Showing posts sorted by date for query audio.computer. Sort by relevance Show all posts
Showing posts sorted by date for query audio.computer. Sort by relevance Show all posts
Monday, June 08, 2026
Sound Workshop Introduces Flexur - Expressive Synthesizer Based on the Trautonium
video upload by Sound Workshop
via Sound Workshop
Easy to pick up, hard to put down.
Two Trautonium inspired floating touch bars allow for continuous volume and pitch control. This expressive interface is paired with a streamlined knob per function synth, so you can start playing right away. Despite the constrained feature set, the sensitive bars allow for weeks, months, and years of rewarding practice.
Go as complex as you like
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Synths, News, Sound Workshop, Trautonium, Updates
LABELS/MORE: New Synths, News, Sound Workshop, Trautonium, Updates
Saturday, May 23, 2026
HARMONICONSTELLATION - OVERVIEW
video upload by A Magic Pulsewave
"MIDI EXPANDER, HARMONY COMPUTER, AND PRESET SYNTH FOR AMP DEVICES. www.melodyoracle.com
HARMONICONSTELLATION is a 3 channel AMP LINK to MIDI expander and harmony computer, with built-in three channel preset synthesizer. Converts AMP Obliquencer, Melody Oracle, Touch Tones, and Star Song to 3 channels (or up to three voices on one channel) of MIDI control signal.
Master settings control root note and mode, to format the incoming AMP control stream to a set of MIDI note values within a specified scale (9 harmonic modes over the full chromatic range). Each channel has Octave and Harmony Offset settings, creating spontaneous harmony to the incoming note stream, within the scale set by the master settings. CV inputs (0-3.3v, diode protected) for Octave and Harmony Offset on each channel allow modulation from Obliquencer CV outputs or other CV sources. Octave and Harmony Offset selectors become CV attenuators when jacks have been patched.
HARMONICONSTELLATION outputs MIDI master clock if connected to Obliquencer or Melody Oracle, allowing MIDI sequencers and drum machines to sync.
Each TRS MIDI output carries all three internal channels over MIDI, and each channel can be routed to any of the 16 MIDI channels using the recessed touch controls.
Built-in polyphonic, multi-timbral synthesizer output creates an audio preview of your sequences without needing to connect an external MIDI synthesizer. 16 preset sounds, with a variety of waveform and envelope profiles, correspond to the MIDI channel settings.
Multiple HARMONICONSTELLATIONs can be chained to control additional synthesizers. Can also be chained with AMP Expandoor and Wave Expander.
SPECIFICATIONS:
Connection: Shielded connector RJ45, ethernet cable.
Dimensions: 8.66” x 5.25” x 3”
Power: Bus power, no additional power supply required
MIDI Output 3.5” TRS Type A
CV inputs: 3.5mm 0-3.3V unipolar diode protected."
Monday, May 18, 2026
AMYboard - the $29 DIY modular synth running Python.
video upload by Brian Whitman
via Brian Whitman of AMYboard
"Today, we’re launching a new music hardware platform! Meet the AMYboard, a 10HP modular-sized synthesizer brimming with inputs and outputs for digital and analog audio, MIDI, and two CV channels.
The AMYboard firmware runs Micropython, and can be controlled and programmed over the web, where you can share your own creations with others. You can also use AMYboard in Arduino to create music devices of your own design. It’s only US$29.90 - a very inexpensive way to get started making your own modular-capable synths. It can be powered over USB or a 10-pin modular power cable, and comes with a 10HP laser-cut faceplate. You can buy one today!
AMYboard is powered by AMY, the synthesis and effects toolkit that DAn Ellis and I have been working on for the past few years. AMY is a beautiful-sounding, efficient re-creation of classic analog synths – like the Juno-6 – and FM synths – like the DX-7. It can also act as a sampler, play WAV files, or let you make your own synthesizer setups in code from bare oscillators, effects, and filters. AMY is open-source and runs on all sorts of hardware. It already powers some neat synths like the Diapasonix, the Spark, and our own Tulip Creative Computer. AMYboard is our “reference hardware” for AMY - running the same ESP32-S3 as Tulip with 8MB of RAM, but with new features including both analog and S/PDIF (digital) audio input and output, enabling live effects, sampling, and filters. We’ve also added an SD card for sample storage, and an I2C host port for connecting your own displays and knobs!"
AMYboard launches with AMYboard online – a web based simulator and control surface for the AMYboard. You can experience AMYboard online before even buying an AMYboard. AMYboard online runs the same core engine as the AMYboard hardware (ported to WebAssembly) so you can set up and interact with the synthesizer over the web. When you’re ready, you plug in your AMYboard, download your patch, or control it in real time over the web, including the capability to edit and store code on your hardware that will boot up the next time you turn it on. AMYboard’s default firmware allows anyone to code their synth creations in MicroPython running on the hardware; the AMY synthesis engine itself runs in bare-metal C, but you can load your own “sketches” onto the board to build complex environments. For example, here’s a generative house track with a Derrick May custom “WOODPIANO” FM patch. Or here’s a TB303 + 808 acid setup. Or add a filter and reverb to a DX7 patch. AMYboard online also comes with AMYboard World, an online community for AMYboard users to share sketches with each other. We’re really excited to see your cool creations, please do share them!
See Brian Whitman's full post on AMYboard for additional details and links.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: AMYboard, DIY, eurorack, New Makers, New Modules, News, python
LABELS/MORE: AMYboard, DIY, eurorack, New Makers, New Modules, News, python
Erica Synths Bullfrog Drums Review Demo and Manual
video upload by Starsky Carr
"The Erica Synths Bullfrog Drums looks lie a toy but has hidden depths. In this video I give you a complete hands-on review, a live demo built from scratch, and a full manual walkthrough so you know exactly what this drum machine can do before you buy.
The Bullfrog Drums is the follow-up to the Bullfrog Synth — a collaboration between Erica Synths and Richie Hawtin, designed to be approachable for beginners but deep enough for professionals. Spoiler: it absolutely delivers on both fronts."
Monday, May 11, 2026
SUPERBOOTH 26: Audio.Computer Machine No. 2
video upload by Sound On Sound magazine
"Audio.Computer have been busy working on a new instrument that aims to take time-stretching to new heights. We take a look and listen to a very early prototype, which is currently known as the Machine 2."
"A multi-loop time stretcher for textural soundscapes"
See dealers on the right for pricing and availability on gear.
LABELS/MORE: audio.computer, New Synth Effects, News, Superbooth
LABELS/MORE: audio.computer, New Synth Effects, News, Superbooth
Wednesday, May 06, 2026
TBD 16 teaser #superbooth26 #dadamachines #tbd16 #dsp #esp32 #groovebox #electronicmusic #synth
video upload by dadamachines
"Get ready for Superbooth 26! 🚀
Here's a sneak peek at the TBD 16 from https://dadamachines.com/ , a powerful new DSP-based groovebox and synthesizer powered by ESP32.
Come see us at Booth Z385 to see the TBD 16 in action. You won't want to miss this!"
See dealers on the right for pricing and availability on gear.
LABELS/MORE: dadamachines, eurorack, New Modules, News, Superbooth, Teasers
LABELS/MORE: dadamachines, eurorack, New Modules, News, Superbooth, Teasers
Tuesday, May 05, 2026
Tasty Chips GR-2 Incoming
via Tasty Chips:
"There was the GR-1, then there was the bigger brother to extend the family, the GR-MEGA, and now there’s the GR-2.


The GR-2 is the direct successor of the GR-1. Similar size, similar price, but with a large touch screen, and many of the GR-MEGA’s abilities. As loyal readers of our mailing list, you are the first to know. We offer a limited amount of early bird units at 100 euro discount. We chose Kickstarter to reach a large audience and gauge interest, and you guys are the first the learn about it.
Visit us at Superbooth this weekend for a GR-2 demo, and of course you can also play around with all our other synths and effects.
For GR-MEGA owners: the GR-2 is like a little brother of the GR-MEGA. Both can run the same patches, and have largely the same abilities. The GR-2 has somewhat lower polyphony, lacks the amount of function-specific knobs and buttons, and lacks luxury interfaces like HDMI and balanced audio. The GR-2 firmware has the same “root” as the GR-MEGA’s. This means the GR-2 hitches a piggyback ride on the mature GR-MEGA for a great start.. and after a while the GR-MEGA will benefit from large amounts of sold GR-2’s: more user feedback, leading to more features, higher quality, and a large patch library.
If you want the best granular synthesizer and sound design tool out there, please support us.. and yourself. 🙂 Thank you! 🙏"
Additional details via Kickstarter.
The GR-2 is a granular synth, transformative sampler, and a portable sound design tool. It's ideally suited to stand-alone use. It can drone, you can use the touchscreen to play it like a live instrument. Attach MIDI gear or computer to use it like a traditional synth. Samples Samples want to be heard, but also seen, touched, and transformed. That's what the GR-2 delivers. Triggers, and manipulation are immediate. There's no setup, and there's visual feedback for everything.
Easy to use
The 7" touch screen, and high contrast GUI make life easy. There are spatially associated encoders along the the edges of the display. The most important settings are always visible, and they're big.
The most important settings are available from Quick Access (QA) menu buttons at the top. Using a touch gesture you can make them full screen. Deeper menus are accessible via the menu button. And rest assured, you're never more than 1 level deep + all GUI widgets are big and high contrast.
Power
The GR-2 is compact, no more than 25x19x7 cm, but it's powerful. While the touchscreen plays a large role, the knobs and fader are essential to the tactile, immediate, and precise nature of this synth.
Transformation is key. Load or record a sample, then mangle it through one of the many engines and effects. Long field recordings, transients, tonal material, the GR-2 eats them all. Make them unrecognizable, emphasize their inherent character, or add your own accents. Make them scatter in the granular engine, add subtle stutters, let it smoothly sustain forever, or make it whistle and bubble in the spectral engine. Using the many knobs and up-front menus, this quickly becomes like a second nature.
Polyphonic, multi-timbral, multi-engine, MPE capable, a dozen high quality effects, macros, and a deep polyphonic modulation matrix with over 120 destinations and 24 sources. Of course touch X,Y are mod sources. Our granular engine is the best you'll find in any hardware synth. A claim we dare make with ease. You can leverage the power of a touch screen, and play multiple notes and chords, along with gestural modulation accross 4 timbres. You can even record and transform touch gestures for modulation."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Synths, News, Superbooth, Tasty Chips
LABELS/MORE: New Synths, News, Superbooth, Tasty Chips
Sunday, May 03, 2026
Audio Computer Interview London Synth and Pedal Expo 2026
video upload by Take the Fear out the Gear
"Hi everybody this time we bring you the Audio.Computer Interview at the London Synth and Pedal Expo 2026 talking about the beat friend drum machine
Beat Friend is the first offering from audio.computer, a UK-based duo making ‘benevolent, semi-autonomous music machines’. Beat Friend is an analogue drum machine, using circuits based on the ‘twin-t’s from the legendary Roland CR-78. Each drum has a slider that changes the drum’s complexity within one of the 30+ preset patterns, which already allows hundreds of variations on any given beat.
But wait! There’s more! Turning the Enthusiasm knob allows Beat Friend to add or subtract notes from the pattern as it sees fit, either keeping the pulse of the pattern or going completely off piste. It's like having an enthusiastic robot Labrador playing a 70's electronic drum kit just for you.
All the sounds are routed through a Triforce of digital and analogue effects, which...well, you just have to turn knobs to find out what they do. If you’ve ever wanted to base a track on a 7/8 samba through a bit-and sample crusher, then this is the unit for you.
And, sure, if you’re a control freak who absolutely must design every bar, you can control the drums individually via MIDI. It even includes a letterpress-printed manual, numbered to match your unit.
Beat Friend plays in glorious mono and is powered by a universal 12V power supply (included in the box)."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: audio.computer, London Synth n Pedal Expo
LABELS/MORE: audio.computer, London Synth n Pedal Expo
Thursday, April 30, 2026
Synapase Audio Dune 3 Atmospheric Motion Presets. Sound Demo
video upload by Anton Anru
"Drifted Elements is a bank of 50 atmospheric presets for Synapse Audio Dune 3, focused on abstract textures, evolving layers and spatial sound design. The bank is built around movement and depth, with sounds that slowly change over time.
🌊 The soundset includes: 12 Pads, 13 Strings, 13 Textures, and 12 Drones.
📦 The download link: https://antonanru.sellfy.store/p/dune...
👤 The author of the soundset is Ilian.
🫧 The patches range from soft and airy tones to darker and more textured sounds. You’ll find drifting pads, distant strings, layered textures, and deep drones—all designed to add space, atmosphere, and subtle motion without taking over the track.
🎛 ModWheel controls brightness, opening the sound and adding harmonic content, while velocity (key pressure) affects volume, making the presets more expressive and responsive to playing.
💎 The soundset is suitable for ambient, cinematic, experimental electronic, IDM, as well as film, game, and visual sound design where atmosphere and space are important.
💡 Ensure that you are using the latest software version.
To add presets to the collection, open the plugin Browser, click Menu in the upper left corner, then select Import Folder, and specify the folder on your computer."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Synapse Audio
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Synapse Audio
Thursday, April 23, 2026
GRADIENT NOISE Coming to ICMC 2026
Gradient Noise: Work in Progress with Dirtywave M8 and Processing.org
video upload by John C.S. Keston
https://audiocookbook.org/gradient-noise-at-icmc-2026/
"I'm pleased to announce that I will be performing the world premiere of my piece Gradient Noise at the International Computer Music Conference (ICMC) in Hamburg, Germany on May 11 at 9:30pm. The following video except represent the work in progress. The final piece will be 10 minutes long and contain up to four layers of instruments with independent, corresponding, video objects.
Since 2019 I have been composing animated graphic scores for ensembles and soloists. Examples include Parking Ramp Project, SYNTAX, and Rhodonea. These generative works are projected for both the performers to read and audience to experience. I write software to generate and animate the geometric forms, and establish rules on how the forms are read, whilst allowing improvisation and the emotional response of the performer to play an integral part in each piece.
Gradient Noise, written using the Processing.org language, translates values generated by the Perlin noise algorithm into independent layers of seamless loops repeating at variable intervals. These loops are visualised as geometric forms, abstract visualizations, and evolving structures. The data generated is aleatoric, but the values can be tuned to range between slowly moving gradients or rapid, angular forms. When the sound and visuals are synchronized I respond not only to the animation but also to the changes in the timbre of my instruments.
Through Gradient Noise I am rethinking the relationships between musicians and machines. By translating the properties of n-dimensional Perlin noise into a musical language, the piece presents a unified ecosystem with coordinated timbres and geometric forms. Thus generating a living environment that requires active participation and improvisation. Ultimately, the work presents a contemporary model for computer music where the performer does not simply follow a score, but negotiates a path through a responsive, multi-sensory experience.
More on AudioCookbook.org:
https://audiocookbook.org/gradient-no...
ICMC Official Conference Website:
https://icmc2026.ligeti-zentrum.de
Audio in this video entire produced using the Dirtywave M8 tracker:
https://dirtywave.com/"
video upload by John C.S. Keston
https://audiocookbook.org/gradient-noise-at-icmc-2026/
"I'm pleased to announce that I will be performing the world premiere of my piece Gradient Noise at the International Computer Music Conference (ICMC) in Hamburg, Germany on May 11 at 9:30pm. The following video except represent the work in progress. The final piece will be 10 minutes long and contain up to four layers of instruments with independent, corresponding, video objects.
Since 2019 I have been composing animated graphic scores for ensembles and soloists. Examples include Parking Ramp Project, SYNTAX, and Rhodonea. These generative works are projected for both the performers to read and audience to experience. I write software to generate and animate the geometric forms, and establish rules on how the forms are read, whilst allowing improvisation and the emotional response of the performer to play an integral part in each piece.
Gradient Noise, written using the Processing.org language, translates values generated by the Perlin noise algorithm into independent layers of seamless loops repeating at variable intervals. These loops are visualised as geometric forms, abstract visualizations, and evolving structures. The data generated is aleatoric, but the values can be tuned to range between slowly moving gradients or rapid, angular forms. When the sound and visuals are synchronized I respond not only to the animation but also to the changes in the timbre of my instruments.
Through Gradient Noise I am rethinking the relationships between musicians and machines. By translating the properties of n-dimensional Perlin noise into a musical language, the piece presents a unified ecosystem with coordinated timbres and geometric forms. Thus generating a living environment that requires active participation and improvisation. Ultimately, the work presents a contemporary model for computer music where the performer does not simply follow a score, but negotiates a path through a responsive, multi-sensory experience.
More on AudioCookbook.org:
https://audiocookbook.org/gradient-no...
ICMC Official Conference Website:
https://icmc2026.ligeti-zentrum.de
Audio in this video entire produced using the Dirtywave M8 tracker:
https://dirtywave.com/"
See dealers on the right for pricing and availability on gear.
LABELS/MORE: Dirtywave, events, ICMC, MATRIXSYNTH Members, Soft Synths
LABELS/MORE: Dirtywave, events, ICMC, MATRIXSYNTH Members, Soft Synths
Tuesday, April 21, 2026
Introducing Drum Farm by Knobula
video upload by knobula
Drum Farm is a Eurorack module dedicated to the cultivation and un-ethical treatment of drum sounds. It combines real-time drum synthesis, effect processes and sampling into a hands-on, multi-engine instrument, delivering up to four simultaneous voices and three effects at once."
Press release follows:

Knobula cultivates new ground in drum voice design with Drum Farm performance-focused Eurorack module
LONDON, UK: advanced modular synthesiser developer Knobula is poised to cultivate new ground with its upcoming Drum Farm Eurorack module — merging synthesis, sampling, and real-time effects into a single, hands-on instrument built for fast, intuitive sound design, empowering users to relentlessly sculpt, process, sample, and re-sample sounds grown from its wide range of virtual analogue and physically modelled drum and effects algorithms — readily representing the latest addition to its growing lineup of control-centric instruments embodying a no-screen, no-preset philosophy, as of April 21…
As an appropriate appellation, Drum Farm was inspired by Knobula Technical Director Jason Mayo’s background in computer animation, where vast ‘render farms’ generated thousands of realistic images with minimal human input; as a performance-focused Eurorack drum module occupying 24HP of rack space, it is organised into three core sections: a Drum Synth with 16 virtual analogue and physically modelled drum algorithms, an Effects engine offering 16 different realtime processes, and a digital Sampler with up to three playback voices — capturing the combined output of everything a creative user could conceivably do with it. By bringing all the essential building blocks together, Drum Farm allows for the creation of original sounds quickly and intuitively — whether shaping punchy kicks, layered snares, tuned percussion loops, cymbals, CV/Gate-controlled samples, or physically modelled drum membranes.
Moreover, Drum Farm’s onboard sampler can run automatically in the background, sampling into one of 16 sequential audio buffers. Ultimately, users can capture the drum synthesiser on its own or record hybrid combinations of synthesis, effects, and samples, which can themselves be resampled into richly layered percussion structures or loops. Additionally, an EXT (external) input opens the gate to the world of field recording or sampling directly from elsewhere in a Eurorack system and a row of CV and trigger inputs allows further influence to any assignable control, including the ability to switch samples, drum algorithms, or effect types on the fly.
Duly designed for fast, intuitive sound creation, Drum Farm positively encourages an immediate, iterative workflow — simply select a drum model, sculpt it, process it live through the effects, sample the result, blend it with another model, and repeat. As a result, complex and evolving sounds quickly emerge.
Embodying Knobula’s philosophy of promoting experimentation and tactile control reminiscent of classic real-world instruments, Drum Farm features no screens and no sub-menus. Instead, it is a performance-focused module that rewards hands-on exploration, invites happy accidents, and provides a fertile environment for sounds to flourish and grow.
It is possible to create fully hands-free generative patches, self-building sample libraries, or access to round-robin multi-samples since all controls are CV- or trigger-assignable via five CV/Gate inputs. Sensibly, sounds can be saved to a microSD card alongside a complete snapshot of the module itself, whereby buffers, knob positions, samples, and settings are stored together as a session — with up to 32 sessions per card — allowing users to return to their work, exactly where they left off. It is fair to say, therefore, that Drum Farm is always ready for both studio experimentation and live recall.
Thanks to Knobula cultivating new ground with Drum Synth, the relentless creation of drum parts in Eurorack has never been more immediate or rewarding. Attendees at London Synth & Pedal Expo 2026 may recognise the farm-themed product tease, with ‘alien cow abduction’ subsequently forming the core of Drum Farm’s promotional campaign video.
Shipping scheduled for June 2026, Drum Farm will be available to purchase — priced at £449.00 GBP (including VAT), with a choice of two faceplate colourways on offer — directly through the Knobula shop (https://www.knobula.com/shop), as well as via Knobula’s growing global network of resellers.
For more in-depth information, please visit the dedicated Drum Farm webpage here: https://www.knobula.com/product-page/drum-farm
See dealers on the right for pricing and availability on gear.
LABELS/MORE: eurorack, Knobula, New Modules, News
LABELS/MORE: eurorack, Knobula, New Modules, News
Wednesday, April 15, 2026
Explaining and testing GTE by Make Noise
video upload by Stazma
"Today I'm happy to show you some stuff with the GTE by Make Noise.
GTE stands for 'Gestural Time Extractor', the concept of the module is to take any incoming signal and extract timing information from it's level. It's particularly great to creat weird rhythms (synced to clock or not) as well as to mangle audio rate signals into many supersonic squares.
Have fun!!!
More info here: https://www.makenoisemusic.com/module..."
00:00 Intro
01:53 Module Overview
04:01 Weird Beat 101
08:21 First patch I made with GTE
09:25 Audio rate madness
13:36 Pulse Acid Jam
14:26 Extra weird breakbeats
15:52 Computer synced weird beat
Sunday, April 12, 2026
Pylobolus Alkove 12 Voice Binaural Hybrid Synthesizer Incoming
via Pylobolus where you'll find some audio demos.
From Sound Design to Instrument Design
ALKOVE is not just about shaping sound — it is about designing the instrument that will produce it.
On a computer, the musician builds the sound architecture from the ground up: defining oscillators, selecting and combining filters, organizing signal paths, shaping stereo space, phase relationships, and depth. Parts can be layered or split, voices distributed, and digital effects integrated as part of the instrument itself. The process is fluid and iterative — adding, removing, comparing, refining — until the desired structure emerges.
Every modification is instantly reflected on ALKOVE. There is no transfer, no separation between design and performance: the instrument evolves in real time, mirroring the creative process as it unfolds.
What is created is not just a preset, but a complete and purpose-built instrument — with its own structure, its own behavior, and a carefully defined set of parameters available for live interaction.
Build your instrument
ALKOVE provides a set of building blocks designed to shape sound at its core.
Sound sources combine traditional subtractive synthesis with classic and formant-based oscillators (VOSIM), allowing both familiar and unconventional timbres to emerge. From the earliest stages of sound creation, the instrument is built around an integral stereo architecture, where space, phase, and depth are part of the synthesis process itself.
Filters are not fixed structures, but polymorphic elements (Ladder, SEM, SVF, Comb) that can be combined and interconnected to create evolving signal paths.
Dynamics are shaped by three DADSR envelopes per voice. Attack and release stages respond to velocity, allowing articulation to adapt naturally to performance. One envelope is directly tied to the stereo analog VCA of each voice, reinforcing dynamic response and control at the core of the sound.
Modulation extends beyond simple movement. A flexible routing system allows parameters to interact freely, while both global and per-voice LFOs can be phase-shifted and distributed across the stereo field, shaping motion and spatial perception.
MPE support enables per-note control, extending the instrument’s expressive capabilities.
The instrument can be structured into up to three independent parts — layered or split — each with its own voice allocation and role within the mix.
Two synchronized arpeggiators introduce rhythmic and harmonic complexity, interacting with the sound architecture in real time.
A dedicated mixing stage and a modern effects engine complete the system, integrating processing directly into the instrument itself.
From Design to Performance
ALKOVE is designed to move seamlessly from sound creation to live performance.
Programs and banks can be browsed instantly using a large, tactile encoder or directly from the touchscreen, allowing quick navigation without interrupting the flow.
Each program exposes a set of immediately accessible parameters — eight customizable controls per part — giving direct, hands-on access to the most relevant aspects of the sound. Up to three parts can be used simultaneously, clearly identified across the entire interface through a consistent color system (blue, orange, green), making structure and role instantly readable.
The distribution of voices and the active part configuration remain visible at all times, both on the screen and through the color-coded interface. Modulations are not hidden layers: they are displayed in real time and can be adjusted directly from the touchscreen, maintaining a continuous link between gesture and result.
Beyond these primary controls, all parameters remain within reach through dedicated shortcuts and encoder-based navigation, allowing deeper intervention without breaking the performance flow. Global elements — LFOs, arpeggiators, effects, and performance settings — are permanently available and do not depend on the currently selected part.
A final mixing stage provides a clear and immediate overview of all active parts, with intuitive control over balance and spatial placement, completing the transition from instrument design to expressive performance.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Makers, New Synths, News, Pylobolus
LABELS/MORE: New Makers, New Synths, News, Pylobolus
Saturday, April 11, 2026
Rare Sound Design: Italian Alpha Syntauri Clone & Jen Musipack Restoration
video upload by Riccardo Pietroni
"In this video, we explore a fascinating piece of Italian musical heritage: a rare hardware clone of the Alpha Syntauri, likely part of the Jen Musipack project.
This specific setup features the (probably) cloned Mountain Computer cards. It’s a rare look at how this technology was adapted and distributed in Italy during the early 80s.
The Hardware Challenge:
I actually own the original Musipack keyboard, but due to its age, several keys are currently non-functional. To make this demonstration possible and play the system properly, I’ve paired the Italian hardware with an original Alpha Syntauri keyboard unit. It’s a perfect example of 80s cross-compatibility!
Same issue with the original Musipack Software which is no working correctly with the keyboard.
The Creative Process:
Sound Engine: Original Alphaplus software (Additive Synthesis).
Hardware: Music System digital oscillator cards (Jen Musipack clone of the original Mountain Computer).
Control: Original Alpha Syntauri Keyboard.
Recording & Sequencing: All sounds were captured and sequenced using the 1010music Blackbox (Bento).
The result is a unique blend of 8-bit grit and modern sequencing. The Alphaplus software allows for deep manipulation of harmonics, creating textures that range from cold, clinical digital tones to surprisingly lush, haunting pads."
Alphaplus made its first and only prior appearance on the site back in 2011 in a post fearturing Audio Damage's Phosphor.
According to Google AI: "AlphaPlus was a pioneering software package for the Apple II-based alphaSyntauri synthesizer system, enabling additive synthesis in the early 1980s. It allowed for polyphonic sound creation by stacking sine waves (harmonics), featuring 10 instruments, and providing deep manipulation of partials to produce distinct,, digital, or, lush, textures, as discussed on MATRIXSYNTH."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: Alpha Syntauri, Soft Synths
LABELS/MORE: Alpha Syntauri, Soft Synths
Thursday, April 02, 2026
Synapse Audio Obsession: 60 Cinematic Ambient Presets Demo
video upload by Anton Anru
"🌃 Synapse Audio Obsession - Posthuman Dreams is a collection of 60 dark cinematic ambient presets. It includes: 8 Basses, 9 Keys, 9 Synths, 8 Leads, 7 Pads, 5 Strings, 5 Drones, 9 Textures.
📺 The soundset draws inspiration from sci-fi movies, cinematic soundtracks, dystopian worlds, urban landscapes, noise ambient albums, experimental modern art, and contemporary sound design.
📦 The presets are available here: https://antonanru.sellfy.store/p/obse...
📼 Built around the concept of imperfection, the collection blends gritty, lo-fi textures with constantly shifting timbres shaped through deep modulation.
The result is a living, breathing set of sounds—expressive, characterful, and capable of adding a distinctive atmosphere to any track, live performance, or visual project.
📻 The timbral range is wide and diverse, covering dark, noisy, lo-fi, retro, romantic, melancholic, nostalgic, atmospheric, detuned, cold, distant, dull, massive, epic, bright, orchestral, distorted, metallic, tense, atonal, non-harmonic, FX-like, evolving, and sweeping textures.
🎛 All patches are velocity-sensitive. The ModWheel enhances expressiveness by adding motion and tonal variation—brightening the sound, introducing vibrato, shifting timbre, or adding extra movement for dynamic and engaging performance.
💡 Ensure that you are using the latest software version.
To add presets to the collection, open the plugin Browser, click Menu in the upper left corner, then select Import Folder, and specify the folder on your computer."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Synapse Audio
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Synapse Audio
Monday, March 23, 2026
Introducing Aline - Compositional Hardware Step Sequencer by TATO Audio
video upload by TATO


via Perfect Circuit
"Combine real-time performance with compositional polish using Aline from Tato Audio, a flexible sixteen-channel sequencer with a variety of different controls for crafting interesting sequences in moments. It uses what's called "Engines" to create these sequences; there are a variety of different Engines, but each one can be divided into two types: Imperative and Parametric. These Engines can be sequenced in tandem with each other using sequencer channels to create new and interesting kinds of sequences, which can be crafted manually by inputting values, or performed using the onboard keyboard. Imperative Engines functions akin to more standard forms of sequencing, directly defining notes, their length, velocity, etc. On the other hand, Parametric Engines center around generative forms of sequencing, allowing you to define a set of parameters and generate phrases based on those values. These sequences can be edited after-the-fact to affect their parameters and structure, or even adjust a note's pitch in real-time along with the scale your sequence is in—this gives you a lot of freedom for evolving your sequences on the fly.
Unlike most sequencers, each of the sixteen channels can be used to sequence a variety of different parameters using Engines, and those individually sequenced parameters can directly interact with each other in groups to create complex phrases that evolve and change over time. Each sequencer channel can be set to different lengths, giving you instant access to complex polyrhythmic parameter modulation for intriguing results. Bring Euclidean rhythms into your sequences, arpeggiate your chords, generate lead lines and chord progressions in an instant, and more using the variety of available Engines.
Blend external MIDI data directly into your sequences using the spectrum of available inputs and outputs; receive clock directly from a host computer using the onboard USB-C port, or integrate your external gear using the TRS 3.5mm MIDI I/O jacks. Bring the flexibility of the Aline right to your Eurorack system using the provided 3.5mm CV jacks, including a clock I/O, and two channels of Pitch, Gate, and Velocity outputs. If you're looking for a new method of creating sequences for your performance or compositions, Aline from Tato Audio is a versatile toolbox full of features for helping you craft novel and exciting sequences.
ALINE FEATURES
16-channel performance sequencer
8 different Engines for generative and standard forms of sequencing
Engines are interactable with each other for complex results
Sequence Saving and Recall
Onboard keyboard for real-time note input
Modular connectivity via 3.5mm CV
MIDI via USB-C and 3.5mm TRS I/O"
Previously:
ARA - Attack Drum Sequencer
video upload by TATO
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Controllers, New Tools, News, Novation, TATO
LABELS/MORE: New Controllers, New Tools, News, Novation, TATO
1010 MUSIC BLACKBOX TABLETOP TOUCHSCREEN SAMPLER
Note: links to listings are affiliate links for which the site may be compensated.
via this listing
Additional Signal Sounds listings
"We say...
A pre-owned 1010 Music Blackbox in very good condition. It has no original packaging or accessories
Manufacturer's description
Take music creation beyond your computer with blackbox, a next-generation sampling studio with intuitive touchscreen control. Record hours of audio and loops from your synths, drum machines, and other tabletop studio devices. Arrange sequences using built-in synchronization and slicing, then structure your sequences to create complete songs. Perform your compositions live and trigger one-shot samples on the fly. Blackbox makes it easy to create music anywhere thanks to a compact and nearly indestructible design that fits in the palm of your hand. It’s a complete music creation workflow—at your fingertips.
via this listing
Additional Signal Sounds listings
"We say...
A pre-owned 1010 Music Blackbox in very good condition. It has no original packaging or accessories
Manufacturer's description
Take music creation beyond your computer with blackbox, a next-generation sampling studio with intuitive touchscreen control. Record hours of audio and loops from your synths, drum machines, and other tabletop studio devices. Arrange sequences using built-in synchronization and slicing, then structure your sequences to create complete songs. Perform your compositions live and trigger one-shot samples on the fly. Blackbox makes it easy to create music anywhere thanks to a compact and nearly indestructible design that fits in the palm of your hand. It’s a complete music creation workflow—at your fingertips.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: 1010music, Auctions, Signal Sounds
LABELS/MORE: 1010music, Auctions, Signal Sounds
Thursday, March 19, 2026
An Inspiring Eurorack Toolbox for Audio & CV // Workshop Computer from Music Thing
video upload by DivKid
Also see Turing Machine, Workshop System & Planet of the Apes! // Music Thing Modular at Machina Bristronica
"Seeing the Music Thing Workshop System grow and develop over recent years have been a lovely thing and it made me happy to see part of it getting broken out into a Eurorack module and for that part to be the Workshop Computer. It's an 8HP Eurorack module that works as digital toolbox for audio and CV which offers all sorts of handy low level utility things, more exciting audio and CV generation and a range of more lo fi and hi fi audio FX.
Along with the release of the module are 3 new program cards from RYK, offering pitch shifting delay, vocoding, pitch to voltage and tape style recording and looping. You also get some default Music Thing cards and there's blank cards with a huge range of simple drag and drop a file over USB options for a range of community cards you can get for free too. Check out the links below, loads of info in the timing index to skip around. Enjoy!"
Thursday, March 12, 2026
Turing Machine, Workshop System & Planet of the Apes! // Music Thing Modular at Machina Bristronica
video upload by DivKid
"It's a pleasure to look back at the last Machina Bristronica event (2025) and share this video with Tom Whitwell of Music Thing Modular from the DivKid Discussions stage. We talk about origins, Thonk acting like a record label, Turing Machines, Radio Music and the Workshop System which has inspired and built community and created collaborations, before rounding out on some unexpected connections to Planet of the Apes!
Machina Bristronica is taking a year off for 2026, but will be back in 2027. Check out videos from the DivKid Discussions stage, Machina news and updates and all about Music Thing Modular at the links.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: DIY, eurorack, Interviews, Machina Bristronica, music thing, thonk
LABELS/MORE: DIY, eurorack, Interviews, Machina Bristronica, music thing, thonk
Wednesday, March 11, 2026
J3PO // "TUTU" // solo live DAW-less performance
video upload by Julian "J3PO" Pollack
"Julian 'J3PO' Pollack performs 'TuTu' by Marcus Miller, from the album of the same name by Miles Davis.
This music was recorded live, in one take. No DAW was used in the process of making this music except to capture the audio. This first release is part of a new solo performance project. Stay tuned (and subscribe if you haven't already) for more.
Gear used: Arturia Keystep Pro (sequencing), Roland TR-8s, Prophet Rev2, Minimoog, Vintage Vibe Electric Piano. Pedals: Chroma Console, Meris Mercury 7, Mobius, Timeline, Big Sky, Tensor, Ottobit.
The computer in the background is only being used for the purpose of recording the performance. Everything you are hearing is being performed/triggered live from the hardware instruments."
Listen to Julian's new album: https://lnk.to/soulandcircuitry
See dealers on the right for pricing and availability on gear.
LABELS/MORE: Arturia, MOOG, Roland, Sequential
LABELS/MORE: Arturia, MOOG, Roland, Sequential
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MATRIXSYNTH - EVERYTHING SYNTH
© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH



























