to toggle channel 1 On or Off
pinch Time Domain display to change oscilloscope timebase
swipe left/right to set horizontal position of oscilloscope display

This is the App Store description.
What can I add?
Nothing... A little bit strict looking, but it is for students, so I suppose that's normal... :-)."

Saturday, December 07, 2013

WG - Making a Wavetable for the PPG Wave Generator

Published on Dec 7, 2013 Piet Wagner·10 videos

"Make a wavetable for the incredible PPG Wave Generator with Audio-term."

Follow-up to this post.

Wednesday, April 03, 2013

Metasonix TM-1 tube waveshaper ring mod distortion pedal

Note: Auction links are affiliate links for which the site may be compensated.
via this auction

"Available here is the one-and-only Metasonix TM-1 vacuum tube waveshaper, ringmod, and distortion pedal/desk top signal processor in excellent condition. Metasonix have built their reputation on the uniqueness of their products and this pedal is a fine example. You simply will not hear other signal processors create a similar flavor of squelchy, gritty, nasty, obnoxious, scrunchy, squealy, boisterous sounds that this unit can do. It uses vacuum tubes in a totally original way. But despite the noisiness of it's character it's still very alluring to listen to. It's got an organic feel to the distortion (for lack of a better term).

The TM-1 is one of the early model pedals and is extremely difficult to come by these days. It's rapidly becoming a collector's item. I bought this one second hand from Analogue Haven years ago and it has lived on the desktop in my smoke free home studio ever since. This particular unit does have four tiny screw holes in the front corners of the case that can be seen in the pictures. I don't know what their purpose was but they don't effect the usability of the pedal in any way...

From the manufacturer:

"VERY WEIRD AND WONDERFUL ! " is how one of our customers described this unit. If you are the type who likes things that are different , the Metasonix TM-1 may be just what you have been searching for. With its all vacuum tube circuit, there is no mistaking the sound of the TM-1 with any other device.

Metasonix took the basic circuit of their award-winning TS-21 Hellfire Modulator, and added the world's first vacuum tube audio ring modulator. The result is a new sound-effects device in a small, economical package. The sound is totally unique, powerful and distinctive. Use it as a stand-alone effects box, or mount it in a modular synth with the optional TM-D or TM-M kit.

The pentode preamp gives gain and distortion; the pulser injects small pulses on top of the signal; and the beam tube gives both wavefolding and ring modulation (carrier provided by an internal wide-range oscillator, or inject your own carrier signal). The TM-1 can also be used as a self-contained pseudorandom signal generator, by patching its output back to its input. You've read about "strange attractors" and other chaotic sound generation techniques? The TM-1 is the first all-tube chaotic sound generator. The results must be heard to be believed!

Frequency response: less than 10 Hz to greater than 40 kHz
Distortion: from less than 0.1% to 100%, depending on control settings and input waveform
Hum and noise: less than 0.5 mV
Power input: 10 - 12 volts AC, 50/60 Hz, 0.8 amp at idle
Inputs: phone jacks for audio input; optional inputs for beam-tube CV, VCA CV, and ring-modulator external carrier (requires at least 20v p-p signal for full effect)Output: audio (mono)
Dimensions: 7 1/2" (192mm) x 4 3/8" (112mm) x 3" (77mm)
Weight (not including accessories): 5 pounds (2.2 kg)"

Saturday, July 27, 2019

XFM FPGA-based FM synthesizer module


Published on Jul 17, 2019 René Ceballos



via future3soundz

"XFM is a polyphonic, 32-voice, 6-operator FM synthesizer stereo module that you can build yourself.

Essentially, the module receives MIDI messages from a controller/sequencer, produces audio and delivers it via digital (SPDIF) and analog outputs.

The sound range XFM can create and its feature set have a very broad intersection with most pure-FM synthesizers of the past (Yamaha DX series, OPL chip series, TX81Z/802/816 modules, etc.).

Complete Feature Set
32-voice polyphonic

Polyphonic or Monophonic Legato modes

6 operators per voice

Sunday, September 15, 2019

Rare Dewanatron Swarmatron FM Modulation Analog Ribbon Synthesizer

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"For your consideration is a very rare Swarmatron 8 Oscillator FM Modulation Analog Ribbon Synthesizer. It is in excellent physical, and 100% operational condition. Please refer to the specs and description below. Payment via paypal to include $ 85.00 shipping in the Continental U.S. within 48 hours of auction end. Overseas or International shipping is set at $ 250.00

This is a synth like no other, eschewing conventional controls, nomenclature and even an ordinary on/off switch. Is it destined to become a cult classic?

Thursday, November 13, 2008

Moog Taurus 1 Analog Bass Synth Pedal SN 2873


via this auction

"SERIAL#2873
Moog Taurus Description:
The Taurus is a specialized monophonic bass synthesizer using two audio oscillators with glide, two contour generators, and a VCA, coupled with the famous 24 db Moog low pass filter. The Taurus has three programmed voices and a voice that you can design from scratch. The Taurus is a variable synthesizer that features two audio oscillators to create phasing effects, parallel intervals, and rich percussion sounds. In addition, functions like glide, decay and pedalboard octave may be switched by foot during performance. And its five octave range makes Taurus more than a bass instrument. Of the 3 models of the Taurus Bass Pedal Synthesizers made by Moog, the Model 1 is considered to be the most desirable. It sounds fatter and has more presence than version 2 and 3 [anyone know more about this 3rd model?]. It was nicknamed the Mini-Moog for your feet because it has very similar filters to the prestigious Mini Moog.

MOOG TAURUS 1 Features:
Three pre-programmed synthesizer voices: Bass, Tuba, and Taurus
• One fully programmable voice. You create the sound and pre-set it yourself.
• Five octave range 16' 8' 4' 2' and 1'
• Foot sliders for loudness and tone color variation.
• Ultra stable oscillator design: less than one cent (0.06%) short term drift, less than two cents (0.18%) long term drift.
• Electronic preset selectors. Presets never have to be cancelled.

MOOG TAURUS 1 Presets:
TAURUS - the classic moog taurus sound with pulsating oscillators
BASS - bass sound with fast decay filter sweep
TUBA - simple bass sound, one VCO only
VARIABLE - user-created patch
Polyphony: Monophonic
Oscillators: 2 VCO's
VCF: 24 dB/oct lowpass w/ cutoff, emphasis, A/D envelope;
VCA: Attack, Decay, Sustain;
Keyboard: 13 note pedal-board"

Update via TJ: " There might have been a third. The Taurus II models were the 343A synth brain with the same innards as the Rogue, coupled with the 343B pedal unit that gets it's power from a 5 pin DIN cable. The 343B had a threaded sleeve in the center for attaching stand between the pedal and brain.
There was also a stand alone pedal that might be the third model? The 343C used the same AC wall wart as the Rogue and Taurus brain, but had no threaded sleeve in the center and had outputs for pitch CV, V-trig and S-trig, along with a scale and range trimers. The logo on the unit clearly reads "Taurus II Controller" I have seen a Moog ad for these, it was basically a Taurus II pedal without the Rouge brain. As far as not sounding as good as the original Taurus depends! I have mine hooked up to a 1969 Moog Modular System 1P. With three 901 oscillators, the 904a filter and 907 filter bank and sequencer, the bass can shake the floors and rattle the windows! YMMV."

Tuesday, March 13, 2007

MOOG Taurus


Click here for shots pulled via this auction.

Details:
"Here for auction is a fine example of the legendary Moog Taurus bass synthesizer pedal board. It is in pristine condition with no physical blemishes to mention. This synth has had only one owner since its purchase in 1979 and from the look and feel of it was un-played for most of this time. Included in the auction is all the original paperwork including the date of sale slip w/ serial number (2247), a magazine sized glossy advertisement and most importantly an original service manual complete with schematic drawings! The pedal is 100 % functional with just one issue, the LED light to indicate that the variable patch is engaged seems to be burned out. Every other pot, jack, LED, and switch is in perfect working order. This is an easy fix and we’ve chosen to let purchaser decide it they would like to open this synth up for the repair.

Moog Taurus Description:
The Taurus is a specialized monophonic bass synthesizer using two audio oscillators with glide, two contour generators, and a VCA, coupled with the famous 24 db Moog low pass filter. The Taurus has three programmed voices and a voice that you can design from scratch. The Taurus is a variable synthesizer that features two audio oscillators to create phasing effects, parallel intervals, and rich percussion sounds. In addition, functions like glide, decay and pedalboard octave may be switched by foot during performance. And its five octave range makes Taurus more than a bass instrument. Of the 3 models of the Taurus Bass Pedal Synthesizers made by Moog, the Model 1 is considered to be the most desirable. It sounds fatter and has more presence than version 2 and 3. It was nicknamed the Mini-Moog for your feet because it has very similar filters to the prestigious Mini Moog.

MOOG TAURUS 1 Features:
Three pre-programmed synthesizer voices: Bass, Tuba, and Taurus
• One fully programmable voice. You create the sound and pre-set it yourself.
• Five octave range 16' 8' 4' 2' and 1'
• Foot sliders for loudness and tone color variation.
• Ultra stable oscillator design: less than one cent (0.06%) short term drift, less than two cents (0.18%) long term drift.
• Electronic preset selectors. Presets never have to be cancelled.
MOOG TAURUS 1 Presets:
TAURUS - the classic moog taurus sound with pulsating oscillators
BASS - bass sound with fast decay filter sweep
TUBA - simple bass sound, one VCO only
VARIABLE - user-created patch
Polyphony: Monophonic
Oscillators: 2 VCO's
VCF: 24 dB/oct lowpass w/ cutoff, emphasis, A/D envelope;
VCA: Attack, Decay, Sustain;
Keyboard: 13 note pedal-board

Taurus Users:
- Genesis (Squonk, Dance on a Volcano, Los Endos, Mama, Turn it on Again, Abacab, Tonight Tonight Tonight, The Brazilian, Second Home by the Sea, Supper's Ready, Firth of Fifth, The Cinema Show, Afterglow, Dodo)
- Rush (Tom Sawyer, Sub-Divisions)
- Police (Walking on the Moon)
- U2 (Where The Streets Have No Name)
- Asia (Go, Don`t cry, Only time will tell)
- Marillion (Kayleight)
- Steve Hackett (Clocks)
- Saga, 10CC, Yes, J.-M.Jarre, Led Zeppelin, Motley Crue, and many more"

Monday, June 23, 2008

The History of EMS Part 1

via Bitexion on VSE

"This is copied off the Analogue Systems user manual, since they have two cloned EMS modules in their line, the filter and trapezoid. Not written by me. Part 2 comes later, it's 10 pages of tightly written text.

The most interesting parts are the part about the awful control voltage scheme internally, and the quirky DK1 keyboard. Here you go. This part deals with the VCS3 and why it is said to be an effects machine. The next parts will deal with the success and fall of the company, no time to write all that down now.

THE EMS STORY

IN THE BEGINNING
------------------
Peter Zinovieff was born in London in 1933. A geologist who filled his home with samples (rocks, not audio) he was fascinated by electronic music, and used his wealth to develop a huge voltage controlled studio that occupied an entire room at his home in Putney.

When this became too unwieldy, he enlisted the help of engineer Dave Cockerell and programmer Peter Grogno, who helped him design an enhanced system. This used two DEC PDP-8 minicomputers to control the voltage-controlled modules of Zinovieff's early synthesizers. Their "MUSYS" system proved reasonably user-friendly,with a QWERTY keyboard and a velocity sensitive piano-style keyboard, much like today's computer-based studios.

Zinovieff's ideas and instruments were incredible. Twenty years before modern computing and sequencing packages, Zinovieff's PDP-8s could store and replay compositions, complete with sound shaping parameters. His software was even capable of twisting the music into bizarre new sounds and effects. In 1968, Zinovieff and Cockerell also invented a form of computer-controlled spectral (or 'additive') synthesis, using a system of 60 resonant filters that could analyse sounds and resynthesize them.

In 1969, when MUSYS became too expensive for Zinovieff alone, he decided to offer it 'to the nation' as a free resource for the arts. To this end, he placed an advertisement in The Times. Fortunately, a gentleman named Don Banks misunderstood this offer and, in return for a cheque for £50, he asked Zinovieff to "make me a synthesizer". So, together with Tristram Cary, a composer for electronic music for TV series such as "Dr Who", Zinovieff and Cockerell created a new company, Electronic Music Studios Ltd, and produced its first synthesizer. Cockerell's "VCS1" was a hand-built rackmount unit with two oscillators, one filter and one envelope. In an era when any synthesizer was, almost by default, a huge modular, this was not thought to be adequate, so the partners enhanced Cockerell's initial ideas, designing an instrument that was small, but powerful and flexible. It was the Voltage Controlled Studios no.3- The VCS3

THE VCS3
--------------
The VCS3 is, essentially, a modular synth that comes in two parts. The synth itself - nicknamed "The Putney" because EMS was located in that part of London - contains the bulk of the audio modules. It also incorporates two power amplifiers and speakers, making it a self-contained sound-effects generator.

Oscillators 1 and 2 are the primary sound sources, and these produce a remarkable range of frequencies, from below 1Hz to around 10KHz. Osc1 produces sine and sawtooth waveforms with a form of rectifying waveshaping for the sine wave. Independent level controls allow you to select the amounts of each waveform in the oscillator's output. The second VCO also produces two simultaneous waveforms, and again it offers independent level controls for each. This time, the waveforms are pulse and triangle waves, with simultaneous waveshaping from 0% to 100% on the former, and from sawtooth to ramp wave on the latter. It's a shame that, on an unmodified VCS3, none of the waveshapers can be voltage controlled, because this would introduce many forms of PWM and dramatically increase the range of sounds available. But there it is... Once selected, a waveform is static. A third VCO is similar to VCO 2, with pulse and triangle waveforms, but its frequency range is concentrated further down the spectrum, lying between 0.025Hz and 500Hz.

An independant section on the panel contains a noise generator, with a level control and a 'colour' control that varies from predominantly low frequencies (red) through 'white' noise, and up to predominantly high frequency (blue) noise. Another section contains the Ring Modulator which, as you would expect, offers just an output level control.

Many players and writers have described the VCS3's filter as a conventional lowpass filter with an 18dB/octave slope, but they are - to some extent - wrong. For one thing, the VCS3 filter exhibits a 'knee' in its cutoff profile; the first octave above the cutoff frequency rolls off at 12dB/octave, but the slope increases to 18dB/octave at frequencies above that. Furthermore, any amount of filter resonance significantly depresses the low frequency gain, so EMS described it as a combined low-pass/band-pass device. At high Response (the EMS term for 'resonance') the filter self-oscillates. This was mind-boggling stuff in the late 60's.

If the filter is unusual, the envelope generator (which EMS called a 'shaper') and its associated VCA are positively arcane. It has six controls. The first is straightforward enough - it's the Attack, which has a range about 2ms to 1s. So far, so good. The next control is laballed "ON", but nowadays we would call this a ustain level "Hold" because it determines the length of time the envelope stays 'high' after you release the gate. Control number three is more recognizable - it's a Decay rate, with a claimed range of 3ms to around 15 seconds. The fourth knob is labelled "OFF" and it determines the delay before autoretriggering of the envelope cycle. Until you understand that this must be in the '10' position (called 'Manual') to play the VCS3 conventionally, things can get very confusing. Indeed, the envelope will auto-repeat at frequencies of up to 60Hz, which is well inside the audio range, so the 'Shaper' can also act as an LFO or even as a deep bass oscillator.

The envelope has two outputs with independent level controls. The first (and the fifrth in the 'shaper' section) is the one that confuses most people: it's the "Trapezoid" level. To understand this, just picture an envelope produced by an AHD (attack/hold/decay) contour generator. This is a shape called a trapezoid. So the Trapezoid Level simply determine the level of the envelope CV. The second level control (the sixth shaper control) is the signal level, and this controls the loudness of any signal passing through the Shaper. There is a lso a large, red ATTACK button, which we would nowadays describe as a manual Gate.

The VCS3 also provides a spring reverb with Mix and Level controls. This is a simple dual-spring device, with a maximum reverberation time of approx. 2 seconds. Unfortunately, when using the VCS3's internal speakers, the reverb howls uncontrollably before the mix gets very dense, and you can only use it to its full potential with external amplification and speakers.

It may not be obvious at first sight, but the VCS3 is a stereo synthesizer with independent output channels A and B that drive the left and right speakers respectively. These have independent level controls, panning controls, and output filter that, depending upon position, attenuate the bass or trable, or porivde a flat response.

Performance controls are limited to the enormous X/Y joystick. This has two controls that govern the X and Y ranges but, unfortunately, its maximum range is about +/-2V, so it's not often that you can plumb the extremes of any parameters it controls. There is also a
voltmeter that allows you to measure any control voltages (which are close to DC) or signal levels (which are AC) within your patches. You can even connect an oscilloscope to a dedicated 1/4" output on the rear.

THE DK1 KEYBOARD
---------------------
The separate DK1 keyboard - known as "The Cricklewood", because that was where Cockerell worked - was as radical as the VCS3 it controlled. Of course, it was monophonic (there were no poly synths in 1969) but it was velocity sensitive, allowing players to add expression in a
way that had hitherto been impossible.

You connect the DK1 to the VCS3 using a dedicated 8-way cable that provides two power rails, two CVs and a Gate pulse for the envelope shaper. To the left of the keyboard itself, two switches control the two output CVs (called 'Channels') produced by the DK1. The first of these has 'Signal' and 'CV1' positions. We'll come to signal in a moment...for now, simply understand that CV1 was what we would now call pitch CV. Hang on... doesn't CV1, and therefore channel 1, produce the same thing? Yes it does, so there's no point in having both switches set to 'CV'.

Now, let's return to that 'Signal' position. The DK1 has a built-in sawtooth oscillator and an associated VCA with frequency, 'spread, level and dynamic range controls. This is a godsend because, with the spread set to '10' the oscillator tracks the keyboard in a conventional 1:1 relationship. In other words, you can play the keyboard and, with everything else set up appropriately, you'll hear the notes that you would expect. This is not necessarily the case when you use the keyboard CV channels. This is because the keyboard CV channels enter the VCS3 through two input level controls marked, sensibly enough, Channel 1 and Channel 2. The problem arises because the 1:1 keytracking occurs somewhere between '6' and '7' on the knobs, and the exact position can fluctuate wildly with the oscillators' temperature, the time of day, and the FTSE100 index. This makes it very tricky to use the VCS3's internal oscillators for correctly pitched melodies. Every time you play the thing, and even after an hour of 'warming up'm you are constantly trimming the tuning and scaling the Channels.

Furthermore, the VCS3 doesn't confirm to either 1V/octave or Hz/V standards used by every other manufacturer, before and after. It uses internal voltages of 0.32V/octave for oscillators 1 and 2, 0.26V/octave for oscillator 3, and 0.20V/octave for the self-oscillating filter. However, because there are CV amplifiers on the internal module inputs, you need to double these figures to 0.64V/octave, 0.52V/octave and 0.40V/octave respectively for external CV sources. Argghhh!!!!

Likewise, the usual 10V peak-to-peak signal levels are eschewed in favour of 3V, 4V and 6V for the oscillators (depending on waveform), 5V for the filter, 3V for the noise generator... and so on. There was nothing about the VCS3 that we would now regard as conventional.

You might think that this is enough of the VCS3's and DK1's oddities, but you would be mistaken. This is because yet discussed its most notable characteristic: the patch matrix.

ENTER THE MATRIX
-----------------
The most important thing to note here is that the VCS3 will remain forever silent unless you stick some pins into the matrix. This is because none of the devices described are connected to eachother unless you use the matrix to determine which signal goes where. Fortunately, the 16x16 matrix allows you to connect any of the VCS3's modules to eachother. For example, let's say that you want to direct the output of oscillator 1 to output channel 1. Since the signal generated by oscillator 1 emerges from the list of sources in row 3, and the input to channel 1 is column A, you simple stick a patch pin in position A3, and the connection is made. Of course, this doesnæt preclude you from sticking more pins in row 3, and yet more in column A, so patches can become very complex, very quickly. Indeed, you can stick 256 pins into all 256 available sockets, but i doubt that it would create a sound. Also, you must remember that, at this point, you have only made a set of connections between modules. Whether you hear a sound, or whether it's a useable one, still depends on the positions on the front panel controls.

Unfortunately, there are three problems with the matrix. The first two are simple to avoid: if mistreated it can become unreliable; and it's very expensive to replace. The third is more fundamental...

The matrix is not "buffered", and this means that, every time you insert a pin into an existing patch, the actions of other patch connections will change to some degree. Let's suppose that you've spent an hour creating a complex patch and getting every knob exactly as you want it. You the decide that you want to add, say, oscillator 2 to the filter input. You insert the appropriate pin - and everything else changes. As you can imagine, this is infuriating.

Now let's turn to the patch pins themselves. These are not simple metal connectors that short between the row and column rails. They are resistors, and there are three types of these in common use. White ones (with a resistance of 2.7kOhm) are the most common, and you can use them for almost anything. However, because the resistors in the pins have a wide (5%) tolerance, they are not suitable for some jobs. In particular, two white pins inserted into I8 and J8 (CV Channel A connected to the pitch CV inputs of VCO1 and 2) will often be sufficiently different to make the oscillators track differently. To overcome this, EMS supplied red pins, also 2.7KOhm, but with 2% tolerance. The third of the common pin colours is green. These pins have a higher resistance than the others, thus reducing the amplitude of a signal considerably. Most often, you use these when you want to attenuate a control signal, such as applying a delicate amount of modulation to a pitch CV input.

If you read some of the conversations flying around the Internet, you might be forgiven for thinking that the VCS3 is no more than a glorified effects unit. In part, this is because few casual users have the patience or knowledge to squeeze conventional musical signals from the instrument. But perhaps more significantly, it's because the VCS3 has four 1/4" inputs on the rear panel - two for microphones, two for line level signals - routed to the Channel 1 and Channel 2 rows on the patch matrix. Because the VCS3 is modular, this is a far more powerful arrangement than the signal inputs on pre-patched monosynths, allowing you to use an external signal as an extra module, maybe as an audio source, a CV source, or even a Gate.

There's another reason why the VCS3 is often regarded as a sound mangler. Because its internal oscillators are so unstable, using external signals (such as generated by the DK1) is often the only way that you can play conventional melodies. So, in many ways, the VCS3's status as an "effects generator extraordinaire" is a classic case of making a virtue out of a necessity."

Scroll through these posts for more history on EMS and of course check out the EMS label below for more.

Monday, November 23, 2009

Zn'shñ plays Zn'shñ : selected electronic dual setups (2008-2009)


YouTube via znshn
"Selected electronic setups used by dual electronic Zn'shñ (Elvire Bastendorff & Franck Smith) in 2008-2009 for recording contexts and live performances.

IF POSSIBLE USE HEADPHONES OR CONNECT YOUR COMPUTER TO A QUITE DECENT SOUND-SYSTEM.

N.B.- According to a fictitious etymology, the term Zn'shñ signifies: the gleam of dark colours. Deliberately antithetic and intentionally enigmatic, Zn'shñ is enthused by Butoh iconography, Japanese Gagaku aesthetic and Tibetan rituals codification. Operating as a dual electronic unit (mulit-instrumentalis/composer Franck Smith and artist/sound-activist Elvire Bastendorff), Zn'shñ deepens some very specific works around digital phonocrafting and noise manufacturing. Designed for public performances and soundtrack production, the répertoire is a suite of sonic equations, graphical sound formulas and audiovisual projects.

Discographic works by Zn'shñ: http://www.odiolorgnette.com
Blog: http://znshn.blogspot.com
Page: http://www.myspace.com/znshn

Material used in this video:
(in random order) Benfox Dual Tone Generator, Numark iDJ2, Korg Kaoss Pad KP3, Boss Space Echo (RE-20), Tenori-On, Kaossilator, Jomox M-Resonator, Jomox MBase 01, Moog Low Pass Filter (MF-101), Moog Bass Murf (MF-105b), Moog Analog Delay (MF-104SD), Moog Ring Modulator (MF-102), MI Audio Pollyanna, Benfox BEN HF, Electro Harmonix Pulsar, Sherman Filterbank 2, Sleepdrone 5

CDs:
* Zn'shñ ++ (odl.9173-656) recorded 2008/2009, published on Odiolorgnette.
* Zn'shñ II (odl.9173-657) recorded 2009, published on Odiolorgnette.

"Franck Smith", "Elvire Bastendorff", Zn'shñ, live electronics, Benfox Dual Tone Generator, Korg, Kaoss Pad KP3, Space Echo, Tenori-On, Jomox M-Resonator, MBase 01, Moog, Moogerfooger Low Pass Filter, Bass Murf, MI Audio Pollyanna, Analog Delay, BEN HF, Sherman Filterbank 2, Ring Modulator, Sleepdrone 5, Odiolorgnette"

Tuesday, June 30, 2015

Zvork Oberon Synthesizer for Propellerhead's Reason


Published on Jun 26, 2015 Zvork

"A presentation of some 20+ patches from the 300 of the Oberon Synthesizer factory sound bank. Oberon is a Rack Extension software synthesizer for Propellerhead Software's Reason DAW.
https://shop.propellerheads.se/produc..."

"The Oberon synthesizer has two oscillator sections and two filters. Each oscillator can be fed to one of the two filters or to both, in serial or parallel mode. These filters enable you to alter the timbre of your sound but are not the only mean to do so. Each oscillator can generate a number of different waves, from simple sawtooth and square to more complex metallic or robotic sounds. Each of these waves is in reality a wave sequence that can be played at different speeds.

Key Features
All the above could seem very classic if it wasn't for these following features.

Multi-point loop-able envelopes

Each of Oberon's four envelopes are defined by a user editable curve, with up to 16 points. These envelopes are furthermore loop-able, between the start and sustain point, with a tempo synchronization option.

Editable waves

There are two editable waves, or wave sequences, that the user can customize. For each of these wave sequences, two editable curves let you draw the shape of the start and end waveforms of the sequence.

Editable Filter response curves

n Oberon, the filters don't have predefined modes such as low pass, high pass or comb. Instead you define the filter response yourself, again with an editable curve. Each filter response can morph between two curves for even more dramatic and changing effects.

X-Morph between oscillators

This special feature lets you smoothly morph between two sound sources, potentially of different pitches and timbre. Morph between a pitch downed version of the same oscillator or between oscillator 1 and oscillator 2 for original transitions. The morphing effect can also be masked for certain portions of the spectrum if, for instance, you want to apply the character of one sound source solely to the high frequencies.

Unison and Octave virtual voices

To fatten your sounds, each oscillator can be virtually duplicated up to 8 times with a pitch detune. After that, if this isn't enough, another virtual copy of the resulting sound can be added to your final sound mix at an octave higher. As the term “virtual copy” coins, all this is extremely efficient on your CPU.

Timbre bend

If you are in need of metallic inharmonic sounds, this is the functionality you need. With it you can quickly bend your sound to mimic highly rigid strings, bells or quirky buzzes, in a predictable way.

Separate voice audio and gate outputs

On the back panel you will find 8 separate outputs for both stereo audio and CV gate. Individual voices can be distributed among these outputs.

Patches

Oberon comes with over 300 patches in all categories."

Tuesday, July 13, 2021

Utopia Theme Sequence


video upload by boxoftextures

"When I was a kid growing up in New York City in the early 1970s I would listen to WNEW-FM all the time, but especially from 10pm to 2am when Allison Steele, the Night Bird, was on the air. WNEW was a progressive rock station, not really the same meaning as today's term 'prog rock,' but more that the DJs played what they wanted with no playlists. And one night in 1974 Allison Steele played a song from a new band I'd never heard of before, Todd Rundgren's Utopia. I was 14, and I was instantly hooked. The song was over 14 minutes long, and was from a live show. I was heavily into keyboards and they had three keyboard players, one with a giant modular. The bass and drums were incredibly tight. And on top of that was Todd Rundgren, abandoning his pop stylings and going full on prog. And then, after being entranced through the first half of the tune, they all stopped, and the sequencer started up. That was it for me. Instant favorite, and started me down the path to synthesizers. Where I still am today.

So that sequence has pretty much always been in my head, and in a way influenced my entire life. It was life-changing for me. And so here it is, recreated. A 'simple' six-note sequence, but super fast, and constantly shifting. Six notes, but that section of the song is in 4/4. Except that the main lines are on the ones but the answering lines start on the 3 before the one beat. So you have six against four, and your four is being interrupted by the answering refrain. You're constantly off balance, but then again things are also constantly being resolved. And then they all pause, back at the sequence, and he rips into the most amazing guitar solo I've ever heard. The whole thing is genius. Todd Rundgren, perhaps at his peak.

Featuring Multiphonics CV-1 from Applied Acoustics Systems

Video captured with CleanShot X
Audio recorded with QuickTime Player
Voiceover recorded in Sound Studio using an AudioTechnica BHPS1 Broadcast Headset
Audio routing done with Loopback

Edited in DaVinci Resolve 17 on a MacBook Pro (16-inch, 2019)

Twitter: @selgart
Patreon: https://www.patreon.com/boxoftextures"

Friday, November 08, 2019

New STG Soundlabs Wave Slicer/.SLC Audio Demo


Published on Nov 8, 2019 suitandtieguy

"A brief demonstration of the forthcoming STG Soundlabs Wave Slicer/.SLC module. This video focuses on single oscillator applications but there will be future videos about multi-oscillator and other audio applications, control voltage, and even video synthesis applications.

This video was shot in one take at STG Content Labs, using a television-style process including two cameras, an oscilloscope with direct video output, and a vision mixer. I set up the cameras and lighting, and Bubba Ayoub was technical director (the television term for the guy who operates the vision mixer.) This process is pretty exciting to me as I worked at a UHF ABC affiliate (WHOI-19) for two years back before I built synthesisers.

I finally feel like I'm 20 minutes into the future.

Jon Sonnenberg engineered this module, and you can find his Knobcon Number Six talk about wave replacement synthesis here:" [posted here]

Saturday, November 28, 2009

pierre schaeffer - "etude aux chemins de fer"


YouTube via apopcollapse.

Anyone confirm this was the first piece of musique concrete?
"The first piece of "musique concrete," composed by Pierre Schaeffer in 1948 out of sounds produced by trains.

This is posted as a reference to a series of articles on the problems of composition posed by musique concrete. The article on Peirre Schaeffer can be found here:

http://againstthemodernworld.blogspot...

If you like this music, please purchase the album:

http://www.amazon.com/L-Oeuvre-Musica..." on Amazon

Update via Joe of Electronic Music Teacher:
"I just want to note that Etude aux Chemins de Fer may be the first piece of Musique Concrete, but it is not necessarily the first piece of "sound collage" tape music. Schaeffer coined the term Musique Concrete (also called "acousmatic music") to describe non-narrative music using "sounds" as the primary source material, divorcing the actual content of the sound from what it represents. (When listening to Etude aux Chemins de Fer we are not supposed to hear trains as trains, but simply as abstracted sounds - elements in the composition.)

The earliest piece of tape-style electronic music might be Walter Ruttman's "audio film" titled "Weekend", from 1930. According to The Transparent Tape Music Festival:

"Weekend is a pioneering work from the early days of radio, commissioned in 1928 by Berlin Radio Hour. In a collage of words, music fragments and sounds, the film-maker and media artist Walter Ruttmann presented on 13 June 1930 a radically innovative radio piece: an acoustic picture of a Berlin weekend urban landscape.

Before making Weekend, Ruttmann had produced the experimental documentary Berlin-Symphony of a Great City (1927) as well as a number of short, experimental abstract animations. After his experience with his films, Ruttmann deliberately sought possibilities for producing an audio-film for radio. "Everything audible in the world becomes material," he wrote in a manifesto in 1929, prefiguring Schaeffer, Varese, Cage and the other giants of the musical avant-garde."

Source : http://www.sfsound.org/tape/ruttmann.html

You can hear "Weekend" at this link:
http://www.medienkunstnetz.de/works/weekend/"

Saturday, January 07, 2012

David Letellier & LAb[au] - Tessel, Kinetic Sound Installation 2010


YouTube Uploaded by MediaArtTube on Jan 7, 2012

"A kinetic sound installation investigating the perception of sound and space. Tessel is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. A dialogue between space and sound is created through this sculptural "choreography". Our perception is altered, as the surface slowly modifies its shape.

From Tinguely's poetic machines to Alexander Calder's mobiles or Buckminster Fuller's synergetics, Tessel combines influences that question the link between geometry, movement and chaos, thus continuing the quest for beauty in the synesthetic perception of sound and spatial phenomenons. Its name is derived from "tessellation", a term applied to the geometric subdivision of a surface into plane figures, also known as "tiling". It also describes a software technique that allows calculation of renderings through the subdivision of surfaces into polygons. The term has its origin in the Latin word "tessella", describing the square tiles used to make mosaics.

Tessel is a collaboration between French composer and artist David Letellier, and LAb[au], Belgian electronic arts studio. Tessel is a co-production of the galleries MediaRuimte (Brussels) and Roger Tator (Lyon), realised with the financial support of Arcadi, Dicream and the Commission des Arts Numériques de la Communauté Française de Belgique.

More info: http://www.davidletellier.net/works.html#tessel and
http://lab-au.com/"

Tuesday, March 17, 2020

Introducing Polyend Tracker


Published on Mar 17, 2020 Polyend

"Introducing Polyend Tracker - Standalone Audio Workstation.

Sample, sequence, arrange, perform, create!"

Playlist:

Introducing Polyend Tracker
Performing with Polyend Tracker - Performance mode and MIDI sequencing fun by SLG (Łukasz Seliga).
Polyend Tracker Demo One
Polyend Tracker Demo Two



"A retro form factor updated with forward looking functionality and designed as an easy to use compact standalone workstation. Made for the creatives who break patterns on a daily basis. Designed to help artists forge unique avenues of sonic construction. Introducing the first hardware tracker in the music world.

The Polyend Tracker incorporates the quintessential characteristics of a classic tracker. The vertical timeline, the powerful sequencer and the mechanical keyboard combined with a newly designed input interface enables you to make and perform your music in a new and intuitive way. After a quick glance and a few minutes with the Polyend Tracker interface, you’ll soon realize the array of tools that are at your fingertips.

Polyend Tracker is slick, light and portable. It's also easy on the energy consumption so you can use it with any USB power source. Its sturdy and compact form factor makes it a great companion for music creation wherever and whenever you feel like it. No matter if you’re in your studio, on the run, or at the gig.

Polyend Tracker is equipped with a variety of powerful sound design tools. Use your existing sample library, record new ones with line or mic inputs, or use the built-in FM radio. Record samples, play them, slice them, mash them, or even make a synth out of them using Wavetable and Granular synthesis with its all necessary parts (filters, ADSRs, etc.)

Polyend Tracker works great with other instruments too. Thanks to the bilateral MIDI implementation, you can use it to sequence and control external gear or it can be used as a sound module controlled by any external MIDI software or hardware devices.

Don't be fooled by the classic tracker look. While maintaining the original quick and straightforward workflow, the Polyend Tracker is armed with an updated arsenal of sonic weapons. Automatic filling, randomizer, probability, selection rendering, effects per step, live recording, batch parameters editing, micro-tuning, micro-timing, rolls and many more give you the tools to be endlessly creative. Compatibility with MOD files allows you to import and finish tracks from back in the days or export and finalize them in the modern software trackers."


via Polyend - 499 GPB which comes out to roughly 600 USD, and 550 Euro. Update: Official price is €499 EUR/$599 USD

Update: and the official press release with a new pic:


"Polyend Tracker reboots retro form factor of software past with forward-looking functionality as world’s first hardware tracker

OLSZTYN, POLAND: famed for bringing new technologies to creative musicians by building innovative and unique musical instruments, Polyend is proud to announce availability of Tracker — effectively extracting the best bits of yesteryear’s tricky tracker software classics and rebooting them with forward-looking functionality as the world’s first hardware tracker, deftly designed as an easy-to-use compact standalone workstation with immediacy and simplicity at its creative core, and aiding artists with forging unique avenues of sonic construction to boot — as of March 18…

For the benefit of the uninitiated, a music tracker — tracker, for short — is a type of sequencing software. Speaking historically, the tracker term itself is derived from the first tracker software, Ultimate Soundtracker, starting life as a game sound development tool released for the Commodore Amiga personal computer back in 1987. The first trackers supported four pitch and volume modulated channels of 8-bit PCM (Pulse Code Modulation) samples, a limitation imposed by the Amiga’s audio chipset. Classic trackers represented music as discrete notes positioned in individual channels at discrete positions on a vertical timeline with a number-based user interface. Indeed, notes, parameter changes, effects, and other commands were entered via computer keyboard into a grid of fixed time slots as codes comprising letters, numbers, and hexadecimal digits — the latter being a positional system representing numbers using 16 distinct symbols. Saying that, those in the know appreciated the immediacy and simplicity of classic tracker software, if not necessarily those hexadecimal digits! One thing’s for sure, though: tracker software has exerted its influence on modern electronic music with influential IDM (Intelligent Dance Music) artists like (Aphex Twin alias) AFX, (Polish-American) Bogdan Raczyński, Brothomstates (a.k.a. Lassi Nikk, Finnish composer), Machinedrum (a.k.a. Travis Stewart, American electronic music producer), and Venetian Snares (a.k.a. Aaron Funk, Canadian electronic musician), to namecheck but several so-called ‘demo scene’ movers and shakers skilfully orbiting around those tricky trackers. That said, some might say that trackers need not be so tricky in this day and age. And it is this thinking that led to Polyend’s trailblazing Tracker.

The timely arrival of the aptly-named Tracker puts Polyend in pole position for blazing a new trail, tooled to take the tracker concept to a new level of innovative, inspirational, and immediate music-making by effectively extracting the best bits of yesteryear’s tricky tracker software classics and rebooting them with forward-looking functionality as the world’s first hardware tracker. Thankfully, Tracker waves goodbye to hexadecimal hysterics — not only did those entering the brave new world of classic trackers not necessarily know what those values actually represented, they could not see what was affected by them. Thinking inside its beautifully-engineered box, Tracker instead implements a simplified system of readable decimals that also shows the effects parameters when those decimals are entered in a frenzied fast track to creativity.

Tracker takes the quintessential characteristics of a classic tracker — the vertical timeline, powerful sequencer, and mechanical keyboard — and cleverly combines them with a newly-designed input interface, divided into several sections: a (high resolution, crisp, and bright) big screen and associated screen keys — mechanical controls that always correspond to what is displayed on the screen directly above them; the grid — featuring 48 backlit multifunctional silicon pads for quick note and pattern value entry and visual feedback (while also acting as a highly-customisable keyboard controller with editable scales); function keys — for fast and responsive control over all functions and options; plus navigation keys and associated (metal-manufactured) jog-wheel (with haptic feedback for fast scrolling or precise adjustments) — for facilitating transport control alongside arrow keys for navigation control, as well as dedicated Insert, Copy/Paste, Delete/Backspace, and Shift keys. All are at hand, helping to streamline making and performing music in a new and innovative way — without having to leave the world’s first hardware tracker, deftly designed as an easy-to-use compact standalone workstation with immediacy and simplicity at its creative core, and aiding artists with forging unique avenues of sonic construction to boot.

Better still, the classic tracker look of that dominating (default) screen — showing (up to) 48 instruments and 256 patterns with a maximum of 128 steps per pattern per project — belies an infinite source of inspiration. Indeed, Tracker comes complete with a wide variety of onboard sound design tools to enhance creativity still further for those wishing to take it to the limit. Let loose with Instrument — a chain of tools (Volume, Tuning, Panning, Filters, Reverb Send, and ADSRs) to make an instrument from any sample; Sampler — choose from different (1-shot, Forward, Backward, and Ping-Pong) play modes; Slicer — slice samples manually, or let Tracker take care of it ‘automagically’ at any time; Wavetable — full-blown wavetable synthesis with variable table length to make it compatible with the most popular (Ableton Wave and Serum) standards; Granular — single grain yet very powerful granular synthesis to create crazy and futuristic sounds from old and boring samples; Sample Editor — built-in precise offline rendering sample editor with multiple effects; and Sample Recorder — records up to two minutes of 16-bit/44.1kHz samples using built-in Radio, Pattern selection, Mic or Line In inputs, all of which can be saved to the included (16GB) MicroSD card for later use or loaded directly into a project. Put it this way: with Tracker, users can quickly and easily use existing sample libraries, record new ones, or use the built-in FM (Frequency Modulation) radio. Record samples, play them, slice them, mash them, or even make a synth out of them!

Tracker also plays nicely with other instruments. Thanks to its bidirectional MIDI (Musical Instrument Digital Interface) implementation, it can be used to sequence and control external gear or be controlled as a sound module by any external MIDI software or hardware devices. Whatever way anyone chooses to use it, armed as it is with an impressive arsenal of sonic weaponry — including automatic filling, randomiser, probability, selection rendering, effects per step, live recording, batch parameter editing, micro-tuning, micro-timing, rolls, and much more besides — it has what it takes to be a surefire hit, harbouring endless creativity. Compatibility with MOD files — a computer file format primarily used to represent music, made up of a set of instruments (in the form of samples), a number of patterns (indicating how and when the samples are to be played), and a list of what patterns to play in what order — allows users to import and finish tracks from way back when or export and finish their Tracker creations in modern-day software trackers.

The world’s first hardware tracker is slick, light, and portable. It is also energy efficient, so will work with any USB (Universal Serial Bus) power source. Sturdy and compact, the retro form factor of software past with forward-looking functionality makes for a great music creation companion — in the studio, on the run, or on stage. Simply put, Polyend’s Tracker puts everything right on track as a ‘back to the roots’ experience like no other!

Tracker comes complete with a USB-A power adapter, 2m USB-C cable, 3.5mm to 2x 6.3mm adapter, Minijack to MIDI DIN adapter, 16GB MicroSD card, and MicroSD to USB-A adapter, and is available to purchase through Polyend’s growing global network of authorised dealers at an MSRP of €499 EUR/$599 USD. Or order online directly from Polyend itself via the dedicated Tracker webpage, which also includes more in-depth information."

Wednesday, June 27, 2007

MOOG Taurus

Title link takes you to shots pulled via this auction.

Details:
"From a 1980 Moog Flyer
The Moog Taurus Pedal Synthesizer lets you make music with your feet while your hands are busy playing keyboard, guitar, or drums. The Taurus has three programmed voices and a voice that you can program completely In performance you can select a Moog voice or your voice instantly The Taurus is a variable synthesizer that features two audio oscillators to create phasing effects, parallel intervals, and rich percussion sounds. In addition, functions like glide, decay and pedalboard octave may be switched by foot during performance. And its five octave range makes Taurus more than a bass instrument. Add another dimension to your control over sound-add a Moog Taurus 1 pedal synthesizer.

TAURUS FEATURES
Three pre-programmed synthesizer voices: Bass, Tuba, and Taurus
· One fully programmable voice. You create the sound and pre-set it yourself.
· Five octave range-16' 8' 4' 2' and 1'
· Foot sliders for loudness and tone color variation.
· Ultra stable oscillator design: less than one cent (0.06%) short term drift, less than two cents (0.18%)
long term drift.
· Electronic preset selectors. Presets never have to be cancelled.

Introduction
THE MOOG TAURUS IS A FOOT-CONTROLLED PEDAL SYNTHESIZER COMBINING THE FEATURES OF A
SYNTHESIZER-GOOD SOUND AND VERSATILITY-WITH FOOT CONTROLLED SOUND MODIFIERS AND
PRESETS.

THIS VERSATILE MUSICAL INSTRUMENT OFFERS THE CAPABILITY OF PRODUCING TRADITIONAL OR
NEW SOUNDS, INSTANTLY SELECTABLE FROM THE FOOT-CONTROLLED PRESETS. ONE OF THESE
PRESETS IS FULLY PROGRAMMABLE SO THAT THE PLAYER MAY SET UP A "SOUND" AND GET TO IT
INSTANTLY.

TO PROVIDE MAXIMUM PROTECTION, THE UNIT IS ASSEMBLED IN A RUGGED WOOD AND METAL
HOUSING.

Description
The basic functions of the Taurus Synthesizer (see accompanying block diagram) are programmable. That is, values of the various parametersthat are used to control the details of a sound are determined either by the internally fixed values (for the three fixed presets) or set by the player accessible controls (for the VARI ABLE preset). In normal usage, the VARIABLE preset is set up prior to performance using the VARIABLES controls in the control box. During actual performance, the player selects one of the four presets instantly by depressing one of the four PRESETS foot-buttons. These four PRESETS are mutually exclusive, that is, only one preset may be ON at any one time.

The basic tone sources are two voltage controlled oscillators (A and B). Two basic pitch controls are used for fine tuning the instrument. First, the TUNE control is used to set the pitch of both oscillators to the desired reference, such as another instrument being used simul taneously. The BEAT control is used to make fine adjustments in the relative pitch of the two tone oscillators (by modifying the "B" tone source pitch). In addition to these basic tuning controls, the "B" tone osciliator pitch in the VARIABLE preset mode may be varied over a greater than one octave range by adjust ing the OSC B FREQ control. The relative pitches of the two tone sources are internally set for the three fixed presets.

The entire instrument may be shifted either up or down one octave by use of the OCTAVE foot-button. As the OCTAVE foot-button is successively depressed, the instrument tuning changes by one octave; an indicator light shows that the instrument tuning is in high range. For the three fixed presets, the OCTAVE button switches the instrument between the 16' and 8' ranges. When the instrument is in the VARIABLE mode, a manual OCTAVE slide switch in the VARIABLES control box may be used to select three pitch range positions (LO-MED-HI). These three positions correspond to a 16' or 8' range for the LO position, an 8' or 4' range for the MED position, and a 4' or 2' range for the Hl position. The "B" oscillator range extends to 1' with the OSC B FREQ control positioned all the way up.

The instantaneous pitch of the instrument is controlled not onty by the OCTAVE and fine tuning controls, but also by a GLIDE control and GLIDE foot-button. The glide effect is a smooth transition in pitch between successive notes. The GLIDE foot-button operates in a manner similar to the OCTAVE foot-button in that the glide effect can be alternately turned ON and OFF, the ON state indicated by the GLIDE light being ON. The amount of glide effect is determined by the GLIDE slider in the VARIABLES control box. The player may thus set up the amount of desired glide effect using the GLIDE slider and then use the GLIDE foot-button to switch the effect in or out.

The two tone sources are combined in different amounts in the mixer. In the three fixed presets the amounts are internally set, while in the VARIAB LE MODE the relative amounts of the "A" and "B" tone sources appearing in the final output are determined by the B-MIX-A control in the VARIABLES control box.

The output of the mixer is applied to the voltage controlled filter which may be used to provide either dynamic or fixed timbre modification. Whenever a note is depressed, a filter contour signal is generated, successively opening and closing the filter. The amount of opening and closing the filter is determined by the CONTOUR AMOUNT slider. The rate at which the filter is opened is determined by the CONTOUR ATTACK control slider while the rate at which the filter is closed is determined by the CONTOUR DECAY slider. These contour controls determine the characteristics of the dynamic aspect of the filter function. The effect of the filter is determined by the settings of the contour controls and by two other controls (CUT-OFF and EMPHASIS). The cutoff frequency is the filter characteristic which is "moved" by the contour signal. The initial cutoff frequency is determined by the FILTER foot-slider and by internally preset values for the three fixed presets. For the VARIABLE preset, this initial filter cutoff frequency is determined by the FILTER foot-slider and by the CUT-OFF control in the VARIABLES control box. For example, using the VARIABLE preset with the CONTOUR AMOUNT control set all the way down, the tone color may be changed but not dynamically, by either the FILTER foot-slider or the CUT-OFF slider.

The EMPHASIS control varies the amount of peaking of the filter. That is, the intensity of the frequency components of the tone generators which lay near the filter cutoff frequency is emphasized to a degree determined by the EMPHASIS control.

The output signal from the voltage controlled filter is applied to the voltage controlled amplifier (VCA). The VCA serves the function of "turning on and turning off" the sound. This articulation of the signal is caused by the VCA contour generator. The rate at which the sound is "turned on" is called the attack time. This attack time is internally set for the three fixed presets and is set by the ATTACK control in the VARIABLES control box for the VARIABLE preset. The sustained loudness of a preset is called the SUSTAIN LEVEL. The SUSTAIN LEVEL is determined by an internally preset value for the three fixed presets, and by the SUSTAIN LEVEL control for the VARIABLE preset. In addition, the overall loudness is determined by the LOUDNESS foot-slider. The manner in which the sound dies out or decays is determined by two functions. If the DECAY light is ON, the sound dies out at a rate determined by the DECAY control in the VARIABLES control box for the VARIABLE preset. If the DECAY light is OFF, the sound dies out immediately when the note is released (no decay).

The output of the VCA is applied to the OUTPUT LEVEL rotary control on the inset rear panel. The OUTPUT LEVEL control is used to match the signal level of the Taurus to the amplifier. GeneralIy, the OUTPUT LEVEL control will be set so that the maximum desired loudness for any preset is achieved when both the LOUDNESS and the FILTER foot-sliders are in their uppermost positions. When using the TAURUS with a bass amplifier or similar musical instrument amplifier, plug the TAURUS into a high level amplifier input, and set the amplifier volume control one-third to one-half of the way up. Then set the OUTPUT LEVEL control on the Taurus rear panel for the desired volume range.

The Taurus may be operated using either a 115 or 230 volt line voltage.

(From 1978 Norlin Music Taurus Pedal Synthesizer Owners and Service Manual)

Check out these sites!!!
http://reviews.harmony-central.com/reviews/Keyboard+And+MIDI/product/Moog/Taurus/25/1
http://web.archive.org/web/19991002101508/http://umbc7.umbc.edu/~rous/taurus.html
http://www.oldtech.com/synth/MoogTarus12.html
http://www.soundonsound.com/sos/1995_articles/jun95/moogtaurus.html"

Thursday, August 27, 2020

New Syntaxis Micromodular Starter Set


Krzychu1995

"!!! Available immediatelly at http://syntaxis.com.pl !!!
Today I have something very special to show. In this video you can see and hear synth made from Syntaxis Micromodular set. Instrument is assembled from basic set of micromodules (uVCO, uVCF, uVCA, uLFO and uADSR), but it sounds quite versatile. User is able to assemble synthesizer on it's own, in modular way, but much cheaper and without necessity of use dedicated multipliers - breadboard does it already! Usually building subassemblies of synths on breadboard makes circuit unreliable in longer term. But with Micromodules it works like it was soldered together - you can assemble you own synth, get plywood, drill holes for potentiometers, screw them in place and carry your own synth around for gigs."


"This is a set of components for building a basic but complete analog synthesizer on a breadboard. Although it might not have professional look, you will be surprised with its professional sound.

The set includes:

μPSU·112·A
μVCO·3340·A
μVCF·3320·LP4·A
μVCA·3360·LIN·A
μADSR·3310·A
μLFO·3340·A

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