MATRIXSYNTH: Search results for Thought-Forms


Showing posts sorted by relevance for query Thought-Forms. Sort by date Show all posts
Showing posts sorted by relevance for query Thought-Forms. Sort by date Show all posts

Tuesday, January 10, 2017

Moogfest 2017: Program Themes & Lineup Announcement


Just a heads up, the lineup for Moogfest 2017 has been announced. As always, check out moogfest.com for full details on the event. The following is a small capture for the archives via the Moogfest newsletter.

"Hailed as 'the most adventurous and cutting edge' festival of 2016, Moogfest returns with a commitment to futurist conversations and performances that wrestle with our historic moment, and reflect on the festival’s home in North Carolina.

In celebration of its 11th iteration, Moogfest will unveil its lineup over the next 11 weeks through their weekly “Future Thought Future Sound” email newsletter, inviting the Moogfest community to explore program themes like Transhumanism, Techno-shamanism and Protest.

Saturday, August 02, 2025

This Rare 90s FX unit turns anything into surreal ambience


video upload by Thought-Forms

"Nobody talks about the Roland RSP-550, but they should. It rivals the Ensoniq DP/4, slaps the Alesis Quadraverb around, and can be had for under $400. Let me show you why I love this 1U rack mount effects unit from 1991...the perfect dedicated FX unit to run synths & sound effects through. Dream like delays, phasers, and modulated effects"

@0:00 WTF is the RSP-550?
@0:55 How it works
@2:50 TF-Sonic Portal (Multi 3)
@2:59 Rich St. Chorus (Stereo Chorus)
@3:32 TF-Space Echo (Mod. Dly/Rev)
@4:44 TF-Shimmer (Mod. Reverb)
@5:11 TF-Space EP (Space Chorus)
@5:33 TF-Alien Harmony (Quad Pitch Shifter)
@5:47 TF-Hydro (Multi 4)
@6:08 TF- Dub Spaced 2 (Mod. Dly/Rev)
@6:31 TF-Dub Spaced (Mod. Dly/Rev)
@6:56 TF-Ambi Star (Mod. Dly/Rev)
@8:23 TF-Cosmic Swirl (Multi 3)
@9:00 TF-Ghost Verb (Mod. Reverb)
@9:43 TF-Space EP (Space Chorus)
@10:04 TF-Dub Spaced 2 (Mod. Dly/Rev)
@10:35 Shimmer Space (Mod. Reverb)
@11:04 Black Hole (Mod. Reverb)
@11:38 TF-Deep Phase (Multi Phaser)
@11:57 TF-Liquid (Multi Phaser)
@12:18 TF-Ping Pong (Tempo Delay)
@12:52 TF-Space Echo 2 (Tempo Delay)
@13:13 Why the Delays rule. 120% Feedback!!!
@13:36 Control Assign for real-time modulation
@15:00 Closing Thoughts

Wednesday, January 01, 2014

Happy New Year! The Year in Synths 2013


Happy New Year Everyone!

What a busy year it has been in the world of synths.

This is going to be one doozy of a post, so bear with me. This post is a review of the year in synths for 2013. We begin with Tributes to Those We Lost This Year, followed by New Manufacturers & Makers, Older Manufacturers Added to the Site, New Gear Announcements, Top 10 Posts by Traffic,  My Standout Posts for the Year, and finally This Years' Synth Events. I did my best to keep things as short and concise as possible.

Let's begin with the hardest part of the post.

Tributes to Those We Lost This Year

RIP Bernard Parmegiani - Electronic & Acoustic Composer
Lou Reed RIP
RIP Dick Raaymakers aka Kid Baltan
RIP George Duke - DreamWeaver
RIP Ralph Dyck, Sept 28, 1941 – May 20, 2013
RIP Ray Manzarek

All missed and never to be forgotten. Take a moment to remember them.

------

New Manufacturers & Makers

Starting last January, I decided to keep a running list of every new manufacturer and maker introduced to the site during the year.  This is something I haven't done before and I thought it would be interesting to see how many there were in the year.   It's easy to focus on the big synth announcements throughout the year, but what about all the new makers and brands? I shouln't have to go considerably into the significance of new designers on the scene, so I'll just say two things regarding them.  One, the number of new makers is a direct reflection on the interest in our scene, and two, these are the creators of new gear which directly translate into new designs not previously available to us.  Think about that for a moment.  These are makers and designs that did not exist before.  They are part of our synth history.  So what is the total count of new synth designers for the year? A whopping 113. Think about that a bit. One hundred and thirteen new synth designers and brands this year alone.

Here they are (note a handful date back to 2012, but 2013 marked their momentum and availability):

Thursday, January 10, 2019

SYNTHESIZERS - Analog VS Digital Comparison


Published on Jan 10, 2019 Lorenzo Furlanetto

This one is via Lorenzo Furlanetto who had the following to say:

"My name's Lorenzo Furlanetto, an electronic music student in Rome and as such an enthusiast in synths and music technology like all the other readers here. I'm doing my thesis on the current state of Virtual Analog synths compared to their hardware counterparts.

Using an original Minimoog, its Arturia emulation and The Legend by Synapse audio I made 3 identical mixes, each made of sounds only from the respective synth, and published them in a comparison video on Youtube.

I also started 2 polls, a short one concerning the mixes alone and a more in-depth one comparing each single unaltered patch. [links below]

I'm trying to gather as much data and responses to get a meaningful statistical analysis, and I thought this might be a fun and interesting test for the site and the community.

Of course, this is a no-profit academic endeavour, I hope you will consider sharing this content on your site, it would be very helpful.

Timings:
0:00 - Mix 1
2:08 - Mix 2
4:15 - Mix 3

Here is the link where you can answer 2 simple questions about the study, completely free and requiring no registration: https://docs.google.com/forms/d/e/1FA...

And here is another more in-depth poll, also including a comparison between the single pathces used in the mix: https://docs.google.com/forms/d/e/1FA...

Thank you so much for partecipating in either of the surveys, it really is very helpful!"

Sunday, September 22, 2013

DCOs vs VCOs

A recent poll went up on The MATRIXSYNTH Lounge asking whether DCOs are analog or digital. DCO stands for Digitally Controlled Oscillator and in many cases they are actually analog. They are just digitally controlled. I remember the debate coming up frequently on the Analogue Heaven mailing list so I did a quick search and found the following from the late Jürgen Haible. He was an extremely respected synth DIY designer who's work is frequently featured on the site to this day.  I thought I'd share it here on the site as well.  Note the bits preceded with  > are from someone else.  JH is the rest.

">
>>There are different types of DCOs.
>>An analog oscillator, whose frequency is synced to a digital clock. Thus
>>the tuning is perfectly, but the waveform is smooth.
>>Example: Oberheim Matrix 1000, Matrix 6/6R
>
>My M-6 can really get out of tune sometimes (not often though). Perhaps it
>only syncs when you use the "tune" function?

I always thought it's the (resonating) *filter* that is tuned on request.
The DCOs are locked to clocks as said in the original mail.

>>A digital circuit, which aproximates analog waveforms as step functions in
>>hardware, the bit resolution gets worse the older the gear is.
>>Example: Korg Poly-800, Bit-99
>
>The DCO's in these should rather have been labled DO's by the manufacturers
>then, as the sound is digitally generated.

IMO, there are quite a lot of nuances of VCO-DCO. Let me try and make the whole chain from "analogue" to "digital" (Though I wouldn't say strictly from "good" to "bad" ;->)

(1) free running analogue oscillator, controlled by analogue voltage divider keyboard. (Minimoog, ...)

(2) free running analogue oscillator, controlled by digital via a D/A converter without correction, and analogue modulation (Oberheim n-voice (?) )

(3) free running analogue oscillator, controlled by digital via a D/A converter, with autotune, scale correction and stuff, but still analogue modulation (Sequencial Circuits Prophet5 rev. 3)

(4) free running analogue oscillator, controlled by digital via a D/A converter, with autotune, scale correction and digital LFO / Sample&Hold / Glide modulation, but with analogue ADSR->VCO modulation (Oberheim OB-8).

(5) free running analogue oscillator, controlled by digital via a D/A converter, with autotune, scale correction, and all modulations including ADSR via DAC (Sequential Prophet 600).

(6) free running analogue oscillator, controlled by digital via a D/A converter, with autotune, scale correction, and all modulations including ADSR via DAC, plus automatic autotune in the background from time to time (Oberheim Matrix12 (?)).

(7) Simple Ramp-Oscillator that is synced by a counter every cycle, but with different clock/divider tree for both DCO's in a voice (Oberheim Matrix 6, EDP Wasp)

(8) Simple Ramp-Oscillator, that is synced by a counter every cycle, but with one single clock/divider tree for both DCO's in a voice (Oberheim Matrix 1000)

(9) Staircase Waveform stuff (as described in different recent mails)

(10) Wavetable stuff (also as described in recent mails)

These are the different types I know of. Maybe there are still others in between. Speaking in the word's original sense, (2) - (6) would be something like "DCVCOs" ("digital controlled VCOs") in the sense of a digital word forms an analogue voltage that controls an oscillator. (7) and (8) would be real "DCOs", cause they are still oscillators, only under the iron grip of digital clock, which makes them sound thin and lifeless. (9) and (10) shouldn't be called "controlled oscillators" anymore, perhaps just call them "DOs" ("digital oscillators") or even closer to the point, "DDs" (digital dividers) or "DS's" (digital scanners). Well, but that would go too far then.

Oh, I forgot another interesting variation:

Analogue oscillators with digital dividers / waveforms:

(11) analogue VCO with dividers (some ARP-synths - thank You Joachim, for the schematics! - and of course the Suboscillators in various VCO- based synths)

(12) 12 analogue VCOs for the 12 top-octave-semitones and digital dividers (Farfisa VIP 245, Korg PS-3x00 series)

JH."

Saturday, August 05, 2017

Dreadbox Abyss Overview by ProckGnosis


ProckGnosis
Published on Aug 5, 2017

"Part 1 of an overview of the Dreadbox Abyss, 4-voice analog(ue) synth(esizer/esiser). Go to 02:45 to skip the babble and brewski intro. For more specific sound examples, check out the “Dreadbox Abyss - Twiddling With and Exploring the Sounds” video (https://www.youtube.com/watch?v=fwiVW...). [posted here]

This vid covers the VCO, VCF, and VCA sections of the synth (ad nauseam in places). Part 2 will cover the Mode, Mod Wheel, LFO, Effects, and Dip Switch sections of the synth.

A little bit about the synth:
- 4 voice polyphonic analog
- 1 variable-waveform osc and 1 square-wave sub osc per voice
- 24db Murmux low-pass filter
- 2 independent LFOs with 4 selectable wave forms
- 4 playing modes - multi-channel, unison, polyphonic, and chords
- 3 effects sections including Reflector (for flange/chorus effects), Delay, and Phaser

I just haven’t found a synth that can sound as vintage, other than older vintage synths. Looking for that slightly, wobbly, unstable analog synth sound (ala Boards of Canada, etc)? This does it, but in a very controllable way. I do sometimes find myself missing a second oscillator to fatten up the sound a bit in polyphonic mode, but given the variable wave forms and the vintage sounding effects, I’m missing it much less than I thought I would.

I’ve said it in half a dozen other posts, but hats off to Dreadbox for doing synths just a little differently than the rest of the folks (and that’s different in a GOOD way)."

Tuesday, July 19, 2011

Copper Oxide Thermoelectric Generator Can Light LED


YouTube Uploaded by nylesteiner on Jul 19, 2011
Curios if those are the new Steiner Synthasystem modules in the background.
"A simple copper oxide thermoelectric generator can generate hundreds of millivolts. Sixteen of them in series can generate enough voltage to light an LED.

See more information at http://www.sparkbangbuzz.com

What is happening? I have spent my entire life reading whatever technical books and articles I could find and can recall seeing only one book that says anything about this device. It would be safe to say however, that an explanation could be found in the institutionalized literature. Not being presently affiliated with any institutions, I do not have ready access to most of their literature which makes the cost of reading it prohibitive. So, I will offer my own take on what is happening.

A thermocouple is generally thought of as being a junction between two dissimilar metals but it might be better to say that it is a junction between two dissimilar conductors. Touching the two oxidized wires together forms a junction of copper oxide to copper oxide. This is not where the action is. The copper oxide on both wires should be thought of as one solid conductor between the two copper wires - a very short one at that. This can now be seen as the classic two thermocouples back to back circuit. We have a copper - copper oxide junction on the hot wire and an opposing copper oxide - copper junction on the cold wire. With this in mind it is now easy to view this device as being a normal thermistor circuit.

It is easy to wonder how this device could work at all because of the copper oxide, that is between the two wires, being almost an insulator. Copper oxide however, also acts like a thermistor with a very high negative temperature coefficient. Even the "cold" wire still gets hot enough that the resistance of the copper oxide drops relatively to a very low value - enabling current to flow.

I must give credit to an older book "Simple Scientific Experiments" by Aurel de Ratti as being the one and only book I have ever seen that makes the reader aware of this copper oxide thermoelectric generator. This book also contains other fascinating stuff. It is reprinted and sold by Lindsay Publications Inc."

Tuesday, March 14, 2017

Moogfest Goes Beyond Synths and Music w/ Michael Stipe, CERN, Google Brain & MIT


via Moog Music:

"Michael Stipe, Dr. Kate Shaw of CERN, MIT's Joe Davis & more added to Moogfest 2017 lineup

Today Moogfest announces a never-before-seen audio-visual installation from Michael Stipe, a keynote presentation from Dr. Kate Shaw of CERN exploring the future of society through the Large Hadron Collider and a keynote from MIT's Joe Davis that examines how extraterrestrial transmissions have led to new scientific techniques and inspired new forms of artistic practice.

In addition, thought leaders from CERN, MIT Media Lab, Duke, Berklee, Church of Space, the Transhumanist Party and the Google Brain Team join Moogfest's Future Thought day program--adding to a growing list of over 100 artists, inventors, trailblazers and futurists that make up the festival's diverse 4-day program.

Reserve your pass today and view the full lineup of performances, workshops, conversations, films and installations here."

Thursday, December 31, 2020

Manual Advance by BENGE from the album ARPFORMS


zack dagoba

"The track is taken from my album "Arpforms" - every sound on the album was made on the Arp 2500!

2020 saw the 50th anniversary of the introduction of the ARP 2500. This video is an homage to this amazing machine

https://zackdagoba.bandcamp.com/album...

instagram: memetunestudio"


Download includes 12 page PDF booklet



"This year marks the 50th anniversary of the creation of the ARP 2500

Introduced in 1970, the 2500 was Alan R Pearlman’s first commercial product, being sold under his company’s name Tonus Inc. Alan had come from an engineering background, having worked as a designer for a company providing equipment for NASA, which was used on the Gemini and Apollo space programmes. Indeed, some of the circuitry and hardware that was sent into space was actually used in the 2500 synthesiser, giving an indication of the quality and precision of the instrument he was responsible for creating

The team that developed the 2500 must have put much time and thought into the development of the system before it was finally put into production. Contemporaneous equipment consisted only of modular systems, and therefore the concept of the pre-wired keyboard synthesiser had not yet been formed, and the only instruments (other than electric organs) that were available were fully or semi-modular in nature

With the 2500 the decision was made to do away with the patch-cord method of interconnecting the various signals and control voltages, replacing them with a series of matrix-switches to make the connections. There are several advantages with this design philosophy, but there are also a few disadvantages which I will describe later. The biggest advantage I can see is that it makes patching the system very neat and tidy, there being no cables to work around when building sounds. On a conventionally patched system, the amount of cables can build up very quickly to become a mass of tangled wires, which can obscure the control surface and legending on the synthesiser, making it hard to see what is going on. On the 2500 the controls are always kept clear

Thursday, October 01, 2015

Novation Introduces Circuit - New Stand Alone Grid-Based Groove Box


Uploaded on Sep 23, 2015 NovationTV

Novation reveals what's behind their "Start Something" campaign (previously posted here). Watching the videos I was expecting some sort of DAW software or controller. When I first saw the image of the Circuit, I thought my expectations where confirmed.  Well, it might look like another DAW controller, but it isn't. This is a stand alone production system with the synth engine built in. The engine includes two six voice Novation analog modeling synths with wavetables, a four-part drum machine, and built-in delay and reverb. Don't miss by Q&A with Novation at the bottom of this post!  The Circuit can be battery powered and has built-in speakers for full portability. All for a MAP of $329, available in October.  Full details follow.

"This is Circuit. In this performance video, Harry Coade takes us through just some of the functionality of Novation's latest release. Sequencing beats with the 4 part drum machine, playing in harmonic sections with 2 desktop poly synths, adding mixer and fx tweaks and browsing through 32 different performance sessions allows you to start something quickly."

"Sometimes, starting a track can be a difficult and daunting task. We're sure that like us, you've sat staring at a screen overwhelmed by the choice of plug-ins, struggling to write a beat that inspires you, a melody that doesn’t sound corny.

As our 'Start Something' series has illustrated, inspiration can come in many shapes and forms, from taking a break from the studio and just living life to digging through vinyl and hunting for that elusive sound to get the ball rolling.

We suffer from this problem too and wanted to create a solution. We wanted something small and portable, something that doesn't sound like a toy, something that gives maximum creative output from minimum input, something that encourages exploration and creates ‘happy accidents’. That's why we created Circuit.

Circuit is a standalone groove box that combines Nova-heritage synths with expertly sculpted drums. It’s all you need to make music anywhere. You don't need to buy three different things. With Circuit you can create an entire tune by combining up to 128 steps of synth and drum patterns, then add space, depth and energy to your music with built-in effects. It even has built in sidechain. When you’re done, save your tune to one of 32 slots.

The intuitive navigation delivers immediate results, scale modes ensure that you never hit a bum note and cleverly mapped macros deliver deeper personalisation, ‘happy accidents’ and moments of genius.

With Circuit, making a genuinely decent sounding track requires very little effort and takes minutes not hours. And because it’s battery powered you can do it all on the bus, then take it back to your studio and finish it in your DAW.

Make new electronic music quickly and easily with a standalone groove box that combines Nova-heritage synths with expertly sculpted drums.

Circuit is designed to inspire. Two Novation polysynths and a four-part drum machine, combined with an intuitive grid-based sequencer in a standalone box that will have you making electronic music in minutes. Hit some pads, tweak the knobs and your track will start to emerge, all locked in time and key. Play around with effects, patterns and sounds in real time, to produce your track, brimming with fat grooves and beats.

Compact and battery powered with a convenient built-in speaker, Circuit can be used to make music entirely on its own. In the studio it will work alongside your standalone synth gear and run in sync with your music software too. In short, it's all you need to inspire, create and play new tunes.

Ideas in Seconds. Tracks in Minutes
Circuit inspires, straight out the box. It combines a 2-part synthesiser and a 4-part drum machine with a 4x8 RGB velocity-sensitive grid sequencer, which will have you finding new musical directions and creating electronic grooves in no time.

Stand Alone
Compact and battery-powered, Circuit truly stands alone. You can create entire tunes from scratch without a laptop, then save them and play them back live. You don’t even need speakers, because it has a one built in. Of course, Circuit will plug in to your sound system and work with your computer and other synth gear too, via its Line outputs, USB and MIDI ports.

Monday, September 12, 2016

Pirate Drones by Only Wolf




This one in via Jesse Creed, aka The Passenger.

"I thought I'd pass on a guy who has been recording at CanMARC.CA who I think you will like, full of synthery and heavy use of the synclavier 9600!"



The following are the details from Only Wolf on SoundCloud:

"From my upcoming release TRUST.
Recorded at Only Wolf's home studio in Guardamar, Spain.
Produced in Berlin, Vancouver and Guardamar.
Mixed and mastered by Jesse Creed at CanMARC Studio.
Featuring The Passenger*
Gear used:
DSI Prophet 6, DSI Tempest, Moog Voyager w/ CP 251+VX 351, Synclavier 9600*, Korg 3M, MPC 1000, Xone 4D, Ableton live*, OTARI MTR-10*.
Moogerfoogers: MF 101, MF 102, MF 103, MF 104, MF 105, MF 107.
Eventides: Spacefactor, Modfactor, Pitchfactor X2, Timefactor X2.
Warm Audio WA 76*, LEXION Digital Delay System model 96 + PSM 80*.

Album art by Dinao MacCormick.

Lyrics:
Black madness forms the clones
Preserve the beast with robot drones
Transhuman desires will get us there
Filter the waste to breath the air
You can take what you want
So you take what you want
I don't know why you don't know this at all?
And you don't know why I don't want it at all

released September 4, 2016
Album art by Dinao MacCormick"

Sunday, September 13, 2015

An Interview with Barry Schrader


Hi everyone! As you know Barry Schrader will be giving his farewell concert at CalArts on September 26. The following is the beginning of my interview with him. I opted to post the questions and answers as they come in.  New QAs will get a new post so you do not miss them and they will be added to this post so we have one central post for the full interview. This should make it easier for all of us to consume in our busy lives, and it will allow you to send in any questions that may come to mind during the interview process.  If you have anything you'd like to ask Barry, feel free to send it in to matrixsynth@gmail.com.  This is a rare opportunity for us to get insight on a significant bit of synthesizer history, specifically with early Buchla systems, and I'd like to thank Barry for this opportunity. Thank you Barry!

Wednesday, May 25, 2011

Richard Lainhart - Bellingham Electronic Arts Festival Lecture & Performance

Richard Lainhart - Bellingham Electronic Arts Festival 2011

Slideshow of Richard Lainhart's lecture at the Bellingham Electronic Arts Festival (BEAF), Friday, May 6, 2:PM PST, 2011 (mentioned in this post). Below is a video of the Buchla and Haken Continuum portion of the lecture followed by a performance of Olivier Messiaen's Oraison written for the ondes Martenot at the 48:00 mark (see this post for the original version and this post for another performance by Richard). You will notice Richard makes references to earlier parts of the lecture. These included his training on the CEMS modular synthesizer system and the ondes Martenot (don't miss this post and this post on the CEMS). See the labels at the bottom of this post for more info on each. I will upload those videos at a later date. They were background to Richard's experience with early modular synthesizers and controllers that eventually lead him to the Buchla and Haken Continuum. It was a great lecture and I hope you enjoy it. Be sure to bookmark this one. I also want to thank Richard Lainhart for doing lectures like these. They are a rare treat.


YouTube Uploaded by matrixsynth on May 19, 2011

The following is a full transcript. BTW, if anyone is interested in transcription services, let me know.

"RICHARD LAINHART: BUCHLA AND HAKEN CONTINUUM LECTURE

Speaker: Richard Lainhart
Lecture Date: May 6, 2011
Lecture Time: 2:00 p.m. PST
Location: Western Washington University
Event: Bellingham Electronic Arts Festival 2011 (BEAF)
Length: Digital AVI recording; 57 minutes 32 seconds

[Beginning of recorded material]

Richard Lainhart: Okay. What I want to do now is actually talk a little bit about the system itself here and about the design of the system and explain what's actually happening here and why it's designed this way, and again, my focus on, on expression. So this is, as I mentioned, this is the Buchla 200E. This is a current electronic music instrument that is still being made now by Buchla. Don Buchla again was a contemporary, or is a contemporary of Bob Moog, and he took a very different path than Moog did. And one of the reasons I think that Moog's instruments became so popular, of course the Mini Moog was like the first real break-out electronic music synthesizer, was that Moog's instruments had keyboards on them. They had black and white keyboards. And you could use them to play, you could use them to play rock and roll with them basically because you could plug them into a really loud amplifier and it could be louder than a guitar. And it could be a bass, you know, it could be louder than a bass and all that sort of stuff. And of course a lot of, you know, a lot of wonderful music was made with that instrument.

Thursday, September 27, 2007

Roland MC-202

images via this auction.

"The modification that was done gives control voltage inputs for
1. Slide
2. CV
3. Gate
4. VCF (filter cutoff)
It also gives an additional output of the PWM waveform.
The original CV ins and outs all work also. The new CV/Gate input is better than the original (there is a lag on all the original 202s) I think most people would prefer to use external controls as the internal sequencer requires thought and time to program. However the internal sequencer affords special results with the use of accents and slides.

While the MC-202 is often compared to the TB-303, I think the sound and filters are closer to the SH-101. When the resonance is set very high the machine becomes very acid. It synchonized via din sync.

There are two wave forms Square (with PWM) and Saw. There is also a square Sub Oscillator that can be shifted one octave down, two octaves down, or down two octaves with PWM.

The MC-202 is obviously a great bass line synthesizer. The Sub can be absolutely devastating. "Watch the bass bins...." The MC-202 also excels in making acid. The combination of solid bass, acid sequencing, and filters that take on a life of their own when you krank the resonance, makes for acid bass lines or great sqeeky acid effects. The MC-202 also makes very nice strings sounds and woodwind sounds."

Sunday, July 02, 2017

Improvisation LXXVIII for Poly Evolver Keyboard


Published on Jul 2, 2017 Sacred Synthesis

Improvisation LXXIX for Poly Evolver Keyboard


Update: part LXXIX added above. From the same session as below (Improvisation LXXVIII for Poly Evolver Keyboard).

"The pipe organ is deservedly called the 'king of instruments'. I was a working Church organist for twenty years, and I treasure every minute of it. My main musical influence, then, is the magnificent tone of the king of instruments, with its principals, couplers, reeds, mixtures, and 32' posaune in the pedals. When I returned to synthesizer a number of years ago, the love for this sort of massive musical sound was simply transferred to another instrument; which I would call the 'queen of instruments'.

It would be an interesting study to explore the reasons behind a person's need to musically express themselves to such dramatic forms levels, but I'll leave that to the shrinks and my wife.

Regardless, I have found that Dave Smith's synthesizers provide a similar musical potency in their ability to create a large, full, and dignified tone that definitely resembles a pipe organ, or even an orchestra. This is the sound I'm always after when I improvise or compose.

This piece of music is Evolver from top to bottom. A four-voice Poly Evolver Keyboard provides a reed-type sound for an occasional soft but bright melody. A second eight-voice Poly Evolver Keyboard offers the main patch with an envelope modulated filter and a slow VCA attack. The modulation wheel is set to open the cut off frequency, which reaches such a level at the top as to make it sound like a bright string patch, but it's far more. This provides for the fuller dynamics, which are further supported by an equally full bass pedal setting on the Evolver Desktop. As I play, the pedal programs have to be adjusted to suit the musical moment. In this piece, I used three different bass programs.

Why am I making one Evolver recording after another, and what happened to the Prophet '08's? Since all the excitement these days is over the just released DSI Prophet Rev2, I thought I'd back away and focus instead on the now forgotten Evolvers. They, too, are magnificent musical instruments. When the commercial hype settles down, then I'll return to the other instruments.

Instrumentation:
DSI Poly Evolver Keyboard
DSI Poly Evolver Rack
DSI Evolver Desktop
Hammond XPK 200L Pedalboard

Effects:
Lexicon MX300

Performed live and recorded directly to a Tascam CD-RW900 Mk II.

ALL MUSIC PROPERTY OF SACRED SYNTHESIS 2017"

Wednesday, June 06, 2018

Lyra Raga 1: Puriya Kalyan (Lyra 8 synth + Strymon Big Sky + CBA Warped Vinyl)


Published on May 23, 2018 Modular Landing

"Lyra creator Vlad Kreimer says that the Lyra synthesizer was partially inspired by Indian ragas, a beautiful set of musical forms and moods. Reading that, I thought why not explore the Lyra as an instrument through raga? I know little about ragas (although I love listening to them) so this seemed like a good way of learning about ragas also. This is the first, inspired by the Indian raga "puriya kalyan." The Lyra is going into a Warped Vinyl (which is providing the very slow swells) and a Big Sky reverb unit set to "clouds."

A quick search revealed nothing on YouTube or Google involving both the Lyra synthesizer and Indian ragas, amazingly! So I suppose these are the first Lyra raga videos.

This track was inspired by the following raga performance: [below]

If you want to have fun, play that and this together at the same time or overlapping!"

Glory of Dusk - Raga Puriya Kalyan

Published on Oct 22, 2010 Bansuriflute

"Raga Puriya Kalyan is a melody that is traditionally played at the dusk (known as "sandhi-prakash"). It is a combination of two Ragas - Puriya and Yaman. Its mood is somber, meditative, contemplative, devotional and like many Ragas played at dusk, it makes one contemplate about life.

Here is a blog link explaining the philosophy behind Indian Ragas performed at dusk - http://www.bansuriflute.com/2012/02/0... [404 at the time of this post]

This is a recording of a live concert performed at Los Altos Public Library. On Tabla is Shri Ravi Gutala and on Bansuri, I was accompanied by my student, Akshay Naresh."

Monday, October 24, 2011

Animoog Vector and Wave Sequencing Synthesis


YouTube Uploaded by matrixsynth on Oct 24, 2011
Hit play and read the following, then play it again and watch.
Update Oct 25 1:19 AM PST: made quite a few updates to the following description:

In my original post on Animoog, I touched on the PATH and ORBIT modules and how they reminded me of Vector synthesis on the SCI Prophet VS, Yamaha SY22 and TG33, and later the KORG Wavestation line of synths. The technology started with the Prophet VS and when Sequential went under, the technology went to Yamaha and finally KORG where Dave Smith actually consulted on the Wavestation (see here for some history). The Prophet VS and Yamaha synths were exclusively vector synths while the Wavestation added wave sequencing. The Animoog kind of falls somewhere in between. I thought I'd post this video to demonstrate just a little bit of the Animoog covering wave sequencing and vector like synthesis.

A quick primer: Vector synthesis typically consists of morphing between various oscillators or sound sources. Wave sequencing consists of sequencing through various oscillator wafeforms within an individual oscillator. In the Prophet VS and Yamaha SY22/TG33 you have four oscillators, each of which can be set to a different waveform ranging from your standard analog shapes to more complex digital shapes (note the DSI Evolver and Tempest come with the Prophet VS waveforms, but they are limited to two oscillators for these shapes and two for analog only). With a vector synth you can typically use a joystick to morph between the oscillators, so you have one oscillator in each of the four extremes of the joystick range. You can also set modulation sources and draw paths to morph between the oscillators but you can't see them like on Animoog. With wave sequencing on the KORG Wavestation line of synths each of the four oscillators can sequence between waveforms in addition to morphing between oscillators. Side note: Wavetable synthesis is similar, but instead of morphing between oscillators you sweep through a table of waveshapes for a given oscillator. It's a bit different, but both forms of synthesis can give you animated evolving sounds as they morph through shapes not usually possible with standard analog synthesis. The Animoog to my surprise can not only cover this but it does so rather elegantly. After setting your paths you can then move and adjust them in real time as you watch visual cues that let you actually see what is going on.

As for the video, first of all take a quick look at the animated gifs on this page (previously posted here). You'll note the X/Y pad is broken up with horizontal bars for sound source (oscillator waveforms - you get eight on the Animoog) and vertical bars for sound modulation and processing. Note the path through the eight sound sources is linear and a bit like wave sequencing, however you only effectively have two oscillators to morph through, while on the Prophet VS and other vector synths you have four. However, with the added axis for modulation you can get similar results with Animoog - more so than most other synths. In the video you will see a shape covering the XY pad. This is the path through the XY pad a sound will take once you trigger it. Up and down movement travels through the waveforms and left and right travels through modulation. You can actually see the sound traverse the pad. The "keys" are set to follow the path in line when pressed at the bottom. If I slide up a key, the note drifts from the path. That little moving light is the note (you'll notice additional notes get assigned a different color so you can easily identify each note visually). You can see this happening at the beginning of the video. I trigger the note and once it traverses the full patch, I then move up the key and you can see the sound orbiting the last point. The ORBIT module lets you adjust exactly how it orbits the path, but that is not covered in this video. What you'll also notice is each note works independently of each other so you can adjust the orbits of each note with how much you move up the key touch-plate for each. Think polyphonic aftertouch, something sorely missing in most hardware synths and keyboard controllers. In the video you will also see me adjust the speed the note travels through the path, as well as whether it's one shot (as in the beginning of the video), back and forth (reverse), or looped. In the end you will see the notes take a pentagram shape as I change the path, crank up the rate, and slide up the notes being held to move the orbit out a bit. Diabolical stuff. Note this is a very simple patch. You can obviously get pretty creative mixing different waveforms with different modulations settings, paths, and orbits.

And of course, Moog's description via the original post on Animoog:
"• Anisotropic Synth Engine (ASE) - An exciting new Moog technology that allows the user to move dynamically through an X/Y space of unique timbres to create an expressive and constantly evolving soundscape.

• Timbre page – Assemble unique sounds in the X/Y space from timbres of a wide variety of vintage and modern Moog synthesizers and pedals. Note: this is NOT simple sample playback.

• Polyphonic Modulation - Simply slide your fingers to control multiple modulation parameters in Animoog right from the keys."

Animoog - Moog Music Inc. - iTunes
iPads on eBay

Monday, June 23, 2008

The History of EMS Part 1

via Bitexion on VSE

"This is copied off the Analogue Systems user manual, since they have two cloned EMS modules in their line, the filter and trapezoid. Not written by me. Part 2 comes later, it's 10 pages of tightly written text.

The most interesting parts are the part about the awful control voltage scheme internally, and the quirky DK1 keyboard. Here you go. This part deals with the VCS3 and why it is said to be an effects machine. The next parts will deal with the success and fall of the company, no time to write all that down now.

THE EMS STORY

IN THE BEGINNING
------------------
Peter Zinovieff was born in London in 1933. A geologist who filled his home with samples (rocks, not audio) he was fascinated by electronic music, and used his wealth to develop a huge voltage controlled studio that occupied an entire room at his home in Putney.

When this became too unwieldy, he enlisted the help of engineer Dave Cockerell and programmer Peter Grogno, who helped him design an enhanced system. This used two DEC PDP-8 minicomputers to control the voltage-controlled modules of Zinovieff's early synthesizers. Their "MUSYS" system proved reasonably user-friendly,with a QWERTY keyboard and a velocity sensitive piano-style keyboard, much like today's computer-based studios.

Zinovieff's ideas and instruments were incredible. Twenty years before modern computing and sequencing packages, Zinovieff's PDP-8s could store and replay compositions, complete with sound shaping parameters. His software was even capable of twisting the music into bizarre new sounds and effects. In 1968, Zinovieff and Cockerell also invented a form of computer-controlled spectral (or 'additive') synthesis, using a system of 60 resonant filters that could analyse sounds and resynthesize them.

In 1969, when MUSYS became too expensive for Zinovieff alone, he decided to offer it 'to the nation' as a free resource for the arts. To this end, he placed an advertisement in The Times. Fortunately, a gentleman named Don Banks misunderstood this offer and, in return for a cheque for £50, he asked Zinovieff to "make me a synthesizer". So, together with Tristram Cary, a composer for electronic music for TV series such as "Dr Who", Zinovieff and Cockerell created a new company, Electronic Music Studios Ltd, and produced its first synthesizer. Cockerell's "VCS1" was a hand-built rackmount unit with two oscillators, one filter and one envelope. In an era when any synthesizer was, almost by default, a huge modular, this was not thought to be adequate, so the partners enhanced Cockerell's initial ideas, designing an instrument that was small, but powerful and flexible. It was the Voltage Controlled Studios no.3- The VCS3

THE VCS3
--------------
The VCS3 is, essentially, a modular synth that comes in two parts. The synth itself - nicknamed "The Putney" because EMS was located in that part of London - contains the bulk of the audio modules. It also incorporates two power amplifiers and speakers, making it a self-contained sound-effects generator.

Oscillators 1 and 2 are the primary sound sources, and these produce a remarkable range of frequencies, from below 1Hz to around 10KHz. Osc1 produces sine and sawtooth waveforms with a form of rectifying waveshaping for the sine wave. Independent level controls allow you to select the amounts of each waveform in the oscillator's output. The second VCO also produces two simultaneous waveforms, and again it offers independent level controls for each. This time, the waveforms are pulse and triangle waves, with simultaneous waveshaping from 0% to 100% on the former, and from sawtooth to ramp wave on the latter. It's a shame that, on an unmodified VCS3, none of the waveshapers can be voltage controlled, because this would introduce many forms of PWM and dramatically increase the range of sounds available. But there it is... Once selected, a waveform is static. A third VCO is similar to VCO 2, with pulse and triangle waveforms, but its frequency range is concentrated further down the spectrum, lying between 0.025Hz and 500Hz.

An independant section on the panel contains a noise generator, with a level control and a 'colour' control that varies from predominantly low frequencies (red) through 'white' noise, and up to predominantly high frequency (blue) noise. Another section contains the Ring Modulator which, as you would expect, offers just an output level control.

Many players and writers have described the VCS3's filter as a conventional lowpass filter with an 18dB/octave slope, but they are - to some extent - wrong. For one thing, the VCS3 filter exhibits a 'knee' in its cutoff profile; the first octave above the cutoff frequency rolls off at 12dB/octave, but the slope increases to 18dB/octave at frequencies above that. Furthermore, any amount of filter resonance significantly depresses the low frequency gain, so EMS described it as a combined low-pass/band-pass device. At high Response (the EMS term for 'resonance') the filter self-oscillates. This was mind-boggling stuff in the late 60's.

If the filter is unusual, the envelope generator (which EMS called a 'shaper') and its associated VCA are positively arcane. It has six controls. The first is straightforward enough - it's the Attack, which has a range about 2ms to 1s. So far, so good. The next control is laballed "ON", but nowadays we would call this a ustain level "Hold" because it determines the length of time the envelope stays 'high' after you release the gate. Control number three is more recognizable - it's a Decay rate, with a claimed range of 3ms to around 15 seconds. The fourth knob is labelled "OFF" and it determines the delay before autoretriggering of the envelope cycle. Until you understand that this must be in the '10' position (called 'Manual') to play the VCS3 conventionally, things can get very confusing. Indeed, the envelope will auto-repeat at frequencies of up to 60Hz, which is well inside the audio range, so the 'Shaper' can also act as an LFO or even as a deep bass oscillator.

The envelope has two outputs with independent level controls. The first (and the fifrth in the 'shaper' section) is the one that confuses most people: it's the "Trapezoid" level. To understand this, just picture an envelope produced by an AHD (attack/hold/decay) contour generator. This is a shape called a trapezoid. So the Trapezoid Level simply determine the level of the envelope CV. The second level control (the sixth shaper control) is the signal level, and this controls the loudness of any signal passing through the Shaper. There is a lso a large, red ATTACK button, which we would nowadays describe as a manual Gate.

The VCS3 also provides a spring reverb with Mix and Level controls. This is a simple dual-spring device, with a maximum reverberation time of approx. 2 seconds. Unfortunately, when using the VCS3's internal speakers, the reverb howls uncontrollably before the mix gets very dense, and you can only use it to its full potential with external amplification and speakers.

It may not be obvious at first sight, but the VCS3 is a stereo synthesizer with independent output channels A and B that drive the left and right speakers respectively. These have independent level controls, panning controls, and output filter that, depending upon position, attenuate the bass or trable, or porivde a flat response.

Performance controls are limited to the enormous X/Y joystick. This has two controls that govern the X and Y ranges but, unfortunately, its maximum range is about +/-2V, so it's not often that you can plumb the extremes of any parameters it controls. There is also a
voltmeter that allows you to measure any control voltages (which are close to DC) or signal levels (which are AC) within your patches. You can even connect an oscilloscope to a dedicated 1/4" output on the rear.

THE DK1 KEYBOARD
---------------------
The separate DK1 keyboard - known as "The Cricklewood", because that was where Cockerell worked - was as radical as the VCS3 it controlled. Of course, it was monophonic (there were no poly synths in 1969) but it was velocity sensitive, allowing players to add expression in a
way that had hitherto been impossible.

You connect the DK1 to the VCS3 using a dedicated 8-way cable that provides two power rails, two CVs and a Gate pulse for the envelope shaper. To the left of the keyboard itself, two switches control the two output CVs (called 'Channels') produced by the DK1. The first of these has 'Signal' and 'CV1' positions. We'll come to signal in a moment...for now, simply understand that CV1 was what we would now call pitch CV. Hang on... doesn't CV1, and therefore channel 1, produce the same thing? Yes it does, so there's no point in having both switches set to 'CV'.

Now, let's return to that 'Signal' position. The DK1 has a built-in sawtooth oscillator and an associated VCA with frequency, 'spread, level and dynamic range controls. This is a godsend because, with the spread set to '10' the oscillator tracks the keyboard in a conventional 1:1 relationship. In other words, you can play the keyboard and, with everything else set up appropriately, you'll hear the notes that you would expect. This is not necessarily the case when you use the keyboard CV channels. This is because the keyboard CV channels enter the VCS3 through two input level controls marked, sensibly enough, Channel 1 and Channel 2. The problem arises because the 1:1 keytracking occurs somewhere between '6' and '7' on the knobs, and the exact position can fluctuate wildly with the oscillators' temperature, the time of day, and the FTSE100 index. This makes it very tricky to use the VCS3's internal oscillators for correctly pitched melodies. Every time you play the thing, and even after an hour of 'warming up'm you are constantly trimming the tuning and scaling the Channels.

Furthermore, the VCS3 doesn't confirm to either 1V/octave or Hz/V standards used by every other manufacturer, before and after. It uses internal voltages of 0.32V/octave for oscillators 1 and 2, 0.26V/octave for oscillator 3, and 0.20V/octave for the self-oscillating filter. However, because there are CV amplifiers on the internal module inputs, you need to double these figures to 0.64V/octave, 0.52V/octave and 0.40V/octave respectively for external CV sources. Argghhh!!!!

Likewise, the usual 10V peak-to-peak signal levels are eschewed in favour of 3V, 4V and 6V for the oscillators (depending on waveform), 5V for the filter, 3V for the noise generator... and so on. There was nothing about the VCS3 that we would now regard as conventional.

You might think that this is enough of the VCS3's and DK1's oddities, but you would be mistaken. This is because yet discussed its most notable characteristic: the patch matrix.

ENTER THE MATRIX
-----------------
The most important thing to note here is that the VCS3 will remain forever silent unless you stick some pins into the matrix. This is because none of the devices described are connected to eachother unless you use the matrix to determine which signal goes where. Fortunately, the 16x16 matrix allows you to connect any of the VCS3's modules to eachother. For example, let's say that you want to direct the output of oscillator 1 to output channel 1. Since the signal generated by oscillator 1 emerges from the list of sources in row 3, and the input to channel 1 is column A, you simple stick a patch pin in position A3, and the connection is made. Of course, this doesnæt preclude you from sticking more pins in row 3, and yet more in column A, so patches can become very complex, very quickly. Indeed, you can stick 256 pins into all 256 available sockets, but i doubt that it would create a sound. Also, you must remember that, at this point, you have only made a set of connections between modules. Whether you hear a sound, or whether it's a useable one, still depends on the positions on the front panel controls.

Unfortunately, there are three problems with the matrix. The first two are simple to avoid: if mistreated it can become unreliable; and it's very expensive to replace. The third is more fundamental...

The matrix is not "buffered", and this means that, every time you insert a pin into an existing patch, the actions of other patch connections will change to some degree. Let's suppose that you've spent an hour creating a complex patch and getting every knob exactly as you want it. You the decide that you want to add, say, oscillator 2 to the filter input. You insert the appropriate pin - and everything else changes. As you can imagine, this is infuriating.

Now let's turn to the patch pins themselves. These are not simple metal connectors that short between the row and column rails. They are resistors, and there are three types of these in common use. White ones (with a resistance of 2.7kOhm) are the most common, and you can use them for almost anything. However, because the resistors in the pins have a wide (5%) tolerance, they are not suitable for some jobs. In particular, two white pins inserted into I8 and J8 (CV Channel A connected to the pitch CV inputs of VCO1 and 2) will often be sufficiently different to make the oscillators track differently. To overcome this, EMS supplied red pins, also 2.7KOhm, but with 2% tolerance. The third of the common pin colours is green. These pins have a higher resistance than the others, thus reducing the amplitude of a signal considerably. Most often, you use these when you want to attenuate a control signal, such as applying a delicate amount of modulation to a pitch CV input.

If you read some of the conversations flying around the Internet, you might be forgiven for thinking that the VCS3 is no more than a glorified effects unit. In part, this is because few casual users have the patience or knowledge to squeeze conventional musical signals from the instrument. But perhaps more significantly, it's because the VCS3 has four 1/4" inputs on the rear panel - two for microphones, two for line level signals - routed to the Channel 1 and Channel 2 rows on the patch matrix. Because the VCS3 is modular, this is a far more powerful arrangement than the signal inputs on pre-patched monosynths, allowing you to use an external signal as an extra module, maybe as an audio source, a CV source, or even a Gate.

There's another reason why the VCS3 is often regarded as a sound mangler. Because its internal oscillators are so unstable, using external signals (such as generated by the DK1) is often the only way that you can play conventional melodies. So, in many ways, the VCS3's status as an "effects generator extraordinaire" is a classic case of making a virtue out of a necessity."

Scroll through these posts for more history on EMS and of course check out the EMS label below for more.

Saturday, July 17, 2010

9090 Roland TR-909 DIY Rack Clone

via this auction
"An Electronics Project With A Difference. Build Your Own tr-909!

If you've ever wished for the warmth and flexibility of an original analogue drum machine like the TR-909 and you're also handy with a soldering iron, then a real alternative could be to put one together yourself. The 9090 project starter kit contains what you need to get started. This is a project suited for more experienced electronics enthusiasts and requires a small number of obsolete components.

The 9090 Project is an authentic sounding, rack-mounted, MIDI controlled copy of the TR-909, that you build yourself. The starter kit being offered for sale in this listing contains the bare printed circuit boards and a small number of special components. The majority of the electronic components are to be obtained separately from your own preferred electronic components supplier.

The advantage of using these boards is that the hard work has already been done: well thought-out, compact and extensively tested board layout design makes them an absolute pleasure to build, and the end result looks fantastic. These PCBs contain zero errors, therefore fitting all of the components and doing all of the wiring correctly can often result in something that works pretty much straight away..."

Descriptions for the following six circuit board pics in order:

One: "Board One - Contains power circuit, noise sources, bass drum, snare, low and mid-toms"

Two "This image shows all of the parts you get together: Three PCBs, PIC microcontroller and three PROMs"

Three: "Board Two - Contains power circuit, noise sources, bass drum, snare, low and mid-toms"

Four: "Four chips supplied: PIC Microcontroller contains embedded software for the MIDI interface, and three PROMs contain data for the hi-hats and cymbal sounds."

Five: "Board Three - Output sockets / audio mixer"

Six: "High quality silkscreen makes assembly easy."

"Features

□ Includes all analogue sound circuits from the original machine, and it sounds identical. Even better, in fact - because some of the sounds have more flexibility. The Bass Drum, for example, has a number of new additional control knobs that enable it to make a fantastic range of kicks. Take a listen to the Sound Samples on the right (mp3 format).

□ It does not have a sequencer of any form, but it has an excellent full MIDI interface. The PIC microcontroller that comes supplied with the boards is pre-programmed with embedded software that forms the heart of the MIDI interface (decodes the MIDI messages and translates them to trigger and velocity signals for each drum circuit). The drum sounds are velocity sensitive. How the drum sounds are mapped across the keyboard scale can be reconfigured via System Exclusive messages. LED indicates MIDI activity.

□ A 'bonus feature' is a Sync24 output, which enables you to sync something like a TB303 or MC202 to the MIDI clock via the 9090.

□ The boards are intended to be built into a 19” rack enclosure or a sloping-top box (or whatever you choose) to form a MIDI controlled 909 clone. It's entirely your call on what shape and size yours is going to be! You can also choose to only build some of the drum circuits if you don't need all of the drum sounds.

I kept most of the sound circuits pretty much as they were in their original form, and the project includes all of the sounds found on the original machine. Some of the sounds have been enhanced to expand their capability far beyond those in the original machine, the Bass Drum being a good example: it now has seven potentiometers instead of four, and sounds absolutely awesome. I think many people built their 9090s just for this sound alone. Some original components that have become long obsolete have been replaced by easily obtainable substitutes, without affecting the timbre of the drum sound in any way.

All of the sound circuits are built onto the two main large boards that are seen in the picture. The third long, narrow board is used to mount the rear output sockets onto (featuring individual and stereo summary outputs). I used two main boards instead of one because it means that you can stack the two boards if you want to build the project into a relatively small enclosure, and they’re just easier to work with. The boards also contain the MIDI interface, output mix amplifier, power regulation circuitry and even a handy DIN Sync output so that you can use the 9090 to synchronise your TB303 or MC202 to MIDI clock. The completed boards just need potentiometers and output sockets wired to them, power supply and MIDI input, and away you go – a fantastic analogue drum machine you built yourself."

Further details and samples at the auction and here.

Update: some audio vids via MB909 in the comments here.

Wednesday, November 24, 2010

9090 - Build Your Own Roland TR-909 Rack Clone

via this auction
"An Electronics Project With A Difference. Build Your Own tr-909!

If you've ever wished for the warmth and flexibility of an original analogue drum machine like the TR-909 and you're also handy with a soldering iron, then a real alternative could be to put one together yourself. The 9090 project starter kit contains what you need to get started. This is a project suited for more experienced electronics enthusiasts and requires a small number of obsolete components.

The 9090 Project is an authentic sounding, rack-mounted, MIDI controlled copy of the TR-909, that you build yourself. The starter kit being offered for sale in this listing contains the bare printed circuit boards and a small number of special components. The majority of the electronic components are to be obtained separately from your own preferred electronic components supplier.

"The advantage of using these boards is that the hard work has already been done: well thought-out, compact and extensively tested board layout design makes them an absolute pleasure to build, and the end result looks fantastic. These PCBs contain zero errors, therefore fitting all of the components and doing all of the wiring correctly can often result in something that works pretty much straight away."

Features

□ Includes all analogue sound circuits from the original machine, and it sounds identical. Even better, in fact - because some of the sounds have more flexibility. The Bass Drum, for example, has a number of new additional control knobs that enable it to make a fantastic range of kicks. Take a listen to the Sound Samples on the right (mp3 format).

□ It does not have a sequencer of any form, but it has an excellent full MIDI interface. The PIC microcontroller that comes supplied with the boards is pre-programmed with embedded software that forms the heart of the MIDI interface (decodes the MIDI messages and translates them to trigger and velocity signals for each drum circuit). The drum sounds are velocity sensitive. How the drum sounds are mapped across the keyboard scale can be reconfigured via System Exclusive messages. LED indicates MIDI activity.

□ A 'bonus feature' is a Sync24 output, which enables you to sync something like a TB303 or MC202 to the MIDI clock via the 9090.

□ The boards are intended to be built into a 19” rack enclosure or a sloping-top box (or whatever you choose) to form a MIDI controlled 909 clone. It's entirely your call on what shape and size yours is going to be! You can also choose to only build some of the drum circuits if you don't need all of the drum sounds.

I kept most of the sound circuits pretty much as they were in their original form, and the project includes all of the sounds found on the original machine. Some of the sounds have been enhanced to expand their capability far beyond those in the original machine, the Bass Drum being a good example: it now has seven potentiometers instead of four, and sounds absolutely awesome. I think many people built their 9090s just for this sound alone. Some original components that have become long obsolete have been replaced by easily obtainable substitutes, without affecting the timbre of the drum sound in any way.

All of the sound circuits are built onto the two main large boards that are seen in the picture. The third long, narrow board is used to mount the rear output sockets onto (featuring individual and stereo summary outputs). I used two main boards instead of one because it means that you can stack the two boards if you want to build the project into a relatively small enclosure, and they’re just easier to work with. The boards also contain the MIDI interface, output mix amplifier, power regulation circuitry and even a handy DIN Sync output so that you can use the 9090 to synchronise your TB303 or MC202 to MIDI clock. The completed boards just need potentiometers and output sockets wired to them, power supply and MIDI input, and away you go – a fantastic analogue drum machine you built yourself."

Samples, manuals and more: http://www.introspectiv.eclipse.co.uk/
Also see the 9090 label below for all posts here.
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