MATRIXSYNTH: Search results for The Sound of Machines

Showing posts sorted by date for query The Sound of Machines. Sort by relevance Show all posts
Showing posts sorted by date for query The Sound of Machines. Sort by relevance Show all posts

Sunday, September 20, 2026

GODWIN CD2 - 1980s - The First Ever Demo Of Rare Apparatus


video upload by Vintage Audio Institute Italia

Note this appears to be the first post to feature the GODWIN CD2.

00:00 Setting Up
00:41 Introduction
01:28 UPPER MANUAL : organ tabs and polyphonic presets
04:13 Solo Synth
05:07 Debunking the Mystery
06:19 Drum Machine
08:26 Three Quick Improvisations
09:47 Lower Manual : organ tabs, solo synth routing and arpeggiator
11:18 Musical Interlude
12:42 Bonus Musical Interlude

"A fresh video entry in the category 'Rare as a unicorn on stilts' - this mystifying auto-accompaniment machine organ and synth from Italys' Godwin is the only one we've ever encountered.

These type of sound generators were controlled by foot pedals and electronic accordions, generally in the hands of one-man-bands providing light entertainment in places where people congregated, imbibed alcoholic liquids and sometimes even got up and danced.
Remember those?
Ski resorts, beach clubs, dance halls, restaurants and hotels, for drinks or dinner.

The CD2 (we're not sure what the abbreviation actually stands for but we're guessing Computer Drums) is actually more than sequenced bass lines and chords though.
It's equipped with 2 separate preset- and organ sections and even a monophonic preset synth and the whole Shebang, unlike on many keyboards at the time, can be engaged simultaneously for massively wide and deep soundscapes.
All those sounds need lots of circuitry safely housed in a military grade flight case.
The GODWIN CD2 is well chunky, clocking in at a whopping 24 kilos.

The video explains most its specifications and includes a bit of history too but a summarisation would go something like this :

1. Sample Based Drum Machine with 16 Rhythms and 16 Drum Fills
2. Auto-Comp section with bass, chords and arpeggiator with 2 sounds
3. 2 x Organ Sections with 15 tabs total
4. 7 Polyphonic Preset Sounds
5. 7 Monophonic Synth Sounds
6. Various Chorus and Reverb Effects

If you're into rare Italian synths and drum machines you can subscribe to our channel and please check out our other videos of rare gems, but you might also enjoy the V.A.I. website, a photo book and encyclopedia Italian Vintage Synths and Drum Machines:

https://www.vintageaudioinstitute.com/"

Elektron Monomachine Emulation | Factory Patterns Demo


video upload by Autodafe

Part 1 here

"What if you could run an Elektron Monomachine inside your computer? 👀

In this video I’m testing Gearmulator MM, an emulation of the legendary Elektron Monomachine developed by Joe Landers as a fork of the Gearmulator project.

No talking — just the interface, some factory patterns and the sound of the emulation in action. 🎧

⚙️ Gearmulator uses low-level hardware emulation to run the original firmware rather than simply recreating the synth behaviour.

Joe Landers’ gearmulator-md-mm fork adds support for Elektron Monomachine and Machinedrum.

Friday, September 18, 2026

Clave Euclidian Drum Machine by Oficina de Sonido


video upload by Oficina de Sonido

CLAVE. Euclidean Drum Machine - Quick Start

video upload by Oficina de Sonido


via Kickstarter

"Clave, Ecuclidean Drum Machine lets you intuitively play rhythmic patterns that complement and syncopate with one another. Prepare your compositions across 16 steps and 8 sample tracks by saving different versions or parts, and refine your performance with the included effects and filter. All in a single, lightweight, and portable unit. It comes with 5 factory-installed drum kits and has space for you to add your own.

It’s based on what’s known as Euclidean Rhythms, which describes the distribution of beat intervals. It sounds complicated, but that’s exactly what makes the system simple. The best part is that you’re not limited to using the automatic distribution system, you can also program it step-by-step, 'XOX' just like any other drum machine.

In our musical quest to create a hybrid sound that blends electronic music with organic rhythms, we have collaborated with percussionists, designed our own synths and drum machines, programmed digital instruments, and even built electromechanical percussions!

This campaign is to introduce our new drum machine to the world; we already have a couple of working prototypes. We need your support to be able to produce the first batch of machines. This is already our fourth project on Kickstarter—we hope we can crowdfund this one, too!"

You can find the user manual here.

P.S. They reached their Kickstarter goal in 24 under hours!

Thursday, September 17, 2026

LeviaSynth Deeper function ASM - Knobcon 2026


video upload by sonicstate

"Ken from ASM gave us a look at LeviaSynth, focussing on some of the nifty ways to controll all that synthesis - 16 voices with 8 oscillators, 13 envelopes per voice, 5 LFOs. Using the Bias controls, and the copy/paste settings between Oscillators for efficient navigation of this behemoth.

The signal path includes the digital filters from Hydrasynth, plus analog gain, analog saturation and an analog filter section. It supports upper and lower layers, key splits and crossfeeds, and the keyboard version includes a refined poly-touch keybed.

Ken shows us stereo mode by splitting eight analog filters left and eight right, with detuning available per side. Stereo behaviour can apply to carriers, modulation, or both. The engine includes 144 algorithms, custom algorithms and smooth morphing between algorithms, with FM, phase distortion, pulse-width modulation and phase modulation available in combination.

Pricing is around $2,499 for the keyboard and $1,999 for the desktop, with dealer pricing to confirm."

ASM Leviasynth - Sounds Only - Knobcon 2026

video upload by sonicstate

"Jim from Earmonkey Music sits down with the *ASM Leviasynth *at the Knobcon 2026 show from last week. We have him to thank for all of these videos from the show.

The Leviasynth is Ashun Sound Machines flagship synthesizer, with 16 voices, each with twin filters, (analog and digital), 8 oscillator per voice, 13 envelopes, 5 LFOs plus FX engine with multiple FX. Contolled by a polyphonic Aftertouch keybed and a ribbon controller."

Monomodule -1.0.1-Beta (Elektron Monomachine emulator)


video upload by Ticco Ross

"Another different emulator. It emulates the sound engine of one monophonic voice per track. All the various machines and effects featured in the Monomachine are present.
Private Beta. Soon in your DAW of choice.
The only file needed is the original Elektron_SFX6-60_OS1.32B.syx you can get @ Elektrons official web"

From the developer: "I'm the developer of this, it is currently only released in the form of a private, invite-only beta, but the full public release coming next week will be free and open source."

Wednesday, September 16, 2026

Build Your Own Audio Plugins, No Code Required, With Amorph AI Driven Plugin Platform


Build Your Own Audio Plugins, No Code (Amorph v1 Beta) video upload by Artists in DSP

"Amorph is a free audio plugin. You build, play, and share your own tools inside the DAW — the sound, the knobs, and the code sit on your computer.

This is the full how-to. Install. The window. Three ways to build. Remote. Lock. Share.

A patch can be an instrument, an effect, or a MIDI processor.

Download Amorph v1 Beta:
https://artistsindsp.gumroad.com/l/am...

Getting started:
https://artistsindsp.com/get-started-..."

Modular Town : a synth hidden in a town (Amorph)

video upload by Bungle Society

"Modular Town — a synthesizer town, drawn by hand.

Modular Town is a single Amorph instrument: a hand-drawn village you scroll through, where every knob, step-sequencer and jack is mounted on a building facade wired by hand, just like real hardware. 🏭 Filter (Cutoff/Resonance) on the factoryVCO1 / VCO2 on the vending machinesDetune and Attack/Decay/Release tucked into the houses🥁 A 16-step drum machine (Drums Volume, Accent, Drive) running through its own sequencer🍜 Ramen Bass Shop, a mono bass synth with its own 16-step piano roll, playable live or sequenced. A day/night cycle you flip from a shop sign. Delay (Time/Feedback/Mix) on a canal-side wall. A full patch panel route LFO, ENV and random modulation across the whole village with real cables✨ Reverb, aged-paper texture and film grain for a sketchbook feel"

Tuesday, September 15, 2026

ALIAS the sound of our childhood (Tape and Sampler emulation AU/VST3 macOS/Windows)


video upload by orph

From the makers of MONOCHORD

"ALIAS is a tape & sampler plugin — 4 tape machines, 4 vintage samplers, 10 noise floors from reel-to-reel to VHS, vinyl at 33 and 45, uncorrected CD errors, generation loss and 4 to 16-bit resolution. Give any sound the vintage LoFi character of a medium: drift, flutter, hiss, dropouts, crackle, skips.

Buy here: https://www.orph.audio/alias

FORMATS
Standalone · VST3 · AU
macOS 10.13+ · Windows 10 / 11
Universal · Apple Silicon + Intel
64-bit only

AUDIO
32-bit float internal
44.1–192 kHz
Speed 0.5× / 2× · wow · flutter · jitter · dropout

MEDIA MODELS
4 tape machines · 3 modes each
4 vintage samplers · colour and edge modes
10 noise floors · reel-to-reel · cassette · VHS · Beta
Vinyl · 33 / 45 RPM · wobble · crackle
CD error engine with concealment
Generation loss · 4–16-bit resolution
3 reverb modes · stereo width · mono"

Monday, September 14, 2026

ROM EXPANSION – For EPROM Drum Machines by DUCKTRONIC



DUCKTRONIC has made a ROM Expansion currently compatible with Oberheim DX and Linn drum machines. You can find the user manuals for each on a Google drive here.

The following is the intro in the DX manual: "The ROM EXPANSION extends the Oberheim DX with 104 sounds, most of which originate from the early 1980s. This makes it possible to recreate the sound of drum machines from that era. It is also possible to save custom-assembled soundsets and load them again at a later time.

Installation requires the CONTROL BOARD with the "Sound Control" software, the CONTROL PANEL, and six EPROM BOARDS with EPROMs. If only individual instruments are to be modified, fewer EPROM BOARDS are required accordingly.

Installing the ROM EXPANSION does not require any mechanical modifications or irreversible changes. The original state of the Oberheim DX can therefore be restored at any time."

You can find a YouTube playlist with demos here.

Sunday, September 13, 2026

The Plinky 12 Toadstep Is an Absolute Jam Machine


video upload by The Unperson

"Plinky 12 is a unique touch-based synthesizer designed by mmalex and Making Sound Machines, built around a powerful synth engine that can take on different forms through interchangeable faceplates and alternative firmwares. This means the same underlying hardware can become a very different instrument depending on which version you're using.

In this video, I'm exploring the Plinky 12 Toadstep, a version developed in collaboration with Toadstool Tech that transforms Plinky 12 into a multi-track sequencer and performance instrument. I'll take a look at how Toadstep works, explore its sequencing and sound-shaping capabilities, and put together some jams to see what this unusual instrument can do.

I really hope you get a feel for the workflow and immediacy of the device. It has such a fun interface, and once you’re comfortable with the setup, it becomes incredibly intuitive, with a perfect blend of intentionality and discovery."

CONTENT
0:00 - Intro
0:56 - Basic Overview
8:15 - Breakbeat Fun
12:50 - Randomize Everything
18:13 - Modulate Everything
23:41 - Outro

just look at the past (Yamaha YM2151 + Yamaha YMZ280B)


video upload by Vivi The Pumpkin King

Fun video featuring the Yamaha YM2151 + Yamaha YMZ280B voice chips. Interstingly, you'll find previous posts mentioning the YM2151, but not the YMZ280B. This simply implies the YM2151 is more comonly used in DIY projects.

"The Yamaha YM2151, also known as OPM (FM Operator Type-M), is an 8-channel, 4-operator sound chip used for frequency modulation (FM) synthesis in 1980s arcade games, home computers, and synthesizers."

Key Features

Voices:

Plays up to 8 simultaneous sounds or channels.

Data Formats: Supports 4-bit ADPCM, 8-bit PCM, and 16-bit PCM waveform data.

Memory: Connects to up to 16 MB of external ROM or SRAM for storing sound data.

Output: Delivers stereo output with 4-bit/16-level panning for each individual voice.P

rocessors: Links with an external digital-to-analog converter (DAC) and can connect to a Yamaha YSS225 effects processor for extra channel processing."

"The Yamaha YMZ280B, also called PCMD8, is an 8-channel PCM and ADPCM sample-based sound chip made by Yamaha Corporation in the mid-to-late 1990s.

Key FeaturesChannels and Operators:

It supports 8 simultaneous channels of 8-note polyphony with 4 operators per channel.

Sound Generation: It includes built-in noise generators, LFOs for vibrato and amplitude modulation, and timer circuits.

Companion IC: It requires an external digital-to-analog converter (typically the Yamaha YM3012) to output stereo audio.

Common Uses

Arcade Machines: Atari's Marble Madness (1984) was the first arcade game to use the YM2151 for FM synthesis, leading to widespread adoption in arcade hardware.

Home Computers: It powered the sound boards in sharp computers like the Sharp X68000 and the Yamaha CX5M music computer.

Synthesizers: Yamaha utilized the chip in early budget keyboards and sound modules like the DX21, DX27, and DX100."

Wednesday, September 09, 2026

The Hope - Circuit3 & Vince Clarke


video upload by Circuit 3

Update: you can find an interview with Circuit3 and the collaboration on ELECTRICITYCLUB.CO.UK here.

"With grateful thanks to artist Jackie Hudson Lalor for the production of this video and Kat Lalor for assistance with post-production.

The Hope is taken from the album 'Metanoia: Music From Therapy' available on CD & Vinyl from circuit3.bandcamp.com, available in Digital from mortalitytables.bandcamp.com

Circuit3, the retro-futurist project of Dublin-based Peter Fitzpatrick, steps away from his melodic synthpop background on Metanoia. The album moves into spacious, quietly expressive instrumentals. The sound is minimal and tactile, shaped by the classic late70s and early80s electronic vocabulary without being locked inside it.

Metanoia grew out of therapy and the slow process of letting difficult truths surface. Instead of singing those words, Fitzpatrick shaped them through analogue machines. The title refers to the deep shift that can follow self-reflection: a break, a reset, a way of living with more honesty.

A defining moment in the project was the opportunity to work with Vince Clarke, a longstanding influence on Fitzpatrick’s music. They created an eleven-minute piece titled ‘The Hope’, named after the bar near Farringdon, London where that first conversation between Fitzpatrick and Smith happened. The collaboration feels like a dialogue across time: the artist Fitzpatrick once was, the one he is now, and the one emerging through this process.

The album closes with ‘The Hope’. Across eleven minutes, it builds a melodic drone landscape that holds both hopelessness and hope at the same time. The piece suggests that neither feeling disappears; they sit beside each other, always present, always waiting to be recognised."

Monday, September 07, 2026

Phaseburn One sound demo: everything you hear is one synth [Open Beta]


video upload by Phaseburn Music

"Phaseburn One is a synthesizer built around a phase-locked loop: the main oscillator tracks a reference signal, and whatever you patch into that reference becomes part of the sound. Everything you hear is the plugin on its own, nothing else added.

In the video: the PLL lab, the morphing oscillator and its fold, four step sequencers and four LFOs, the probability sequencer, the mixer and patchbay.

VST3, CLAP, AU and standalone, macOS and Windows, instrument or effect. Free open beta until 15 October 2026.

https://phaseburn.music"

The following is some additional info directly in via Phaseburn Music:



"I want to introduce Phaseburn One, a synthesizer we have been working on for several years, which is now in open beta and free for everyone until 15 October.

The sound is built on a phase-locked loop. One oscillator listens to another and keeps trying to match it, and the interesting part starts where it fails. When it tracks accurately the tone comes out clear and strangely alive, and when the loop is loosened you hear the chase itself: the oscillator catches up with the target, overshoots, breaks off, finds the frequency again, sometimes clinging to a harmonic instead of the note you played. PLLs are not new, they have appeared before as modules and effects, but as far as we can tell nobody has built a whole instrument around one. Four macro dials open the loop by ear, so none of the theory is needed to land somewhere usable.

Three more oscillators sit beside it: Morph, which sweeps between waveform families, a Vector shaping oscillator and a Sub. A transient module can add a click, noise or a metallic edge, or build a kick out of a sine. Around the loop there is a modular patchbay where you draw the cables yourself, a rack of seven effects and a mixer, and almost everything can be modulated from a dedicated section of LFOs and modulation sequencers.

Sunday, September 06, 2026

Tunary Instruments Releases Cinematic Soundscape Collection


video upload by Tunary Instruments

Best on headphones. "Every sound in this video was made with four Tunary instruments: VRESK, DRUSK, NIVREN and SILT."



via Tunary Instruments

THREE INSTRUMENTS FOR SCORING SPACE, TEXTURE & MOOD

Deep drones, sculpted grains and self-playing glacial beds. Three sound-design instruments made for film, games and ambient music — the sound under a scene, not the tune on top. Buy one, or take all three.

Additional details on each:

VRESK — Drone, Texture & SFX Engine

VRESK holds one sound and lets you move through it.

A drone, texture and sound-design engine: nine different machines under one set of hands, with two reverb spaces built in. Turn the big ROOT knob and the whole voice moves. Everything else colours it.

Nine engines on a 3 by 3 grid. Two oscillators for rings, folds and hard metal. Four wavetable voices for stacks, swarms and crushed digital. Eight partials for beating clusters, quantised chords and noise-struck metal. The knobs stay the same across all nine, and each engine reads them differently, so one panel is really nine instruments.

MAME Synths as Plugins?! Vintage Emulator Studio is Here


video upload by Autodafe

"Vintage Emulator Studio (VES) is finally here!

Download VES here:
https://www.autodafe.net/vintage-emul...

VES started from my experiments with the synthesizers, sound modules, samplers and drum machines emulated by MAME. Over time, after several videos, tests and even A/B comparisons with original hardware, I started wondering: what if these machines could be used in a more musician-friendly environment — and even loaded directly inside a DAW?

That idea eventually became Vintage Emulator Studio.

VES brings together a curated selection of MAME-emulated musical instruments in a single application, available as Standalone, AU and VST3 for macOS (Apple Silicon and Intel), Windows and Linux.

You can download VES for free from my website. As with all my free plugins and sample libraries, there is also an optional €5 Supporter version if you'd like to support my work and future development.

VES is also open source, and the GitHub source code is linked from the product page.

⚠️ IMPORTANT: ROMs are required and are NOT included with VES.
I do not distribute MAME ROMs, so please don't ask me to send them. You will need to provide your own ROM sets. The good news is that MAME ROMs are generally not particularly difficult to find compared with those for some other emulation platforms.

Also keep in mind that VES relies on MAME emulation. Not every supported machine is emulated to exactly the same level of completeness, so some quirks or limitations may come from the current state of MAME itself.

P.S. You may occasionally hear a few small audio drops during this video. My computer wasn't always particularly happy about running multiple emulated machines while recording the screen and audio at the same time — so those glitches are mostly from the recording setup rather than VES itself. 🙂"

Thursday, September 03, 2026

KORG Polysix – Vintage 80s Analog Synthesizer Demo | Cosmic Sounds


video upload by RetroSound

"🚀 Korg Polysix + Korg KR-55B = pure vintage cosmic electronics

Take a journey into the cosmic side of early-1980s analog synthesis.
In this demo, I'm using only two classic Korg machines: the legendary Korg Polysix analog synthesizer and the Korg KR-55B rhythm machine.

No DAW. No modern plugins. Just vintage analog hardware, simple sequencing, and the unmistakable character of early-80s electronic music.

The Polysix is a classic 6-voice polyphonic analog synthesizer, featuring a VCO with sawtooth, pulse and PWM, a sub-oscillator, resonant low-pass filter, ADSR envelope, LFO, arpeggiator, chord memory and built-in analog effects.

For this demo, I pushed the Polysix into a more cosmic, atmospheric and spacey direction, while the KR-55B provides the vintage rhythm foundation.

If you love vintage synthesizers, analog sound, retro electronic music, spacey synth sounds and classic drum machines, this one is for you.

Headphones recommended — turn up the volume and enjoy the cosmic analog atmosphere."

Wednesday, September 02, 2026

Elastic Melody 1.2 — What’s New


video upload by Elastic Instruments

"A quick demo of some of the new features in Elastic Melody Update 1.2."

"Here comes the full list:

MASTER SECTION

• Added a master level control
• Added a simple volume meter

OSCILLATOR

• Added four more oscillator waveforms for a wider range of sounds
• Added new modulation options:
– Pitch Modulation
– FM Modulation (IAP)
– Decaying FM Modulation (IAP)

FILTER

Tuesday, September 01, 2026

Torso Electronics S4 & T1 Workshop at SchneidersLaden


video upload by SchneidersLaden

"We welcomed Torso Electronics to SchneidersLaden for a hands-on workshop with their S4 Sampler and T1 Sequencer in early 2026 - here is a video documentation of the event. A great session for anyone interested in synthesis, sound design, sequencing and creative electronic music tools.

The Torso Electronics S4 is a unique instrument blending tape-style workflows with modern granular synthesis. The Torso T1 combines popular generative sequencers like Euclidean sequences, Turing machines with arpeggiators, chord generators and rounds everything off with extensive random functions. Both are highly innovative and very fun to play!"

Wednesday, August 26, 2026

The Cars - Hello Again | 80s Vintage Synth Cover | Moog Prodigy & Oberheim OB-Xa


video upload by RetroSound

"The Cars – Hello Again recreated with authentic 80s vintage synthesizers and drum machines. Originally released on the iconic 1984 album Heartbeat City and written by Ric Ocasek.

For this cover I used the Moog Prodigy for the bass and sync lead sounds, while the Oberheim OB-Xa provides the lush pads and organ textures. Drums are created with the iconic LinnDrum, with additional percussion from the E-mu Emulator II.

If you love The Cars, 80s New Wave, Synth Pop, Vintage Analog Synthesizers, and classic electronic music, this performance is for you.

Gear Used
• Moog Prodigy – Bass & Sync Lead
• Oberheim OB-Xa – Pads & Organ
• LinnDrum – Drums
• E-mu Emulator II – Percussion

This cover is a tribute to the incredible production and atmosphere of the original recording, combining authentic 1980s synthesizers, sampler technology, and classic drum machines.

The goal of this production was to recreate the authentic sound and atmosphere of the mid-1980s using original hardware instruments."

Monday, August 24, 2026

Silicon Machine | Daniel Miller & Alexander Hacke in conversation | FFOSSO


video upload by FFOSSO

"We sat down with Daniel Miller and Alexander Hacke to talk about the sounds, machines, and ideas behind Silicon Machine, a new FFOSSO instrument sampled directly from Daniel's own collection of original synths and drum machines.

Daniel traces the lineage back to the earliest days of Mute Records: the Korg 700S that powered "Warm Leatherette" and 'T.V.O.D.,' the rented Space Echo, the four-track sessions where everything was played by hand because there was no other way to do it. Gear that wasn't prestigious, wasn't expensive, and wasn't supposed to sound like much, and did anyway.

Alexander curated the collection, with patches designed and programmed by both Alexander and Daniel for FFOSSO. As curator, Alexander brings his own perspective: a musician whose practice spans decades of Einstürzende Neubauten's industrial explorations, finding music in unconventional sources and understanding intuitively what happens when machines are pushed somewhere they weren't designed to go.

Together they talk about limitation as a creative force, the character that comes from imperfection, and why the rough edges of early DIY electronics can still feel more alive than many things made today. Silicon Machine is the result: cold basslines, broken rhythmic pulses, stark analog textures — raw, mechanical, and quietly menacing.

Available now on FFOSSO

www.ffosso.com"

Warm Leatherette

video upload by The Normal - Topic - 869 subscribers

"Provided to YouTube by Mute

Warm Leatherette · The Normal

Warm Leatherette

℗ 1978 The copyright in this sound recording is owned by Mute Records Ltd

Composer: D. Miller
Composer: Miller

Auto-generated by YouTube."

Thursday, August 13, 2026

Hypercube Quadriphonique


video upload by Valmont

"Hypercube Quadriphonique", October 2024. This installation was part of a larger practical exercise at the ENS Louis Lumière master's degree.
Two meters above ground, inclined at an ominous angle, the cube generated four sets of textures layered into a quadriphonic speaker setup. A master OSC patch controlled all the devices in the exposition room ; on my end for my cube I was running MIDI and CV.
I first built a 16-channels 12-bits controller to get everything in harmony, but ended up simplifying the equation to use 4-states inputs and 4 audio outputs, traveling back and forth through the cube in a massive cable liana. The room environment was cyclically controlled by the master patch, and my cube would reconfigure its instruments to play along with the other creations. All sounds were made on a dozen oscillators, a handful of sample players and some Live processing. There was some random breakbeat chops too lmao I loved it, but I lost the session, so I only got some raw cube recordings, which I edited/mixed into this video. Additional black tiles were made to close off the bottom of the cube (just blank PCBs actually!)
Thanks again to Mains d'Œuvres, Franck for the safety tips, my father who helped me cut & paint the wood, and Neurotypic who lent me half the modules. I don't know anyone else who would just say yes to putting laboratory-grade devices into this... thing, suspended with fishing wire!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
My name is Valmont, I'm 24 from Paris! I compose/produce music, repair instruments and take sound on movie sets :) After a double bachelor in musicology and mechanics in Sorbonne, I ended up doing the Ecole Nationale Supérieure Louis-Lumière.
I wrote my thesis on Publison and Early Digital, which ultimately tied together my long-standing fascination in vintage machines, servicing and technical demystification with my personal attraction to these instruments.
I tend to hope for a unified low-level approach to music production guided by DIY values. This Youtube channel is a form of its realization!
Join the gang : / valmont_naudin
Listen to my stuff : https://iconism.io/frame/valmont"
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